Upgraded to the latest version of OpenAL Soft (1.11.753) on Windows
Fixed linker settings for Code::Blocks projects so that libgcc_s_dw2-1.dll is not required when compiling with gcc 4 git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1432 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
bb414773d1
commit
914db8bce0
@ -51,6 +51,7 @@
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
<Linker>
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<Linker>
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||||||
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<Add option="-static-libgcc" />
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||||||
<Add directory="..\..\..\lib\mingw" />
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<Add directory="..\..\..\lib\mingw" />
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</Linker>
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</Linker>
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||||||
<Unit filename="..\..\include\SFML\Audio\Listener.h" />
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<Unit filename="..\..\include\SFML\Audio\Listener.h" />
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@ -53,6 +53,7 @@
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\include" />
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</Compiler>
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</Compiler>
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||||||
<Linker>
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<Linker>
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||||||
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<Add option="-static-libgcc" />
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<Add directory="..\..\..\lib\mingw" />
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<Add directory="..\..\..\lib\mingw" />
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</Linker>
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</Linker>
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<Unit filename="..\..\include\SFML\Graphics\BlendMode.h" />
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<Unit filename="..\..\include\SFML\Graphics\BlendMode.h" />
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@ -1,46 +1,51 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<FileVersion major="1" minor="6" />
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<Project>
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<Project>
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<Option title="csfml-main" />
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<Option title="csfml-main" />
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<Option pch_mode="2" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Option compiler="gcc" />
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<Build>
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<Build>
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<Target title="Debug_Win32">
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<Target title="Debug_Win32">
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<Option output="..\..\lib\mingw\libcsfml-main-d.a" prefix_auto="1" extension_auto="1" />
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<Option output="..\..\lib\mingw\libcsfml-main-d" prefix_auto="1" extension_auto="1" />
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<Option working_dir="" />
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<Option working_dir="" />
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<Option object_output="..\..\Temp\codeblocks\csfml-main\Debug_Win32" />
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<Option object_output="..\..\Temp\codeblocks\csfml-main\Debug_Win32" />
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<Option type="2" />
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<Option type="2" />
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||||||
<Option compiler="gcc" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createDefFile="1" />
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<Compiler>
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<Compiler>
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<Add option="-Wall" />
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<Add option="-Wall" />
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<Add option="-g" />
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<Add option="-g" />
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<Add option="-O0" />
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<Add option="-O0" />
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<Add option="-DWIN32" />
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<Add option="-DWIN32" />
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<Add option="-DNDEBUG" />
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<Add option="-DNDEBUG" />
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<Add option="-D_LIB" />
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<Add option="-D_LIB" />
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</Compiler>
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</Compiler>
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</Target>
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<Linker>
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<Target title="Release_Win32">
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<Add option="-static-libgcc" />
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<Option output="..\..\lib\mingw\libcsfml-main.a" prefix_auto="1" extension_auto="1" />
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</Linker>
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<Option working_dir="" />
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</Target>
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<Option object_output="..\..\Temp\codeblocks\csfml-main\Release_Win32" />
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<Target title="Release_Win32">
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<Option type="2" />
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<Option output="..\..\lib\mingw\libcsfml-main" prefix_auto="1" extension_auto="1" />
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<Option compiler="gcc" />
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<Option working_dir="" />
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<Option createDefFile="1" />
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<Option object_output="..\..\Temp\codeblocks\csfml-main\Release_Win32" />
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<Compiler>
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<Option type="2" />
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<Add option="-O3" />
