Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X.
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@ -102,6 +102,9 @@ public:
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel events parameters (MouseWheelMoved)
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///
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/// \deprecated This event is deprecated and potentially inaccurate.
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/// Use MouseWheelVerticalEvent instead.
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelEvent
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{
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@ -110,6 +113,28 @@ public:
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel horizontal events parameters (MouseWheelHorizontalMoved)
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelHorizontalEvent
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{
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float delta; ///< Number of ticks the wheel has moved (positive is left, negative is right)
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int x; ///< X position of the mouse pointer, relative to the left of the owner window
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel vertical events parameters (MouseWheelVerticalMoved)
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelVerticalEvent
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{
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float delta; ///< Number of ticks the wheel has moved (positive is up, negative is down)
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int x; ///< X position of the mouse pointer, relative to the left of the owner window
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Joystick connection events parameters
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/// (JoystickConnected, JoystickDisconnected)
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@ -171,30 +196,32 @@ public:
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////////////////////////////////////////////////////////////
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enum EventType
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{
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Closed, ///< The window requested to be closed (no data)
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Resized, ///< The window was resized (data in event.size)
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LostFocus, ///< The window lost the focus (no data)
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GainedFocus, ///< The window gained the focus (no data)
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TextEntered, ///< A character was entered (data in event.text)
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KeyPressed, ///< A key was pressed (data in event.key)
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KeyReleased, ///< A key was released (data in event.key)
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MouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel)
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MouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
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MouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
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MouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
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MouseEntered, ///< The mouse cursor entered the area of the window (no data)
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MouseLeft, ///< The mouse cursor left the area of the window (no data)
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JoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
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JoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
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JoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
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JoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
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JoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
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TouchBegan, ///< A touch event began (data in event.touch)
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TouchMoved, ///< A touch moved (data in event.touch)
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TouchEnded, ///< A touch event ended (data in event.touch)
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SensorChanged, ///< A sensor value changed (data in event.sensor)
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Closed, ///< The window requested to be closed (no data)
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Resized, ///< The window was resized (data in event.size)
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LostFocus, ///< The window lost the focus (no data)
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GainedFocus, ///< The window gained the focus (no data)
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TextEntered, ///< A character was entered (data in event.text)
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KeyPressed, ///< A key was pressed (data in event.key)
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KeyReleased, ///< A key was released (data in event.key)
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MouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
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MouseWheelHorizontalMoved, ///< The mouse wheel was tilted horizontally (data in event.mouseWheelHorizontal)
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MouseWheelVerticalMoved, ///< The mouse wheel was scrolled vertically (data in event.mouseWheelVertical)
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MouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
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MouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
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MouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
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MouseEntered, ///< The mouse cursor entered the area of the window (no data)
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MouseLeft, ///< The mouse cursor left the area of the window (no data)
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JoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
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JoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
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JoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
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JoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
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JoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
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TouchBegan, ///< A touch event began (data in event.touch)
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TouchMoved, ///< A touch moved (data in event.touch)
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TouchEnded, ///< A touch event ended (data in event.touch)
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SensorChanged, ///< A sensor value changed (data in event.sensor)
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Count ///< Keep last -- the total number of event types
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Count ///< Keep last -- the total number of event types
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};
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////////////////////////////////////////////////////////////
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@ -204,17 +231,19 @@ public:
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union
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{
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SizeEvent size; ///< Size event parameters (Event::Resized)
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KeyEvent key; ///< Key event parameters (Event::KeyPressed, Event::KeyReleased)
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TextEvent text; ///< Text event parameters (Event::TextEntered)
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MouseMoveEvent mouseMove; ///< Mouse move event parameters (Event::MouseMoved)
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MouseButtonEvent mouseButton; ///< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)
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MouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (Event::MouseWheelMoved)
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JoystickMoveEvent joystickMove; ///< Joystick move event parameters (Event::JoystickMoved)
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JoystickButtonEvent joystickButton; ///< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)
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JoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)
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TouchEvent touch; ///< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)
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SensorEvent sensor; ///< Sensor event parameters (Event::SensorChanged)
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SizeEvent size; ///< Size event parameters (Event::Resized)
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KeyEvent key; ///< Key event parameters (Event::KeyPressed, Event::KeyReleased)
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TextEvent text; ///< Text event parameters (Event::TextEntered)
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MouseMoveEvent mouseMove; ///< Mouse move event parameters (Event::MouseMoved)
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MouseButtonEvent mouseButton; ///< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)
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MouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated)
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MouseWheelHorizontalEvent mouseWheelHorizontal; ///< Mouse wheel horizontal event parameters (Event::MouseWheelHorizontalMoved)
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MouseWheelVerticalEvent mouseWheelVertical; ///< Mouse wheel vertical event parameters (Event::MouseWheelVerticalMoved)
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JoystickMoveEvent joystickMove; ///< Joystick move event parameters (Event::JoystickMoved)
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JoystickButtonEvent joystickButton; ///< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)
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JoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)
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TouchEvent touch; ///< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)
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SensorEvent sensor; ///< Sensor event parameters (Event::SensorChanged)
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};
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};
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@ -474,7 +474,7 @@ BOOL isValidTextUnicode(NSEvent* event);
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if (m_requester != 0)
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{
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NSPoint loc = [self cursorPositionFromEvent:theEvent];
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m_requester->mouseWheelScrolledAt([theEvent deltaY], loc.x, loc.y);
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m_requester->mouseWheelScrolledAt([theEvent deltaX], [theEvent deltaY], loc.x, loc.y);
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}
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// Transmit to non-SFML responder
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@ -164,12 +164,13 @@ public:
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///
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/// Send the event to SFML WindowImpl class.
