Fix misspellings
I used the Python tool codespell to find these
This commit is contained in:
parent
fe2ca0b82e
commit
d131beb0fd
@ -1,4 +1,4 @@
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/* Override search/search.css rules to adjust seach box placement */
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/* Override search/search.css rules to adjust search box placement */
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#MSearchBox {
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#MSearchBox {
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position: relative;
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position: relative;
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display: block;
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display: block;
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@ -18,7 +18,7 @@ out vec2 tex_coord;
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// Main entry point
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// Main entry point
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void main()
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void main()
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{
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{
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// Caculate the half width/height of the billboards
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// Calculate the half width/height of the billboards
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vec2 half_size = size / 2.f;
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vec2 half_size = size / 2.f;
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// Scale the size based on resolution (1 would be full width/height)
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// Scale the size based on resolution (1 would be full width/height)
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@ -19,7 +19,7 @@ void playSound()
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if (!buffer.loadFromFile("resources/killdeer.wav"))
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if (!buffer.loadFromFile("resources/killdeer.wav"))
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return;
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return;
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// Display sound informations
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// Display sound information
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std::cout << "killdeer.wav:" << '\n'
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std::cout << "killdeer.wav:" << '\n'
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<< " " << buffer.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << buffer.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << buffer.getSampleRate() << " samples / sec" << '\n'
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<< " " << buffer.getSampleRate() << " samples / sec" << '\n'
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@ -54,7 +54,7 @@ void playMusic(const std::filesystem::path& filename)
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if (!music.openFromFile("resources" / filename))
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if (!music.openFromFile("resources" / filename))
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return;
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return;
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// Display music informations
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// Display music information
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std::cout << filename << ":" << '\n'
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std::cout << filename << ":" << '\n'
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<< " " << music.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << music.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << music.getSampleRate() << " samples / sec" << '\n'
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<< " " << music.getSampleRate() << " samples / sec" << '\n'
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@ -51,7 +51,7 @@ int main()
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// Get the buffer containing the captured data
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// Get the buffer containing the captured data
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const sf::SoundBuffer& buffer = recorder.getBuffer();
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const sf::SoundBuffer& buffer = recorder.getBuffer();
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// Display captured sound informations
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// Display captured sound information
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std::cout << "Sound information:" << '\n'
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std::cout << "Sound information:" << '\n'
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<< " " << buffer.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << buffer.getDuration().asSeconds() << " seconds" << '\n'
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<< " " << buffer.getSampleRate() << " samples / seconds" << '\n'
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<< " " << buffer.getSampleRate() << " samples / seconds" << '\n'
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@ -483,8 +483,8 @@ public:
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}
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}
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// Retrieve the extensions we need to enable in order to use Vulkan with SFML
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// Retrieve the extensions we need to enable in order to use Vulkan with SFML
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std::vector<const char*> requiredExtentions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
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std::vector<const char*> requiredExtensions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
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requiredExtentions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
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requiredExtensions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
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// Register our application information
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// Register our application information
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VkApplicationInfo applicationInfo = VkApplicationInfo();
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VkApplicationInfo applicationInfo = VkApplicationInfo();
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@ -500,8 +500,8 @@ public:
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instanceCreateInfo.pApplicationInfo = &applicationInfo;
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instanceCreateInfo.pApplicationInfo = &applicationInfo;
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instanceCreateInfo.enabledLayerCount = static_cast<std::uint32_t>(validationLayers.size());
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instanceCreateInfo.enabledLayerCount = static_cast<std::uint32_t>(validationLayers.size());
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instanceCreateInfo.ppEnabledLayerNames = validationLayers.data();
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instanceCreateInfo.ppEnabledLayerNames = validationLayers.data();
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instanceCreateInfo.enabledExtensionCount = static_cast<std::uint32_t>(requiredExtentions.size());
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instanceCreateInfo.enabledExtensionCount = static_cast<std::uint32_t>(requiredExtensions.size());
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instanceCreateInfo.ppEnabledExtensionNames = requiredExtentions.data();
