Organized projects into folders, for IDEs that support it (e.g. Visual Studio)
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@ -82,7 +82,7 @@ endif()
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# disable the rpath stuff
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# disable the rpath stuff
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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# Setup Mac OS X stuff
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# setup Mac OS X stuff
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if(MACOSX)
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if(MACOSX)
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# SFML_BUILD_FRAMEWORKS needs two things :
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# SFML_BUILD_FRAMEWORKS needs two things :
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# first, it's available only for release
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# first, it's available only for release
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@ -123,6 +123,10 @@ if(LINUX)
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endif()
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endif()
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endif()
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endif()
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# enable project folders
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "CMake")
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# add the subdirectories
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# add the subdirectories
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add_subdirectory(src/SFML)
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add_subdirectory(src/SFML)
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if(SFML_BUILD_EXAMPLES)
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if(SFML_BUILD_EXAMPLES)
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@ -139,6 +139,9 @@ macro(sfml_add_library target)
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR})
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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# set the target's folder (for IDEs that support it, e.g. Visual Studio)
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set_target_properties(${target} PROPERTIES FOLDER "SFML")
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# for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
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# for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
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if(WINDOWS AND COMPILER_GCC AND SFML_USE_STATIC_STD_LIBS)
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if(WINDOWS AND COMPILER_GCC AND SFML_USE_STATIC_STD_LIBS)
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if(NOT GCC_VERSION VERSION_LESS "4")
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if(NOT GCC_VERSION VERSION_LESS "4")
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@ -146,7 +149,7 @@ macro(sfml_add_library target)
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endif()
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endif()
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endif()
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endif()
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# If using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
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# if using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
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# (exported ones are explicitely marked)
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# (exported ones are explicitely marked)
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if(NOT WINDOWS AND ((COMPILER_GCC AND NOT GCC_VERSION VERSION_LESS "4") OR (COMPILER_CLANG AND NOT CLANG_VERSION VERSION_LESS "3")))
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if(NOT WINDOWS AND ((COMPILER_GCC AND NOT GCC_VERSION VERSION_LESS "4") OR (COMPILER_CLANG AND NOT CLANG_VERSION VERSION_LESS "3")))
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set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden)
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set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden)
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@ -219,6 +222,9 @@ macro(sfml_add_example target)
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# set the debug suffix
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# set the debug suffix
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
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# set the target's folder (for IDEs that support it, e.g. Visual Studio)
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set_target_properties(${target} PROPERTIES FOLDER "Examples")
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# for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
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# for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
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if(WINDOWS AND COMPILER_GCC AND SFML_USE_STATIC_STD_LIBS)
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if(WINDOWS AND COMPILER_GCC AND SFML_USE_STATIC_STD_LIBS)
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if(NOT GCC_VERSION VERSION_LESS "4")
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if(NOT GCC_VERSION VERSION_LESS "4")
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@ -14,5 +14,8 @@ set_target_properties(sfml-main PROPERTIES DEBUG_POSTFIX -d)
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# insert the major version number in the output filename
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# insert the major version number in the output filename
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set_target_properties(sfml-main PROPERTIES OUTPUT_NAME "sfml-main")
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set_target_properties(sfml-main PROPERTIES OUTPUT_NAME "sfml-main")
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# set the target's folder (for IDEs that support it, e.g. Visual Studio)
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set_target_properties(sfml-main PROPERTIES FOLDER "SFML")
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# setup the install rule
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# setup the install rule
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install(TARGETS sfml-main ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel)
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install(TARGETS sfml-main ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel)
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