Window::SetCursorPosition now triggers MouseMoved events
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0449e74dc3
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@ -497,8 +497,6 @@ private :
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Clock myClock; ///< Clock for measuring the elapsed time between frames
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Uint32 myLastFrameTime; ///< Time elapsed since last frame
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unsigned int myFramerateLimit; ///< Current framerate limit
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int mySetCursorPosX; ///< X coordinate passed to the last call to SetCursorPosition
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int mySetCursorPosY; ///< Y coordinate passed to the last call to SetCursorPosition
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};
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} // namespace sf
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@ -48,9 +48,7 @@ Window::Window() :
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myWindow (NULL),
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myContext (NULL),
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myLastFrameTime (0),
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myFramerateLimit(0),
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mySetCursorPosX (0xFFFF),
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mySetCursorPosY (0xFFFF)
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myFramerateLimit(0)
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{
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}
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@ -61,9 +59,7 @@ Window::Window(VideoMode mode, const std::string& title, unsigned long style, co
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myWindow (NULL),
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myContext (NULL),
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myLastFrameTime (0),
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myFramerateLimit(0),
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mySetCursorPosX (0xFFFF),
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mySetCursorPosY (0xFFFF)
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myFramerateLimit(0)
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{
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Create(mode, title, style, settings);
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}
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@ -74,9 +70,7 @@ Window::Window(WindowHandle handle, const ContextSettings& settings) :
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myWindow (NULL),
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myContext (NULL),
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myLastFrameTime (0),
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myFramerateLimit(0),
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mySetCursorPosX (0xFFFF),
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mySetCursorPosY (0xFFFF)
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myFramerateLimit(0)
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{
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Create(handle, settings);
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}
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@ -251,14 +245,8 @@ void Window::ShowMouseCursor(bool show)
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void Window::SetCursorPosition(unsigned int x, unsigned int y)
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{
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if (myWindow)
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{
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// Keep coordinates for later checking (to reject the generated MouseMoved event)
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mySetCursorPosX = x;
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mySetCursorPosY = y;
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myWindow->SetCursorPosition(x, y);
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}
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}
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////////////////////////////////////////////////////////////
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@ -412,16 +400,6 @@ bool Window::FilterEvent(const Event& event)
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if (event.Type == Event::Resized)
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OnResize();
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// Don't forward to the user MouseMove events generated by SetCursorPosition
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if ((event.Type == Event::MouseMoved) &&
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(event.MouseMove.X == mySetCursorPosX) &&
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(event.MouseMove.Y == mySetCursorPosY))
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{
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mySetCursorPosX = 0xFFFF;
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mySetCursorPosY = 0xFFFF;
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return false;
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}
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return true;
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}
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