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instanceCreateInfo.ppEnabledExtensionNames = requiredExtensions.data();
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// Try to create a Vulkan instance with debug report enabled
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// Try to create a Vulkan instance with debug report enabled
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VkResult result = vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
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VkResult result = vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
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@ -509,10 +509,10 @@ public:
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// If an extension is missing, try disabling debug report
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// If an extension is missing, try disabling debug report
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if (result == VK_ERROR_EXTENSION_NOT_PRESENT)
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if (result == VK_ERROR_EXTENSION_NOT_PRESENT)
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{
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{
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requiredExtentions.pop_back();
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requiredExtensions.pop_back();
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instanceCreateInfo.enabledExtensionCount = static_cast<std::uint32_t>(requiredExtentions.size());
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instanceCreateInfo.enabledExtensionCount = static_cast<std::uint32_t>(requiredExtensions.size());
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instanceCreateInfo.ppEnabledExtensionNames = requiredExtentions.data();
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instanceCreateInfo.ppEnabledExtensionNames = requiredExtensions.data();
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result = vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
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result = vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
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}
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}
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@ -720,7 +720,7 @@ public:
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deviceQueueCreateInfo.pQueuePriorities = &queuePriority;
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deviceQueueCreateInfo.pQueuePriorities = &queuePriority;
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// Enable the swapchain extension
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// Enable the swapchain extension
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const char* extentions[1] = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
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const char* extensions[1] = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
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// Enable anisotropic filtering
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// Enable anisotropic filtering
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VkPhysicalDeviceFeatures physicalDeviceFeatures = VkPhysicalDeviceFeatures();
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VkPhysicalDeviceFeatures physicalDeviceFeatures = VkPhysicalDeviceFeatures();
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@ -729,7 +729,7 @@ public:
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VkDeviceCreateInfo deviceCreateInfo = VkDeviceCreateInfo();
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VkDeviceCreateInfo deviceCreateInfo = VkDeviceCreateInfo();
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deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceCreateInfo.enabledExtensionCount = 1;
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deviceCreateInfo.enabledExtensionCount = 1;
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deviceCreateInfo.ppEnabledExtensionNames = extentions;
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deviceCreateInfo.ppEnabledExtensionNames = extensions;
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deviceCreateInfo.queueCreateInfoCount = 1;
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deviceCreateInfo.queueCreateInfoCount = 1;
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deviceCreateInfo.pQueueCreateInfos = &deviceQueueCreateInfo;
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deviceCreateInfo.pQueueCreateInfos = &deviceQueueCreateInfo;
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deviceCreateInfo.pEnabledFeatures = &physicalDeviceFeatures;
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deviceCreateInfo.pEnabledFeatures = &physicalDeviceFeatures;
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@ -1893,7 +1893,7 @@ public:
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return;
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return;
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}
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}
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// Submit a barrier to transition the image layout to transfer destionation optimal
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// Submit a barrier to transition the image layout to transfer destination optimal
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VkImageMemoryBarrier barrier = VkImageMemoryBarrier();
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VkImageMemoryBarrier barrier = VkImageMemoryBarrier();
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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@ -2031,7 +2031,7 @@ public:
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return;
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return;
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}
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}
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// Submit a barrier to transition the image layout from transfer destionation optimal to shader read-only optimal
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// Submit a barrier to transition the image layout from transfer destination optimal to shader read-only optimal
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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@ -2227,7 +2227,7 @@ public:
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writeDescriptorSets[1].descriptorCount = 1;
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writeDescriptorSets[1].descriptorCount = 1;
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writeDescriptorSets[1].pImageInfo = &descriptorImageInfo;
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writeDescriptorSets[1].pImageInfo = &descriptorImageInfo;
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// Update the desciptor set
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// Update the descriptor set
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vkUpdateDescriptorSets(device, 2, writeDescriptorSets, 0, nullptr);
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vkUpdateDescriptorSets(device, 2, writeDescriptorSets, 0, nullptr);
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}
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}
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}
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}
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@ -334,7 +334,7 @@ private:
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// Member data
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// Member data
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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unsigned int m_buffer{}; //!< Internal buffer identifier
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unsigned int m_buffer{}; //!< Internal buffer identifier
