Add missing headers
Reformatting with clang-format revealed that a few files were missing some #include and #import statements.
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@ -26,6 +26,8 @@
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Event.hpp>
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#import <AppKit/AppKit.h>
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#import <AppKit/AppKit.h>
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namespace sf
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namespace sf
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@ -29,7 +29,6 @@
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#include <SFML/Window/OSX/HIDInputManager.hpp> // For localizedKeys and nonLocalizedKeys
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#include <SFML/Window/OSX/HIDInputManager.hpp> // For localizedKeys and nonLocalizedKeys
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#import <SFML/Window/OSX/SFKeyboardModifiersHelper.h>
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#import <SFML/Window/OSX/SFKeyboardModifiersHelper.h>
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#import <SFML/Window/OSX/SFOpenGLView+keyboard_priv.h>
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#import <SFML/Window/OSX/SFOpenGLView+keyboard_priv.h>
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#import <SFML/Window/OSX/SFOpenGLView.h>
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#include <SFML/Window/OSX/WindowImplCocoa.hpp>
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#include <SFML/Window/OSX/WindowImplCocoa.hpp>
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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@ -27,6 +27,7 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Mouse.hpp>
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#include <SFML/Window/Mouse.hpp>
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#import <SFML/Window/OSX/SFOpenGLView.h>
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#import <AppKit/AppKit.h>
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#import <AppKit/AppKit.h>
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@ -27,6 +27,7 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Mouse.hpp>
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#include <SFML/Window/Mouse.hpp>
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#import <SFML/Window/OSX/SFOpenGLView.h>
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#import <AppKit/AppKit.h>
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#import <AppKit/AppKit.h>
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@ -26,12 +26,9 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// clang-format off
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#include <SFML/Window/Window.hpp> // important to be included first (conflict with None)
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// clang-format on
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#include <SFML/Window/Unix/Display.hpp>
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#include <SFML/Window/Unix/Display.hpp>
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#include <SFML/Window/Unix/InputImpl.hpp>
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#include <SFML/Window/Unix/InputImpl.hpp>
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#include <SFML/Window/Window.hpp>
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#include <X11/keysym.h>
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