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<Option compiler="gcc" />
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<Add option="-Wall" />
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<Option createDefFile="1" />
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<Add option="-DWIN32" />
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<Compiler>
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<Add option="-DNDEBUG" />
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<Add option="-O3" />
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<Add option="-D_LIB" />
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<Add option="-Wall" />
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</Compiler>
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<Add option="-DWIN32" />
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</Target>
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<Add option="-DNDEBUG" />
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</Build>
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<Add option="-D_LIB" />
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<Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" />
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</Compiler>
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<Extensions>
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</Target>
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<code_completion />
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</Build>
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</Extensions>
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<Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" />
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</Project>
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<Extensions>
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||||||
</CodeBlocks_project_file>
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<code_completion />
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||||||
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<envvars />
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<debugger />
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</Extensions>
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||||||
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</Project>
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||||||
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</CodeBlocks_project_file>
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@ -51,6 +51,7 @@
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\include" />
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</Compiler>
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</Compiler>
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<Linker>
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<Linker>
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<Add option="-static-libgcc" />
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||||||
<Add directory="..\..\..\lib\mingw" />
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<Add directory="..\..\..\lib\mingw" />
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</Linker>
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</Linker>
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<Unit filename="..\..\include\SFML\Network\Ftp.h" />
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<Unit filename="..\..\include\SFML\Network\Ftp.h" />
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@ -49,6 +49,7 @@
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
<Linker>
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<Linker>
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<Add option="-static-libgcc" />
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||||||
<Add directory="..\..\..\lib\mingw" />
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<Add directory="..\..\..\lib\mingw" />
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</Linker>
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</Linker>
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||||||
<Unit filename="..\..\include\SFML\System\Clock.h" />
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<Unit filename="..\..\include\SFML\System\Clock.h" />
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@ -53,6 +53,7 @@
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
<Linker>
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<Linker>
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<Add option="-static-libgcc" />
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<Add directory="..\..\..\lib\mingw" />
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<Add directory="..\..\..\lib\mingw" />
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</Linker>
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</Linker>
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<Unit filename="..\..\include\SFML\Window\Context.h" />
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<Unit filename="..\..\include\SFML\Window\Context.h" />
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@ -110,6 +110,9 @@
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<Add directory="..\..\src" />
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<Add directory="..\..\src" />
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<Add directory="..\..\include" />
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<Add directory="..\..\include" />
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</Compiler>
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</Compiler>
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||||||
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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<Unit filename="..\..\include\SFML\Audio\Listener.hpp" />
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<Unit filename="..\..\include\SFML\Audio\Listener.hpp" />
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<Unit filename="..\..\include\SFML\Audio\Music.hpp" />
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<Unit filename="..\..\include\SFML\Audio\Music.hpp" />
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<Unit filename="..\..\include\SFML\Audio\Sound.hpp" />
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<Unit filename="..\..\include\SFML\Audio\Sound.hpp" />
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@ -117,6 +117,9 @@
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<Add directory="..\..\extlibs\headers" />
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<Add directory="..\..\extlibs\headers" />
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<Add directory="..\..\include" />
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<Add directory="..\..\include" />
