sf::Image is now *not* smooth by default (fixes issue #19)
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@ -45,7 +45,7 @@ myHeight (0),
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myTextureWidth (0),
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myTextureHeight (0),
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myTexture (0),
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myIsSmooth (true),
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myIsSmooth (false),
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myTextureUpdated(true),
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myArrayUpdated (true),
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myPixelsFlipped (false)
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