Fix variable name shadowing warning
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@ -803,7 +803,7 @@ unsigned int Texture::getMaximumSize()
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{
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{
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checked = true;
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checked = true;
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TransientContextLock lock;
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TransientContextLock transientLock;
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glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size));
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glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size));
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}
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}
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