Use () for functions with no parameters

This commit is contained in:
Chris Thrasher 2022-03-30 22:41:05 -06:00 committed by Lukas Dürrenberger
parent e0c4d14541
commit b71ff372c7
7 changed files with 17 additions and 17 deletions

View File

@ -79,7 +79,7 @@ namespace
bool shiftDown() { return (keyMap[sf::Keyboard::LShift] || keyMap[sf::Keyboard::RShift]); }
bool systemDown() { return (keyMap[sf::Keyboard::LSystem] || keyMap[sf::Keyboard::RSystem]); }
void uninitFileDescriptors(void)
void uninitFileDescriptors()
{
for (std::vector<int>::iterator itr = fileDescriptors.begin(); itr != fileDescriptors.end(); ++itr)
close(*itr);

View File

@ -49,7 +49,7 @@ namespace sf {
/// It needs to be called before any event, e.g. in the window constructor.
///
////////////////////////////////////////////////////////////
void initialiseKeyboardHelper(void);
void initialiseKeyboardHelper();
////////////////////////////////////////////////////////////

View File

@ -123,7 +123,7 @@ void processLeftRightModifiers(NSUInteger modifiers,
////////////////////////////////////////////////////////
void initialiseKeyboardHelper(void)
void initialiseKeyboardHelper()
{
if (isStateInitialized) return;

View File

@ -106,7 +106,7 @@ public:
/// Send the event to SFML WindowImpl class.
///
////////////////////////////////////////////////////////////
void windowClosed(void);
void windowClosed();
////////////////////////////////////////////////////////////
/// \brief Window Resized Event - called by the cocoa window object
@ -124,7 +124,7 @@ public:
/// Send the event to SFML WindowImpl class.
///
////////////////////////////////////////////////////////////
void windowLostFocus(void);
void windowLostFocus();
////////////////////////////////////////////////////////////
/// \brief Window Get Focus Event - called by the cocoa window object
@ -132,7 +132,7 @@ public:
/// Send the event to SFML WindowImpl class.
///
////////////////////////////////////////////////////////////
void windowGainedFocus(void);
void windowGainedFocus();
////////////////////////////////////////////////////////////
/// \brief Mouse Down Event - called by the cocoa view object
@ -188,7 +188,7 @@ public:
/// Send the event to SFML WindowImpl class.
///
////////////////////////////////////////////////////////////
void mouseMovedIn(void);
void mouseMovedIn();
////////////////////////////////////////////////////////////
/// \brief Mouse Out Event - called by the cocoa view object
@ -196,7 +196,7 @@ public:
/// Send the event to SFML WindowImpl class.
///
////////////////////////////////////////////////////////////
void mouseMovedOut(void);
void mouseMovedOut();
////////////////////////////////////////////////////////////
/// \brief Key Down Event - called by the cocoa view object
@ -245,7 +245,7 @@ public:
/// Also ensure NSApp is constructed.
///
////////////////////////////////////////////////////////////
static void setUpProcess(void);
static void setUpProcess();
public:

View File

@ -172,7 +172,7 @@ void WindowImplCocoa::applyContext(NSOpenGLContextRef context) const
////////////////////////////////////////////////////////////
void WindowImplCocoa::setUpProcess(void)
void WindowImplCocoa::setUpProcess()
{
AutoreleasePool pool;
static bool isTheProcessSetAsApplication = false;
@ -209,7 +209,7 @@ void WindowImplCocoa::setUpProcess(void)
////////////////////////////////////////////////////////////
void WindowImplCocoa::windowClosed(void)
void WindowImplCocoa::windowClosed()
{
Event event;
event.type = Event::Closed;
@ -232,7 +232,7 @@ void WindowImplCocoa::windowResized(const Vector2u& size)
////////////////////////////////////////////////////////////
void WindowImplCocoa::windowLostFocus(void)
void WindowImplCocoa::windowLostFocus()
{
if (!m_showCursor && [m_delegate isMouseInside])
showMouseCursor(); // Make sure the cursor is visible
@ -245,7 +245,7 @@ void WindowImplCocoa::windowLostFocus(void)
////////////////////////////////////////////////////////////
void WindowImplCocoa::windowGainedFocus(void)
void WindowImplCocoa::windowGainedFocus()
{
if (!m_showCursor && [m_delegate isMouseInside])
hideMouseCursor(); // Restore user's setting
@ -323,7 +323,7 @@ void WindowImplCocoa::mouseWheelScrolledAt(float deltaX, float deltaY, int x, in
}
////////////////////////////////////////////////////////////
void WindowImplCocoa::mouseMovedIn(void)
void WindowImplCocoa::mouseMovedIn()
{
if (!m_showCursor)
hideMouseCursor(); // Restore user's setting
@ -335,7 +335,7 @@ void WindowImplCocoa::mouseMovedIn(void)
}
////////////////////////////////////////////////////////////
void WindowImplCocoa::mouseMovedOut(void)
void WindowImplCocoa::mouseMovedOut()
{
if (!m_showCursor)
showMouseCursor(); // Make sure the cursor is visible

View File

@ -38,6 +38,6 @@
/// with the main bundle or an empty string is there is no bundle.
///
////////////////////////////////////////////////////////////
std::filesystem::path resourcePath(void);
std::filesystem::path resourcePath();
#endif

View File

@ -31,7 +31,7 @@
#include <filesystem>
////////////////////////////////////////////////////////////
std::filesystem::path resourcePath(void)
std::filesystem::path resourcePath()
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];