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std::size_t m_size{}; //!< Size in Vertexes of the currently allocated buffer
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std::size_t m_size{}; //!< Size in Vertices of the currently allocated buffer
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PrimitiveType m_primitiveType{PrimitiveType::Points}; //!< Type of primitives to draw
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PrimitiveType m_primitiveType{PrimitiveType::Points}; //!< Type of primitives to draw
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Usage m_usage{Stream}; //!< How this vertex buffer is to be used
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Usage m_usage{Stream}; //!< How this vertex buffer is to be used
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};
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};
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@ -55,7 +55,7 @@ public:
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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enum class TransferMode
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enum class TransferMode
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{
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{
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Binary, //!< Binary mode (file is transfered as a sequence of bytes)
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Binary, //!< Binary mode (file is transferred as a sequence of bytes)
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Ascii, //!< Text mode using ASCII encoding
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Ascii, //!< Text mode using ASCII encoding
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Ebcdic //!< Text mode using EBCDIC encoding
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Ebcdic //!< Text mode using EBCDIC encoding
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};
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};
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@ -538,7 +538,7 @@ private:
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Response getResponse();
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Response getResponse();
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Utility class for exchanging datas with the server
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/// \brief Utility class for exchanging data with the server
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/// on the data channel
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/// on the data channel
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -249,7 +249,7 @@ private:
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/// and without errors (no data corrupted, lost or duplicated).
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/// and without errors (no data corrupted, lost or duplicated).
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///
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///
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/// When a socket is connected to a remote host, you can
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/// When a socket is connected to a remote host, you can
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/// retrieve informations about this host with the
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/// retrieve information about this host with the
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/// getRemoteAddress and getRemotePort functions. You can
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/// getRemoteAddress and getRemotePort functions. You can
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/// also get the local port to which the socket is bound
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/// also get the local port to which the socket is bound
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/// (which is automatically chosen when the socket is connected),
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/// (which is automatically chosen when the socket is connected),
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@ -213,7 +213,7 @@ private:
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/// it can send to and receive from any host at any time.
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/// it can send to and receive from any host at any time.
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///
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///
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/// It is a datagram protocol: bounded blocks of data (datagrams)
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/// It is a datagram protocol: bounded blocks of data (datagrams)
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/// are transfered over the network rather than a continuous
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/// are transferred over the network rather than a continuous
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/// stream of data (TCP). Therefore, one call to send will always
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/// stream of data (TCP). Therefore, one call to send will always
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/// match one call to receive (if the datagram is not lost),
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/// match one call to receive (if the datagram is not lost),
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/// with the same data that was sent.
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/// with the same data that was sent.
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@ -226,7 +226,7 @@ public:
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/// \class sf::Event
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/// \class sf::Event
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/// \ingroup window
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/// \ingroup window
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///
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///
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/// sf::Event holds all the informations about a system event
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/// sf::Event holds all the information about a system event
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/// that just happened. Events are retrieved using the
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/// that just happened. Events are retrieved using the
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/// sf::Window::pollEvent and sf::Window::waitEvent functions.
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/// sf::Window::pollEvent and sf::Window::waitEvent functions.
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///
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///
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@ -221,7 +221,7 @@ public:
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/// SFML will try to match the given limit as much as it can,
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/// SFML will try to match the given limit as much as it can,
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/// but since it internally uses sf::sleep, whose precision
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/// but since it internally uses sf::sleep, whose precision
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/// depends on the underlying OS, the results may be a little
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/// depends on the underlying OS, the results may be a little
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/// unprecise as well (for example, you can get 65 FPS when
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/// imprecise as well (for example, you can get 65 FPS when
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/// requesting 60).
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/// requesting 60).
