Added string conversions for equality-comparable classes
Provides a Catch::toString() overload for the following SFML classes, that support at least operator== and operator!=, and can thus be used in Catch assertion expressions: * String * Time * Vector2<T> * Vector3<T> * VideoMode * Color * Rect<T> The intermediate header UnitTests.hpp is introduced to ensure string conversion visibility. Do not include <catch.hpp> directly any longer.
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@ -2,6 +2,7 @@ set(SRCROOT "${PROJECT_SOURCE_DIR}/test/src")
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SET(SRC
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SET(SRC
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"${SRCROOT}/Main.cpp"
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"${SRCROOT}/Main.cpp"
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"${SRCROOT}/UnitTests.cpp"
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"${SRCROOT}/Vector2.cpp"
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"${SRCROOT}/Vector2.cpp"
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"${SRCROOT}/Rect.cpp"
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"${SRCROOT}/Rect.cpp"
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)
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)
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@ -1,6 +1,6 @@
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <catch.hpp>
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#include "UnitTests.hpp"
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TEST_CASE("sf::Rect class")
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TEST_CASE("sf::Rect class")
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{
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{
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42
test/src/UnitTests.cpp
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test/src/UnitTests.cpp
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// Note: No need to increase compile time by including UnitTests.hpp
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#include <SFML/System/String.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/Window/VideoMode.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <sstream>
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// String conversions for Catch framework
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namespace Catch
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{
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std::string toString(const sf::String& string)
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{
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return string.toAnsiString();
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}
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std::string toString(sf::Time time)
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{
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std::ostringstream stream;
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stream << time.asMicroseconds() << "us";
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return stream.str();
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}
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std::string toString(const sf::VideoMode& videoMode)
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{
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std::ostringstream stream;
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stream << videoMode.width << "x" << videoMode.height << "x" << videoMode.bitsPerPixel;
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return stream.str();
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}
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std::string toString(const sf::Color& color)
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{
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std::ostringstream stream;
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stream << "0x" << std::hex << color.toInteger() << std::dec
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<< " (r=" << static_cast<int>(color.r)
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<< ", g=" << static_cast<int>(color.g)
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<< ", b=" << static_cast<int>(color.b)
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<< ", a=" << static_cast<int>(color.a) << ")";
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return stream.str();
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}
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}
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58
test/src/UnitTests.hpp
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test/src/UnitTests.hpp
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// Header for SFML unit tests.
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//
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// For a new test case, include this header and not <catch.hpp> directly.
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// This ensures that string conversions are visible and can be used by Catch for debug output.
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#ifndef SFML_UNITTESTS_HPP
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#define SFML_UNITTESTS_HPP
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <sstream>
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#include <catch.hpp>
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// Forward declarations for non-template types
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namespace sf
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{
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class Color;
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class String;
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class Time;
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class VideoMode;
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}
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// String conversions for Catch framework
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namespace Catch
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{
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std::string toString(const sf::String& string);
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std::string toString(sf::Time time);
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std::string toString(const sf::VideoMode& videoMode);
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std::string toString(const sf::Color& color);
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template <typename T>
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std::string toString(const sf::Vector2<T>& vector)
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{
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std::ostringstream stream;
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stream << "(" << vector.x << ", " << vector.y << ")";
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return stream.str();
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}
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template <typename T>
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std::string toString(const sf::Vector3<T>& vector)
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{
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std::ostringstream stream;
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stream << "(" << vector.x << ", " << vector.y << ", " << vector.z << ")";
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return stream.str();
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}
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template <typename T>
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std::string toString(const sf::Rect<T>& rect)
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{
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std::ostringstream stream;
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stream << "(left=" << rect.left << ", top=" << rect.top << ", width=" << rect.width << ", height=" << rect.height << ")";
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return stream.str();
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}
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}
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#endif // SFML_UNITTESTS_HPP
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@ -1,5 +1,5 @@
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <catch.hpp>
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#include "UnitTests.hpp"
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// Use sf::Vector2i for tests. Test coverage is given, as there are no template specializations.
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// Use sf::Vector2i for tests. Test coverage is given, as there are no template specializations.
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