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</Compiler>
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</Compiler>
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||||||
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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<Unit filename="..\..\include\SFML\Graphics\Color.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Color.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Drawable.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Drawable.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Font.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Font.hpp" />
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@ -38,6 +38,9 @@
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|||||||
</Compiler>
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</Compiler>
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||||||
</Target>
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</Target>
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||||||
</Build>
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</Build>
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||||||
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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||||||
<Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" />
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<Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" />
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||||||
<Extensions>
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<Extensions>
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||||||
<code_completion />
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<code_completion />
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@ -109,6 +109,9 @@
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<Add directory="..\..\src" />
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<Add directory="..\..\src" />
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<Add directory="..\..\include" />
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<Add directory="..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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<Unit filename="..\..\include\SFML\Network\Ftp.hpp" />
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<Unit filename="..\..\include\SFML\Network\Ftp.hpp" />
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<Unit filename="..\..\include\SFML\Network\Http.hpp" />
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<Unit filename="..\..\include\SFML\Network\Http.hpp" />
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<Unit filename="..\..\include\SFML\Network\IPAddress.hpp" />
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<Unit filename="..\..\include\SFML\Network\IPAddress.hpp" />
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@ -89,6 +89,9 @@
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<Add directory="..\..\src" />
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<Add directory="..\..\src" />
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<Add directory="..\..\include" />
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<Add directory="..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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<Unit filename="..\..\include\SFML\System\Clock.hpp" />
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<Unit filename="..\..\include\SFML\System\Clock.hpp" />
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<Unit filename="..\..\include\SFML\System\Err.hpp" />
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<Unit filename="..\..\include\SFML\System\Err.hpp" />
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<Unit filename="..\..\include\SFML\System\Lock.hpp" />
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<Unit filename="..\..\include\SFML\System\Lock.hpp" />
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@ -106,6 +106,7 @@
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<Add directory="..\..\include" />
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<Add directory="..\..\include" />
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||||||
</Compiler>
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</Compiler>
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||||||
<Linker>
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<Linker>
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<Add option="-static-libgcc" />
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<Add library="libgdi32.a" />
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<Add library="libgdi32.a" />
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</Linker>
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</Linker>
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<Unit filename="..\..\include\SFML\Window\Context.hpp" />
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<Unit filename="..\..\include\SFML\Window\Context.hpp" />
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@ -117,8 +117,7 @@ typedef void ALvoid;
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#define AL_CONE_OUTER_ANGLE 0x1002
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#define AL_CONE_OUTER_ANGLE 0x1002
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/**
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/**
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* Specify the pitch to be applied, either at source,
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* Specify the pitch to be applied at source.
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* or on mixer results, at listener.
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* Range: [0.5-2.0]
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* Range: [0.5-2.0]
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* Default: 1.0
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* Default: 1.0
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*/
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*/
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@ -166,11 +166,6 @@ typedef void ALCvoid;
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#define ALC_ATTRIBUTES_SIZE 0x1002
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#define ALC_ATTRIBUTES_SIZE 0x1002
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#define ALC_ALL_ATTRIBUTES 0x1003
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#define ALC_ALL_ATTRIBUTES 0x1003
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/**
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* ALC_ENUMERATE_ALL_EXT enums
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*/
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#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
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#define ALC_ALL_DEVICES_SPECIFIER 0x1013
