Removed an unused header in SFML/Network

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1313 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-12-29 16:34:46 +00:00
parent 1f2b441c9a
commit e8f2136890
4 changed files with 0 additions and 54 deletions

View File

@ -119,7 +119,6 @@
<Unit filename="..\..\include\SFML\Network\SocketHelper.hpp" />
<Unit filename="..\..\include\SFML\Network\SocketTCP.hpp" />
<Unit filename="..\..\include\SFML\Network\SocketUDP.hpp" />
<Unit filename="..\..\include\SFML\Network\Sockets.hpp" />
<Unit filename="..\..\include\SFML\Network\Win32\SocketHelper.hpp" />
<Unit filename="..\..\src\SFML\Network\Ftp.cpp" />
<Unit filename="..\..\src\SFML\Network\Http.cpp" />

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@ -404,10 +404,6 @@
RelativePath="..\..\include\SFML\Network\SocketHelper.hpp"
>
</File>
<File
RelativePath="..\..\include\SFML\Network\Sockets.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\SocketTCP.cpp"
>

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@ -403,10 +403,6 @@
RelativePath="..\..\include\SFML\Network\SocketHelper.hpp"
>
</File>
<File
RelativePath="..\..\include\SFML\Network\Sockets.hpp"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\SocketTCP.cpp"
>

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@ -1,45 +0,0 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_SOCKETS_HPP
#define SFML_SOCKETS_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>
#ifdef SFML_SYSTEM_WINDOWS
#include <SFML/Network/Win32/Sockets.hpp>
#else
#include <SFML/Network/Unix/Sockets.hpp>
#endif
#endif // SFML_SOCKETS_HPP