OSX, RenderImageFBO should work now.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1770 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
mantognini 2011-01-19 17:49:01 +00:00
parent 1986fb3f12
commit bef6b3bbf6

View File

@ -130,6 +130,7 @@ bool RenderImageImplFBO::Activate(bool active)
void RenderImageImplFBO::UpdateTexture(unsigned int)
{
// Nothing to do: the FBO draws directly to the target image
glFlush();
}
} // namespace priv