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///
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///
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/// \param limit Framerate limit, in frames per seconds (use 0 to disable limit)
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/// \param limit Framerate limit, in frames per seconds (use 0 to disable limit)
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@ -71,7 +71,7 @@ void close(FT_Stream)
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{
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{
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}
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}
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// Helper to intepret memory as a specific type
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// Helper to interpret memory as a specific type
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template <typename T, typename U>
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template <typename T, typename U>
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inline T reinterpret(const U& input)
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inline T reinterpret(const U& input)
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{
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{
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@ -780,7 +780,7 @@ IntRect Font::findGlyphRect(Page& page, const Vector2u& size) const
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// Find the glyph's rectangle on the selected row
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// Find the glyph's rectangle on the selected row
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IntRect rect(Rect<unsigned int>({row->width, row->top}, size));
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IntRect rect(Rect<unsigned int>({row->width, row->top}, size));
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// Update the row informations
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// Update the row information
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row->width += size.x;
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row->width += size.x;
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return rect;
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return rect;
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@ -33,7 +33,7 @@ set_target_properties(sfml-main PROPERTIES
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RELWITHDEBINFO_POSTFIX "")
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RELWITHDEBINFO_POSTFIX "")
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# because of a current limitation on Android (which prevents one library
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# because of a current limitation on Android (which prevents one library
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# from depending on shared libraries), we need a boostrap activity which
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# from depending on shared libraries), we need a bootstrap activity which
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# will load our shared libraries manually
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# will load our shared libraries manually
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if(SFML_OS_ANDROID)
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if(SFML_OS_ANDROID)
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sfml_add_library(Activity SOURCES ${SRCROOT}/SFMLActivity.cpp)
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sfml_add_library(Activity SOURCES ${SRCROOT}/SFMLActivity.cpp)
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@ -47,7 +47,7 @@ unsigned short TcpListener::getLocalPort() const
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{
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{
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if (getHandle() != priv::SocketImpl::invalidSocket())
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if (getHandle() != priv::SocketImpl::invalidSocket())
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{
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{
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// Retrieve informations about the local end of the socket
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address;
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priv::SocketImpl::AddrLength size = sizeof(address);
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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@ -65,7 +65,7 @@ unsigned short TcpSocket::getLocalPort() const
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{
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{
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if (getHandle() != priv::SocketImpl::invalidSocket())
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if (getHandle() != priv::SocketImpl::invalidSocket())
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{
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{
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// Retrieve informations about the local end of the socket
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address;
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priv::SocketImpl::AddrLength size = sizeof(address);
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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@ -84,7 +84,7 @@ std::optional<IpAddress> TcpSocket::getRemoteAddress() const
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{
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{
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if (getHandle() != priv::SocketImpl::invalidSocket())
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if (getHandle() != priv::SocketImpl::invalidSocket())
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{
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{
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// Retrieve informations about the remote end of the socket
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// Retrieve information about the remote end of the socket
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sockaddr_in address;
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sockaddr_in address;
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priv::SocketImpl::AddrLength size = sizeof(address);
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getpeername(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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if (getpeername(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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@ -103,7 +103,7 @@ unsigned short TcpSocket::getRemotePort() const
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{
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{
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if (getHandle() != priv::SocketImpl::invalidSocket())
