Minor correction in error message
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@ -454,7 +454,7 @@ bool Shader::compile(const char* vertexShaderCode, const char* fragmentShaderCod
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if (!isAvailable())
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if (!isAvailable())
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{
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{
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err() << "Failed to create a shader: your system doesn't support shaders "
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err() << "Failed to create a shader: your system doesn't support shaders "
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<< "(you should test Shader::IsAvailable() before trying to use the Shader class)" << std::endl;
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<< "(you should test Shader::isAvailable() before trying to use the Shader class)" << std::endl;
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return false;
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return false;
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}
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}
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