[Android] Added the joystick implementation
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@ -67,13 +67,9 @@ static void initializeMain(ActivityStates* states)
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ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
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ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
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states->looper = looper;
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states->looper = looper;
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// Prepare the sensor event queue
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states->sensorEventQueue = ASensorManager_createEventQueue(states->sensorManager, states->looper, 2, NULL, (void*)&sf::priv::processSensorEvents);
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// Get the default configuration
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// Get the default configuration
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states->config = AConfiguration_new();
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states->config = AConfiguration_new();
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AConfiguration_fromAssetManager(states->config, states->activity->assetManager);
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AConfiguration_fromAssetManager(states->config, states->activity->assetManager);
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}
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}
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static void terminateMain(ActivityStates* states)
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static void terminateMain(ActivityStates* states)
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@ -277,23 +273,9 @@ static void onWindowFocusChanged(ANativeActivity* activity, int focused)
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// Retrieve our activity states from the activity instance
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// Retrieve our activity states from the activity instance
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sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
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sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
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if (focused)
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// Disable or enable sensors according the window focused state
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{
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if (states->enableSensors && states->disableSensors)
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// We start monitoring the accelerometer with 60 events per second
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focused ? states->enableSensors() : states->disableSensors();
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if (states->accelerometerSensor != NULL)
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{
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ASensorEventQueue_enableSensor(states->sensorEventQueue, states->accelerometerSensor);
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ASensorEventQueue_setEventRate(states->sensorEventQueue, states->accelerometerSensor, (1000L/60)*1000);
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}
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}
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else
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{
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// We stop monitoring the accelerometer (it avoids consuming battery)
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if (states->accelerometerSensor != NULL)
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{
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ASensorEventQueue_disableSensor(states->sensorEventQueue, states->accelerometerSensor);
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}
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}
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}
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}
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static void onContentRectChanged(ANativeActivity* activity, const ARect* rect)
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static void onContentRectChanged(ANativeActivity* activity, const ARect* rect)
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@ -345,10 +327,6 @@ void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_
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states->inputQueue = NULL;
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states->inputQueue = NULL;
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states->config = NULL;
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states->config = NULL;
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states->sensorManager = ASensorManager_getInstance();
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states->accelerometerSensor = ASensorManager_getDefaultSensor(states->sensorManager, ASENSOR_TYPE_ACCELEROMETER);
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states->sensorEventQueue = NULL;
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states->display = eglCheck(eglGetDisplay(EGL_DEFAULT_DISPLAY));
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states->display = eglCheck(eglGetDisplay(EGL_DEFAULT_DISPLAY));
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// As the input queue will be created before the SFML window, we need to use
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// As the input queue will be created before the SFML window, we need to use
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@ -51,10 +51,6 @@ struct ActivityStates
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AInputQueue* inputQueue;
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AInputQueue* inputQueue;
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AConfiguration* config;
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AConfiguration* config;
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ASensorManager* sensorManager;
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const ASensor* accelerometerSensor;
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ASensorEventQueue* sensorEventQueue;
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EGLDisplay display;
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EGLDisplay display;
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EglContext* context;
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EglContext* context;
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@ -66,6 +62,9 @@ struct ActivityStates
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std::vector<Event> pendingEvents;
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std::vector<Event> pendingEvents;
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int (*processEvent)(int fd, int events, void* data);
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int (*processEvent)(int fd, int events, void* data);
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void (*enableSensors)();
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void (*disableSensors)();
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std::map<int, Vector2i> touchEvents;
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std::map<int, Vector2i> touchEvents;
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bool mainOver;
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bool mainOver;
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@ -26,8 +26,101 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Window/JoystickImpl.hpp>
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#include <SFML/Window/JoystickImpl.hpp>
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#include <SFML/System/Android/Activity.hpp>
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#include <SFML/System/Lock.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <android/looper.h>
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#include <android/sensor.h>
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namespace
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{
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enum
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{
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Accelerometer,
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Gyroscope,
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Magnetometer,
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UserAcceleration,
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AbsoluteOrientation,
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Count
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};
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static const int32_t updateInterval = (1000L/60)*1000;
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ALooper* looper;
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ASensorManager* sensorManager;
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ASensorEventQueue* sensorEventQueue;
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struct
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{
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const ASensor* device;
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sf::Vector3f data;
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} sensors[Count];
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bool areSensorsEnabled;
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int processSensorEvents(int fd, int events, void* data)
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{
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ASensorEvent event;
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while (ASensorEventQueue_getEvents(sensorEventQueue, &event, 1) > 0)
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{
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// Cache the latest data
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switch (event.sensor)
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{
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case ASENSOR_TYPE_ACCELEROMETER:
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sensors[Accelerometer].data.x = event.acceleration.x;
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sensors[Accelerometer].data.y = event.acceleration.y;
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sensors[Accelerometer].data.z = event.acceleration.z;
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break;
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case ASENSOR_TYPE_GYROSCOPE:
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sensors[Gyroscope].data.x = event.vector.x;
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sensors[Gyroscope].data.y = event.vector.y;
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sensors[Gyroscope].data.z = event.vector.z;
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break;
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case ASENSOR_TYPE_MAGNETIC_FIELD:
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sensors[Magnetometer].data.x = event.magnetic.x;