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if (getHandle() != priv::SocketImpl::invalidSocket())
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{
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{
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// Retrieve informations about the remote end of the socket
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// Retrieve information about the remote end of the socket
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sockaddr_in address;
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sockaddr_in address;
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priv::SocketImpl::AddrLength size = sizeof(address);
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getpeername(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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if (getpeername(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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@ -50,7 +50,7 @@ unsigned short UdpSocket::getLocalPort() const
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{
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{
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if (getHandle() != priv::SocketImpl::invalidSocket())
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if (getHandle() != priv::SocketImpl::invalidSocket())
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{
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{
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// Retrieve informations about the local end of the socket
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address;
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priv::SocketImpl::AddrLength size = sizeof(address);
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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if (getsockname(getHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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@ -173,7 +173,7 @@ Socket::Status UdpSocket::receive(void* data,
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if (sizeReceived < 0)
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if (sizeReceived < 0)
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return priv::SocketImpl::getErrorStatus();
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return priv::SocketImpl::getErrorStatus();
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// Fill the sender informations
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// Fill the sender information
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received = static_cast<std::size_t>(sizeReceived);
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received = static_cast<std::size_t>(sizeReceived);
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remoteAddress = IpAddress(ntohl(address.sin_addr.s_addr));
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remoteAddress = IpAddress(ntohl(address.sin_addr.s_addr));
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remotePort = ntohs(address.sin_port);
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remotePort = ntohs(address.sin_port);
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@ -88,7 +88,7 @@ void SocketImpl::setBlocking(SocketHandle sock, bool block)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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Socket::Status SocketImpl::getErrorStatus()
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Socket::Status SocketImpl::getErrorStatus()
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{
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{
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// The followings are sometimes equal to EWOULDBLOCK,
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// The following are sometimes equal to EWOULDBLOCK,
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// so we have to make a special case for them in order
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// so we have to make a special case for them in order
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// to avoid having double values in the switch case
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// to avoid having double values in the switch case
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||||||
if ((errno == EAGAIN) || (errno == EINPROGRESS))
|
if ((errno == EAGAIN) || (errno == EINPROGRESS))
|
||||||
|
@ -360,7 +360,7 @@ int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates& s
|
|||||||
std::int32_t deviceId = AInputEvent_getDeviceId(_event);
|
std::int32_t deviceId = AInputEvent_getDeviceId(_event);
|
||||||
std::int32_t edgeFlags = AMotionEvent_getEdgeFlags(_event);
|
std::int32_t edgeFlags = AMotionEvent_getEdgeFlags(_event);
|
||||||
|
|
||||||
// Create the MotionEvent object in Java trough its static constructor obtain()
|
// Create the MotionEvent object in Java through its static constructor obtain()
|
||||||
jclass ClassMotionEvent = lJNIEnv->FindClass("android/view/MotionEvent");
|
jclass ClassMotionEvent = lJNIEnv->FindClass("android/view/MotionEvent");
|
||||||
jmethodID StaticMethodObtain = lJNIEnv->GetStaticMethodID(ClassMotionEvent,
|
jmethodID StaticMethodObtain = lJNIEnv->GetStaticMethodID(ClassMotionEvent,
|
||||||
"obtain",
|
"obtain",
|
||||||
|
@ -300,7 +300,7 @@ endif()
|
|||||||
# Vulkan headers
|
# Vulkan headers
|
||||||
target_include_directories(sfml-window SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/vulkan")
|
target_include_directories(sfml-window SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/vulkan")
|
||||||
|
|
||||||
# CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL for backward compability
|
# CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL for backward compatibility
|
||||||
# (unless the OpenGL_GL_PREFERENCE was explicitly set)
|
# (unless the OpenGL_GL_PREFERENCE was explicitly set)
|
||||||
# See CMP0072 for more details (cmake --help-policy CMP0072)
|
# See CMP0072 for more details (cmake --help-policy CMP0072)
|
||||||
if(NOT OpenGL_GL_PREFERENCE)
|
if(NOT OpenGL_GL_PREFERENCE)
|
||||||
|
@ -650,7 +650,7 @@ void DRMContext::display()
|
|||||||
|
|
||||||
m_currentBO = m_nextBO;
|
m_currentBO = m_nextBO;
|
||||||
|
|
||||||
// This call must be preceeded by a single call to eglSwapBuffers()
|
// This call must be preceded by a single call to eglSwapBuffers()
|
||||||
m_nextBO = gbm_surface_lock_front_buffer(m_gbmSurface);
|
m_nextBO = gbm_surface_lock_front_buffer(m_gbmSurface);
|
||||||
|
|
||||||
if (!m_nextBO)
|
if (!m_nextBO)
|
||||||
|
@ -277,7 +277,7 @@ private:
|
|||||||
static std::uint8_t scanToVirtualCode(Keyboard::Scancode code);
|
static std::uint8_t scanToVirtualCode(Keyboard::Scancode code);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// Fallback convertion for keys which aren't expected to be impacted
|
/// Fallback conversion for keys which aren't expected to be impacted
|
||||||
/// by the layout. Can return Unknown.
|
/// by the layout. Can return Unknown.
