OSX/Mouse::GetPosition(relativeTo) no longer complains when the window is closed
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@ -61,6 +61,7 @@ SFOpenGLView* GetSFOpenGLViewFromSFMLWindow(const Window& window)
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// Get our SFOpenGLView from ...
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SFOpenGLView* view = nil;
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if ([nsHandle isKindOfClass:[NSWindow class]]) {
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// If system handle is a window then from its content view.
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view = [nsHandle contentView];
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@ -89,10 +90,13 @@ SFOpenGLView* GetSFOpenGLViewFromSFMLWindow(const Window& window)
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}
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} else {
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sf::Err() << "The system handle is neither a <NSWindow*> nor <NSView*>"
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<< "object. This shouldn't happen."
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<< std::endl;
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if (nsHandle != 0) {
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sf::Err() << "The system handle is neither a <NSWindow*> nor <NSView*>"
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<< "object. This shouldn't happen."
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<< std::endl;
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} else {
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// This probably means the SFML window was previously closed.
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}
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}
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