Removed the call to glPolygonMode, unavailable in OpenGL ES.

This commit is contained in:
Laurent Gomila 2013-10-30 23:04:01 +01:00 committed by Jonathan De Wachter
parent de791c05dc
commit d908ffa498

View File

@ -321,7 +321,6 @@ void RenderTarget::resetGLStates()
glCheck(glEnableClientState(GL_VERTEX_ARRAY)); glCheck(glEnableClientState(GL_VERTEX_ARRAY));
glCheck(glEnableClientState(GL_COLOR_ARRAY)); glCheck(glEnableClientState(GL_COLOR_ARRAY));
glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY)); glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
glCheck(glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
m_cache.glStatesSet = true; m_cache.glStatesSet = true;
// Apply the default SFML states // Apply the default SFML states