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sensors[Magnetometer].data.y = event.magnetic.y;
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sensors[Magnetometer].data.z = event.magnetic.z;
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break;
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}
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}
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return 1;
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}
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void enableSensors()
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{
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// (Re)start monitoring sensors with 60 events per second
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for (unsigned int i = 0; i < Count; ++i)
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{
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if (sensors[i].device != NULL)
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{
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ASensorEventQueue_enableSensor(sensorEventQueue, sensors[i].device);
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ASensorEventQueue_setEventRate(sensorEventQueue, sensors[i].device, updateInterval);
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}
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}
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areSensorsEnabled = true;
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}
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void disableSensors()
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{
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// Stop monitoring sensors (it avoids consuming battery)
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for (unsigned int i = 0; i < Count; ++i)
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{
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if (sensors[i].device != NULL)
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{
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ASensorEventQueue_disableSensor(sensorEventQueue, sensors[i].device);
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}
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}
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areSensorsEnabled = false;
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}
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}
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namespace sf
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namespace sf
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{
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{
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namespace priv
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namespace priv
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@ -35,25 +128,80 @@ namespace priv
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void JoystickImpl::initialize()
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void JoystickImpl::initialize()
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{
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{
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// Register callbacks to pause sensors when the device is in standby mode
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ActivityStates* states = getActivity(NULL);
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{
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Lock lock(states->mutex);
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states->enableSensors = enableSensors;
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states->disableSensors = disableSensors;
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}
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// Get the unique sensor manager
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sensorManager = ASensorManager_getInstance();
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// Prepare available sensors
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sensors[Accelerometer].device = ASensorManager_getDefaultSensor(sensorManager,
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ASENSOR_TYPE_ACCELEROMETER);
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sensors[Gyroscope].device = ASensorManager_getDefaultSensor(sensorManager,
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ASENSOR_TYPE_GYROSCOPE);
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sensors[Magnetometer].device = ASensorManager_getDefaultSensor(sensorManager,
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ASENSOR_TYPE_MAGNETIC_FIELD);
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// User acceleration and absolute orientation sensors are unavailable on Android
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// (at least, unavailable from the android C API)
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sensors[UserAcceleration].device = NULL;
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sensors[AbsoluteOrientation].device = NULL;
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// Get the looper associated with this thread
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looper = ALooper_forThread();
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// Create the sensor events queue and attach it to the looper
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sensorEventQueue = ASensorManager_createEventQueue(sensorManager, looper,
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1, &processSensorEvents, NULL);
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// Set the event rate (not to consume too much battery)
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ASensorEventQueue_setEventRate(sensorEventQueue, sensors[Accelerometer].device, updateInterval);
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ASensorEventQueue_setEventRate(sensorEventQueue, sensors[Gyroscope].device, updateInterval);
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ASensorEventQueue_setEventRate(sensorEventQueue, sensors[Magnetometer].device, updateInterval);
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// Start monitoring sensors
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enableSensors();
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void JoystickImpl::cleanup()
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void JoystickImpl::cleanup()
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{
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{
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// Stop monitoring sensors
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disableSensors();
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// Detach the sensor events queue from the looper and destroy it
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ASensorManager_destroyEventQueue(sensorManager, sensorEventQueue);
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool JoystickImpl::isConnected(unsigned int index)
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bool JoystickImpl::isConnected(unsigned int index)
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{
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{
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return false;
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// If sensors aren't paused and the requested sensor available
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return (areSensorsEnabled && sensors[index].device);
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool JoystickImpl::open(unsigned int index)
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bool JoystickImpl::open(unsigned int index)
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{
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{
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// Save the index if sensor is available
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if(sensors[index].device)
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{
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m_index = index;
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return true;
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}
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return false;
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return false;
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}
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}
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@ -61,18 +209,41 @@ bool JoystickImpl::open(unsigned int index)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void JoystickImpl::close()
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void JoystickImpl::close()
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{
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{
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// Nothing to do
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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JoystickCaps JoystickImpl::getCapabilities() const
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JoystickCaps JoystickImpl::getCapabilities() const
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{
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{
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JoystickCaps caps;
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// All the connected joysticks have (X, Y, Z) axes
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caps.axes[Joystick::X] = true;
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caps.axes[Joystick::Y] = true;
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caps.axes[Joystick::Z] = true;
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return caps;
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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JoystickState JoystickImpl::JoystickImpl::update()
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JoystickState JoystickImpl::update()
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{
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{
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JoystickState state;
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// Poll latest sensor events
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ALooper_pollAll(0, NULL, NULL, NULL);
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// Always connected
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state.connected = sensors[m_index].device ? true : false;
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// Use our cache
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state.axes[Joystick::X] = sensors[m_index].data.x;
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state.axes[Joystick::Y] = sensors[m_index].data.y;
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state.axes[Joystick::Z] = sensors[m_index].data.z;
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return state;
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}
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}
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} // namespace priv
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} // namespace priv
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