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/**
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/**
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* Capture extension
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* Capture extension
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extern "C" {
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extern "C" {
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#endif
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#endif
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#ifndef AL_EXT_float32
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#ifndef AL_LOKI_IMA_ADPCM_format
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#define AL_EXT_float32 1
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#define AL_LOKI_IMA_ADPCM_format 1
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#define AL_FORMAT_MONO_FLOAT32 0x10010
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#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
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#define AL_FORMAT_STEREO_FLOAT32 0x10011
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#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
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#endif
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#ifndef AL_LOKI_WAVE_format
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#define AL_LOKI_WAVE_format 1
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#define AL_FORMAT_WAVE_EXT 0x10002
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#endif
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#ifndef AL_EXT_vorbis
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#define AL_EXT_vorbis 1
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#define AL_FORMAT_VORBIS_EXT 0x10003
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#endif
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#endif
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#ifndef AL_LOKI_quadriphonic
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#ifndef AL_LOKI_quadriphonic
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#define AL_FORMAT_QUAD16_LOKI 0x10005
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#define AL_FORMAT_QUAD16_LOKI 0x10005
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#endif
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#endif
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#ifndef AL_EXT_float32
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#define AL_EXT_float32 1
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#define AL_FORMAT_MONO_FLOAT32 0x10010
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#define AL_FORMAT_STEREO_FLOAT32 0x10011
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#endif
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#ifndef AL_EXT_double
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#define AL_EXT_double 1
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#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
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#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
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#endif
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#ifndef ALC_LOKI_audio_channel
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#define ALC_LOKI_audio_channel 1
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#define ALC_CHAN_MAIN_LOKI 0x500001
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#define ALC_CHAN_PCM_LOKI 0x500002
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#define ALC_CHAN_CD_LOKI 0x500003
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#endif
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#ifndef ALC_ENUMERATE_ALL_EXT
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#define ALC_ENUMERATE_ALL_EXT 1
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#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
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#define ALC_ALL_DEVICES_SPECIFIER 0x1013
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#endif
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#ifndef AL_EXT_MCFORMATS
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#ifndef AL_EXT_MCFORMATS
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#define AL_EXT_MCFORMATS 1
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#define AL_EXT_MCFORMATS 1
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#define AL_FORMAT_QUAD8 0x1204
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#define AL_FORMAT_QUAD8 0x1204
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#define AL_FORMAT_STEREO_IMA4 0x1301
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#define AL_FORMAT_STEREO_IMA4 0x1301
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#endif
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#endif
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#ifndef AL_EXT_buffer_sub_data
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#define AL_EXT_buffer_sub_data 1
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#define AL_BYTE_RW_OFFSETS_EXT 0x1031
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#define AL_SAMPLE_RW_OFFSETS_EXT 0x1032
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#define AL_SEC_RW_OFFSETS_EXT 0x1033
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typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATAEXTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
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#endif
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#ifndef AL_EXT_STATIC_BUFFER
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#define AL_EXT_STATIC_BUFFER 1
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typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
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#endif
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#ifndef AL_EXT_sample_buffer_object
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#define AL_EXT_sample_buffer_object 1
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#define AL_SAMPLE_SOURCE_EXT 0x1040
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#define AL_SAMPLE_SINK_EXT 0x1041
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#define AL_READ_ONLY_EXT 0x1042
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#define AL_WRITE_ONLY_EXT 0x1043
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#define AL_READ_WRITE_EXT 0x1044
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#define AL_STREAM_WRITE_EXT 0x1045
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#define AL_STREAM_READ_EXT 0x1046
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#define AL_STREAM_COPY_EXT 0x1047