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
@ -387,8 +387,8 @@
|
|||||||
rawPos.x = std::clamp(rawPos.x, origin.x, origin.x + size.width - 1);
|
rawPos.x = std::clamp(rawPos.x, origin.x, origin.x + size.width - 1);
|
||||||
rawPos.y = std::clamp(rawPos.y, origin.y + 1, origin.y + size.height);
|
rawPos.y = std::clamp(rawPos.y, origin.y + 1, origin.y + size.height);
|
||||||
// Note: the `-1` and `+1` on the two lines above prevent the user to click
|
// Note: the `-1` and `+1` on the two lines above prevent the user to click
|
||||||
// on the left or below the window, repectively, and therefore prevent the
|
// on the left or below the window, respectively, and therefore prevent the
|
||||||
// application to lose focus by accident. The sign of this offset is determinded
|
// application to lose focus by accident. The sign of this offset is determined
|
||||||
// by the direction of the x and y axis.
|
// by the direction of the x and y axis.
|
||||||
|
|
||||||
// Increase X and Y buffer with the distance of the projection
|
// Increase X and Y buffer with the distance of the projection
|
||||||
|
@ -1288,7 +1288,7 @@ void WindowImplX11::setVideoMode(const VideoMode& mode)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Retreive current RRMode, screen position and rotation
|
// Retrieve current RRMode, screen position and rotation
|
||||||
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc);
|
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc);
|
||||||
if (!crtcInfo)
|
if (!crtcInfo)
|
||||||
{
|
{
|
||||||
@ -1359,7 +1359,7 @@ void WindowImplX11::resetVideoMode()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Retreive current screen position and rotation
|
// Retrieve current screen position and rotation
|
||||||
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, m_oldRRCrtc);
|
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, m_oldRRCrtc);
|
||||||
if (!crtcInfo)
|
if (!crtcInfo)
|
||||||
{
|
{
|
||||||
@ -2146,7 +2146,7 @@ Vector2i WindowImplX11::getPrimaryMonitorPosition()
|
|||||||
return monitorPosition;
|
return monitorPosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Retreive current RRMode, screen position and rotation
|
// Retrieve current RRMode, screen position and rotation
|
||||||
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc);
|
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc);
|
||||||
if (!crtcInfo)
|
if (!crtcInfo)
|
||||||
{
|
{
|
||||||
|
@ -49,7 +49,7 @@ out vec2 tex_coord;
|
|||||||
// Main entry point
|
// Main entry point
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
// Caculate the half width/height of the billboards
|
// Calculate the half width/height of the billboards
|
||||||
vec2 half_size = size / 2.f;
|
vec2 half_size = size / 2.f;
|
||||||
|
|
||||||
// Scale the size based on resolution (1 would be full width/height)
|
// Scale the size based on resolution (1 would be full width/height)
|
||||||
|
@ -10,7 +10,7 @@ Feel free to improve them or send patches.
|
|||||||
|
|
||||||
HOW-TO-USE:
|
HOW-TO-USE:
|
||||||
-----------
|
-----------
|
||||||
1) Some of these scripts need an environement variable to work ($NDK) as well
|
1) Some of these scripts need an environment variable to work ($NDK) as well
|
||||||
as the Android CMake toolchain you'll find in cmake/toolchains (android.toolchain.cmake)
|
as the Android CMake toolchain you'll find in cmake/toolchains (android.toolchain.cmake)
|
||||||
export NDK=/path/to/your/ndk
|
export NDK=/path/to/your/ndk
|
||||||
export ANDROID_CMAKE_TOOLCHAIN=/path/to/android.toolchain.cmake
|
export ANDROID_CMAKE_TOOLCHAIN=/path/to/android.toolchain.cmake
|
||||||
|
@ -73,7 +73,7 @@ subject to the following restrictions:
|
|||||||
<key>MACOSX_DEPLOYMENT_TARGET</key>
|
<key>MACOSX_DEPLOYMENT_TARGET</key>
|
||||||
<string>@CMAKE_OSX_DEPLOYMENT_TARGET@</string>
|
<string>@CMAKE_OSX_DEPLOYMENT_TARGET@</string>
|
||||||
|
|
||||||
<!-- SERACH PATHS -->
|
<!-- SEARCH PATHS -->
|
||||||
<key>FRAMEWORK_SEARCH_PATHS</key>
|
<key>FRAMEWORK_SEARCH_PATHS</key>
|
||||||
<string> /Library/Frameworks/ $(inherited) </string>
|
<string> /Library/Frameworks/ $(inherited) </string>
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user