Finished Input class.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1620 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2010-11-07 00:08:50 +00:00
parent b26417c240
commit d2b0953e03
2 changed files with 130 additions and 4 deletions

View File

@ -49,10 +49,10 @@
* *
* # Move an entity according to the current keys state * # Move an entity according to the current keys state
* offset = 5.0 * window.GetFrameTime(); # 5 pixels/sec * offset = 5.0 * window.GetFrameTime(); # 5 pixels/sec
* entity.move( -offset, 0 ) if input.isKeyDown(SFML::Key::Left) == true * entity.move( -offset, 0 ) if input.isKeyDown?( SFML::Key::Left )
* entity.move( offset, 0 ) if input.isKeyDown(SFML::Key::Right) == true * entity.move( offset, 0 ) if input.isKeyDown?( SFML::Key::Right )
* entity.move( 0, -offset ) if input.isKeyDown(SFML::Key::Up) == true * entity.move( 0, -offset ) if input.isKeyDown?( SFML::Key::Up )
* entity.move( 0, offset ) if input.isKeyDown(SFML::Key::Down) == true * entity.move( 0, offset ) if input.isKeyDown?( SFML::Key::Down )
*/ */
VALUE globalInputClass; VALUE globalInputClass;
@ -64,6 +64,105 @@ static void Input_Free( sf::Event *anObject )
delete anObject; delete anObject;
} }
/* call-seq:
* input.isKeyDown( keycode ) -> true or false
*
* Get the current state of a key (pressed or released).
*/
static VALUE Input_IsKeyDown( VALUE self, VALUE aKeyCode )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
sf::Key::Code rawCode = static_cast< sf::Key::Code > ( NUM2INT( aKeyCode ) );
if( object->IsKeyDown( rawCode ) == true )
{
return Qtrue;
}
else
{
return Qfalse;
}
}
/* call-seq:
* input.isMouseButtonDown( keycode ) -> true or false
*
* Get the current state of a mouse button (pressed or released).
*/
static VALUE Input_IsMouseButtonDown( VALUE self, VALUE aMouseButton )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
sf::Mouse::Button rawButton = static_cast< sf::Mouse::Button > ( NUM2INT( aMouseButton ) );
if( object->IsMouseButtonDown( rawButton ) == true )
{
return Qtrue;
}
else
{
return Qfalse;
}
}
/* call-seq:
* input.isJoystickButtonDown( joystick, button ) -> true or false
*
* Get the current state of a joystick button (pressed or released).
*/
static VALUE Input_IsJoystickButtonDown( VALUE self, VALUE aJoystick, VALUE aButton )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
unsigned int rawJoystick = NUM2UINT( aJoystick );
unsigned int rawButton = NUM2UINT( aButton );
if( object->IsJoystickButtonDown( aJoystick, rawButton ) == true )
{
return Qtrue;
}
else
{
return Qfalse;
}
}
/* call-seq:
* input.getMouseX() -> fixnum
*
* The returned position is relative to the left border of the owner window.
*/
static VALUE Input_GetMouseX( VALUE self, VALUE aMouseButton )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
return INT2FIX( object->GetMouseX() );
}
/* call-seq:
* input.getMouseY() -> fixnum
*
* The returned position is relative to the top border of the owner window.
*/
static VALUE Input_GetMouseY( VALUE self, VALUE aMouseButton )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
return INT2FIX( object->GetMouseY() );
}
/* call-seq:
* input.getJoystickAxis( joystick, axis ) -> true or false
*
* The returned position is in the range [-100, 100], except the POV which is an angle and is thus defined in [0, 360].
*/
static VALUE Input_GetJoystickAxis( VALUE self, VALUE aJoystick, VALUE anAxis )
{
sf::Input *object = NULL;
Data_Get_Struct( self, sf::Input, object );
unsigned int rawJoystick = NUM2UINT( aJoystick );
sf::Joy::Axis rawAxis = static_cast< sf::Joy::Axis >( NUM2INT( anAxis ) );
return rb_float_new( object->GetJoystickAxis( rawJoystick, rawAxis ) );
}
/* call-seq: /* call-seq:
* Input.new() -> input * Input.new() -> input
* *
@ -85,4 +184,29 @@ void Init_Input( void )
rb_define_singleton_method( globalInputClass, "new", FUNCPTR( Input_New ), -1 ); rb_define_singleton_method( globalInputClass, "new", FUNCPTR( Input_New ), -1 );
// Instance methods // Instance methods
rb_define_method( globalInputClass, "isKeyDown", FUNCPTR( Input_IsKeyDown ), 1 );
rb_define_method( globalInputClass, "isMouseButtonDown", FUNCPTR( Input_IsMouseButtonDown ), 1 );
rb_define_method( globalInputClass, "isJoystickButtonDown", FUNCPTR( Input_IsJoystickButtonDown ), 2 );
rb_define_method( globalInputClass, "getMouseX", FUNCPTR( Input_GetMouseX ), 0 );
rb_define_method( globalInputClass, "getMouseY", FUNCPTR( Input_GetMouseY ), 0 );
rb_define_method( globalInputClass, "getJoystickAxis", FUNCPTR( Input_GetJoystickAxis ), 2 );
// Aliases
rb_define_alias( globalInputClass, "key_down?", "isKeyDown");
rb_define_alias( globalInputClass, "keyDown?", "isKeyDown");
rb_define_alias( globalInputClass, "mouse_button_down?", "isMouseButtonDown");
rb_define_alias( globalInputClass, "mouseButtonDown?", "isMouseButtonDown");
rb_define_alias( globalInputClass, "joystick_button_down?", "isJoystickButtonDown");
rb_define_alias( globalInputClass, "joystickButtonDown?", "isJoystickButtonDown");
rb_define_alias( globalInputClass, "mouseX", "getMouseX");
rb_define_alias( globalInputClass, "mouse_x", "getMouseX");
rb_define_alias( globalInputClass, "mouseY", "getMouseY");
rb_define_alias( globalInputClass, "mouse_y", "getMouseY");
rb_define_alias( globalInputClass, "joystickAxis", "getJoystickAxis");
rb_define_alias( globalInputClass, "joystick_axis", "getJoystickAxis");
} }

View File

@ -24,6 +24,7 @@
#include "Context.hpp" #include "Context.hpp"
#include "ContextSettings.hpp" #include "ContextSettings.hpp"
#include "Event.hpp" #include "Event.hpp"
#include "Input.hpp"
VALUE globalSFMLNamespace; VALUE globalSFMLNamespace;
@ -39,4 +40,5 @@ void Init_window( void )
Init_Context(); Init_Context();
Init_ContextSettings(); Init_ContextSettings();
Init_Event(); Init_Event();
Init_Input();
} }