Merge branch 'bugfix/socket_selector'

This commit is contained in:
Lukas Dürrenberger 2014-08-18 21:46:48 +02:00
commit b96d330b9f

View File

@ -29,6 +29,7 @@
#include <SFML/Network/Socket.hpp>
#include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp>
#include <algorithm>
#include <utility>
#ifdef _MSC_VER
@ -41,9 +42,10 @@ namespace sf
////////////////////////////////////////////////////////////
struct SocketSelector::SocketSelectorImpl
{
fd_set AllSockets; ///< Set containing all the sockets handles
fd_set SocketsReady; ///< Set containing handles of the sockets that are ready
int MaxSocket; ///< Maximum socket handle
fd_set allSockets; ///< Set containing all the sockets handles
fd_set socketsReady; ///< Set containing handles of the sockets that are ready
int maxSocket; ///< Maximum socket handle
int socketCount; ///< Number of socket handles
};
@ -76,20 +78,38 @@ void SocketSelector::add(Socket& socket)
SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket())
{
if (handle < FD_SETSIZE)
{
FD_SET(handle, &m_impl->AllSockets);
int size = static_cast<int>(handle);
if (size > m_impl->MaxSocket)
m_impl->MaxSocket = size;
#if defined(SFML_SYSTEM_WINDOWS)
if (m_impl->socketCount >= FD_SETSIZE)
{
err() << "The socket can't be added to the selector because the "
<< "selector is full. This is a limitation of your operating "
<< "system's FD_SETSIZE setting.";
return;
}
else
if (FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount++;
#else
if (handle >= FD_SETSIZE)
{
err() << "The socket can't be added to the selector because its "
<< "ID is too high. This is a limitation of your operating "
<< "system's FD_SETSIZE setting.";
return;
}
// SocketHandle is an int in POSIX
m_impl->maxSocket = std::max(m_impl->maxSocket, handle);
#endif
FD_SET(handle, &m_impl->allSockets);
}
}
@ -97,18 +117,38 @@ void SocketSelector::add(Socket& socket)
////////////////////////////////////////////////////////////
void SocketSelector::remove(Socket& socket)
{
FD_CLR(socket.getHandle(), &m_impl->AllSockets);
FD_CLR(socket.getHandle(), &m_impl->SocketsReady);
SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket())
{
#if defined(SFML_SYSTEM_WINDOWS)
if (!FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount--;
#else
if (handle >= FD_SETSIZE)
return;
#endif
FD_CLR(handle, &m_impl->allSockets);
FD_CLR(handle, &m_impl->socketsReady);
}
}
////////////////////////////////////////////////////////////
void SocketSelector::clear()
{
FD_ZERO(&m_impl->AllSockets);
FD_ZERO(&m_impl->SocketsReady);
FD_ZERO(&m_impl->allSockets);
FD_ZERO(&m_impl->socketsReady);
m_impl->MaxSocket = 0;
m_impl->maxSocket = 0;
m_impl->socketCount = 0;
}
@ -121,10 +161,11 @@ bool SocketSelector::wait(Time timeout)
time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000);
// Initialize the set that will contain the sockets that are ready
m_impl->SocketsReady = m_impl->AllSockets;
m_impl->socketsReady = m_impl->allSockets;
// Wait until one of the sockets is ready for reading, or timeout is reached
int count = select(m_impl->MaxSocket + 1, &m_impl->SocketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
// The first parameter is ignored on Windows
int count = select(m_impl->maxSocket + 1, &m_impl->socketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
return count > 0;
}
@ -133,7 +174,21 @@ bool SocketSelector::wait(Time timeout)
////////////////////////////////////////////////////////////
bool SocketSelector::isReady(Socket& socket) const
{
return FD_ISSET(socket.getHandle(), &m_impl->SocketsReady) != 0;
SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket())
{
#if !defined(SFML_SYSTEM_WINDOWS)
if (handle >= FD_SETSIZE)
return false;
#endif
return FD_ISSET(handle, &m_impl->socketsReady) != 0;
}
return false;
}