Do not install extlibs if SFML_USE_SYSTEM_DEPS is true.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
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@ -408,6 +408,7 @@ endif()
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# install 3rd-party libraries and tools
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if(SFML_OS_WINDOWS)
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if(NOT SFML_USE_SYSTEM_DEPS)
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# install the binaries of SFML dependencies
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if(ARCH_32BITS)
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install(DIRECTORY extlibs/bin/x86/ DESTINATION bin)
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@ -428,6 +429,7 @@ if(SFML_OS_WINDOWS)
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install(DIRECTORY extlibs/libs-mingw/x64/ DESTINATION lib)
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endif()
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endif()
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endif()
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elseif(SFML_OS_MACOSX)
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@ -486,17 +488,21 @@ elseif(SFML_OS_IOS)
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install(DIRECTORY "${CMAKE_BINARY_DIR}/lib/\$ENV{CONFIGURATION}/" DESTINATION lib${LIB_SUFFIX})
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endif()
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if(NOT SFML_USE_SYSTEM_DEPS)
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# since the iOS libraries are built as static, we must install the SFML dependencies
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# too so that the end user can easily link them to its final application
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if(SFML_BUILD_GRAPHICS)
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install(FILES extlibs/libs-ios/libfreetype.a extlibs/libs-ios/libjpeg.a DESTINATION lib)
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endif()
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endif()
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elseif(SFML_OS_ANDROID)
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if(NOT SFML_USE_SYSTEM_DEPS)
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# install extlibs
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install(DIRECTORY extlibs/libs-android/${ANDROID_ABI} DESTINATION extlibs/lib)
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install(FILES extlibs/Android.mk DESTINATION extlibs)
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endif()
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# install Android.mk so the NDK knows how to set up SFML
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install(FILES src/SFML/Android.mk DESTINATION .)
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