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#define AL_STATIC_WRITE_EXT 0x1048
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#define AL_STATIC_READ_EXT 0x1049
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#define AL_STATIC_COPY_EXT 0x104A
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#define AL_DYNAMIC_WRITE_EXT 0x104B
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#define AL_DYNAMIC_READ_EXT 0x104C
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#define AL_DYNAMIC_COPY_EXT 0x104D
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typedef ALvoid (AL_APIENTRY*PFNALGENDATABUFFERSEXTPROC)(ALsizei n,ALuint *puiBuffers);
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typedef ALvoid (AL_APIENTRY*PFNALDELETEDATABUFFERSEXTPROC)(ALsizei n, const ALuint *puiBuffers);
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typedef ALboolean (AL_APIENTRY*PFNALISDATABUFFEREXTPROC)(ALuint uiBuffer);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERDATAEXTPROC)(ALuint buffer,const ALvoid *data,ALsizei size,ALenum usage);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERSUBDATAEXTPROC)(ALuint buffer, ALuint start, ALsizei length, const ALvoid *);
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typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERSUBDATAEXTPROC)(ALuint buffer, ALuint start, ALsizei length, ALvoid *);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERFEXTPROC)(ALuint buffer, ALenum eParam, ALfloat flValue);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERFVEXTPROC)(ALuint buffer, ALenum eParam, const ALfloat* flValues);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERIEXTPROC)(ALuint buffer, ALenum eParam, ALint lValue);
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typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERIVEXTPROC)(ALuint buffer, ALenum eParam, const ALint* plValues);
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typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERFEXTPROC)(ALuint buffer, ALenum eParam, ALfloat *pflValue);
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typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERFVEXTPROC)(ALuint buffer, ALenum eParam, ALfloat* pflValues);
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typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERIEXTPROC)(ALuint buffer, ALenum eParam, ALint *plValue);
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typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERIVEXTPROC)(ALuint buffer, ALenum eParam, ALint* plValues);
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typedef ALvoid (AL_APIENTRY*PFNALSELECTDATABUFFEREXTPROC)(ALenum target, ALuint uiBuffer);
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typedef ALvoid* (AL_APIENTRY*PFNALMAPDATABUFFEREXTPROC)(ALuint uiBuffer, ALuint start, ALsizei length, ALenum access);
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||||||
|
typedef ALvoid (AL_APIENTRY*PFNALUNMAPDATABUFFEREXTPROC)(ALuint uiBuffer);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_disconnect
|
||||||
|
#define ALC_EXT_disconnect 1
|
||||||
|
#define ALC_CONNECTED 0x313
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_thread_local_context
|
||||||
|
#define ALC_EXT_thread_local_context 1
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*PFNALCMAKECURRENTPROC)(ALCcontext *context);
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_source_distance_model
|
||||||
|
#define AL_EXT_source_distance_model 1
|
||||||
|
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
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@ -51,6 +51,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\ftp\Ftp.cpp" />
|
<Unit filename="..\..\ftp\Ftp.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -61,6 +61,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\opengl\OpenGL.cpp" />
|
<Unit filename="..\..\opengl\OpenGL.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -63,6 +63,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\pong\Pong.cpp" />
|
<Unit filename="..\..\pong\Pong.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -84,6 +84,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\qt\Main.cpp" />
|
<Unit filename="..\..\qt\Main.cpp" />
|
||||||
<Unit filename="..\..\qt\QSFMLCanvas.cpp" />
|
<Unit filename="..\..\qt\QSFMLCanvas.cpp" />
|
||||||
<Unit filename="..\..\qt\QSFMLCanvas.hpp" />
|
<Unit filename="..\..\qt\QSFMLCanvas.hpp" />
|
||||||
|
@ -57,6 +57,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\shader\Shader.cpp" />
|
<Unit filename="..\..\shader\Shader.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -51,6 +51,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\sockets\Sockets.cpp" />
|
<Unit filename="..\..\sockets\Sockets.cpp" />
|
||||||
<Unit filename="..\..\sockets\TCP.cpp" />
|
<Unit filename="..\..\sockets\TCP.cpp" />
|
||||||
<Unit filename="..\..\sockets\UDP.cpp" />
|
<Unit filename="..\..\sockets\UDP.cpp" />
|
||||||
|
@ -53,6 +53,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\sound_capture\SoundCapture.cpp" />
|
<Unit filename="..\..\sound_capture\SoundCapture.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
<Add directory="..\..\..\extlibs" />
|
<Add directory="..\..\..\extlibs" />
|
||||||
</ResourceCompiler>
|
</ResourceCompiler>
|
||||||
<Linker>
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
|
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
|
||||||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||||
</Linker>
|
</Linker>
|
||||||
|
@ -55,6 +55,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\voip\Client.cpp" />
|
<Unit filename="..\..\voip\Client.cpp" />
|
||||||
<Unit filename="..\..\voip\Server.cpp" />
|
<Unit filename="..\..\voip\Server.cpp" />
|
||||||
<Unit filename="..\..\voip\VoIP.cpp" />
|
<Unit filename="..\..\voip\VoIP.cpp" />
|
||||||
|
@ -55,6 +55,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\win32\Win32.cpp" />
|
<Unit filename="..\..\win32\Win32.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -57,6 +57,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\window\Window.cpp" />
|
<Unit filename="..\..\window\Window.cpp" />
|
||||||
<Extensions>
|
<Extensions>
|
||||||
<code_completion />
|
<code_completion />
|
||||||
|
@ -79,6 +79,9 @@
|
|||||||
<Compiler>
|
<Compiler>
|
||||||
<Add directory="..\..\..\include" />
|
<Add directory="..\..\..\include" />
|
||||||
</Compiler>
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-static-libgcc" />
|
||||||
|
</Linker>
|
||||||
<Unit filename="..\..\wxwidgets\Main.cpp" />
|
<Unit filename="..\..\wxwidgets\Main.cpp" />
|
||||||
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
|
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
|
||||||
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
|
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
|
||||||
|
Loading…
Reference in New Issue
Block a user