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///
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/// \param delta scrolling delta
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/// \param deltaX horizontal scrolling delta
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/// \param deltaY vertical scrolling delta
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/// \param x mouse x position
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/// \param y mouse y position
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///
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////////////////////////////////////////////////////////////
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void mouseWheelScrolledAt(float delta, int x, int y);
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void mouseWheelScrolledAt(float deltaX, float deltaY, int x, int y);
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////////////////////////////////////////////////////////////
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/// \brief Mouse In Event - called by the cocoa view object
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@ -370,15 +370,29 @@ void WindowImplCocoa::mouseMovedAt(int x, int y)
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}
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////////////////////////////////////////////////////////////
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void WindowImplCocoa::mouseWheelScrolledAt(float delta, int x, int y)
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void WindowImplCocoa::mouseWheelScrolledAt(float deltaX, float deltaY, int x, int y)
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{
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Event event;
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event.type = Event::MouseWheelMoved;
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event.mouseWheel.delta = delta;
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event.mouseWheel.delta = deltaY;
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event.mouseWheel.x = x;
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event.mouseWheel.y = y;
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scaleOutXY(event.mouseWheel, m_delegate);
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = deltaY;
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event.mouseWheelVertical.x = x;
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event.mouseWheelVertical.y = y;
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scaleOutXY(event.mouseWheelVertical, m_delegate);
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pushEvent(event);
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = deltaX;
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event.mouseWheelHorizontal.x = x;
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event.mouseWheelHorizontal.y = y;
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scaleOutXY(event.mouseWheelHorizontal, m_delegate);
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pushEvent(event);
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}
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@ -1154,6 +1154,7 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
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xcb_button_press_event_t* e = reinterpret_cast<xcb_button_press_event_t*>(windowEvent);
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// XXX: Why button 8 and 9?
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// Because 4 and 5 are the vertical wheel and 6 and 7 are horizontal wheel ;)
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xcb_button_t button = e->detail;
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if ((button == XCB_BUTTON_INDEX_1) ||
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(button == XCB_BUTTON_INDEX_2) ||
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@ -1207,11 +1208,27 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
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else if ((button == XCB_BUTTON_INDEX_4) || (button == XCB_BUTTON_INDEX_5))
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{
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Event event;
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event.type = Event::MouseWheelMoved;
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event.mouseWheel.delta = button == XCB_BUTTON_INDEX_4 ? 1 : -1;
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event.mouseWheel.x = e->event_x;
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event.mouseWheel.y = e->event_y;
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = button == XCB_BUTTON_INDEX_4 ? 1 : -1;
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event.mouseWheelVertical.x = e->event_x;
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event.mouseWheelVertical.y = e->event_y;
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pushEvent(event);
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}
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else if ((button == 6) || (button == 7))
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{
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Event event;
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = button == 6 ? 1 : -1;
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event.mouseWheelHorizontal.x = e->event_x;
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event.mouseWheelHorizontal.y = e->event_y;
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pushEvent(event);
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}
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break;
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}
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@ -48,6 +48,9 @@
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#ifndef XBUTTON2
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#define XBUTTON2 0x0002
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#endif
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020E
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#endif
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#ifndef MAPVK_VK_TO_VSC
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#define MAPVK_VK_TO_VSC (0)
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#endif
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@ -671,11 +674,41 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
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position.y = static_cast<Int16>(HIWORD(lParam));
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ScreenToClient(m_handle, &position);
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Int16 delta = static_cast<Int16>(HIWORD(wParam));
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Event event;
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event.type = Event::MouseWheelMoved;
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event.mouseWheel.delta = static_cast<Int16>(HIWORD(wParam)) / 120;
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event.mouseWheel.x = position.x;
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event.mouseWheel.y = position.y;
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event.type = Event::MouseWheelMoved;
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event.mouseWheel.delta = delta / 120;
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event.mouseWheel.x = position.x;
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event.mouseWheel.y = position.y;
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = static_cast<float>(delta) / 120.f;
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event.mouseWheelVertical.x = position.x;
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event.mouseWheelVertical.y = position.y;
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pushEvent(event);
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break;
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}
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// Mouse wheel event
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case WM_MOUSEHWHEEL:
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{
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// Mouse position is in screen coordinates, convert it to window coordinates
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POINT position;
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position.x = static_cast<Int16>(LOWORD(lParam));
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position.y = static_cast<Int16>(HIWORD(lParam));
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ScreenToClient(m_handle, &position);
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Int16 delta = static_cast<Int16>(HIWORD(wParam));
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Event event;
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = -static_cast<float>(delta) / 120.f;
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event.mouseWheelHorizontal.x = position.x;
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event.mouseWheelHorizontal.y = position.y;
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pushEvent(event);
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break;
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}
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