Finished SFML::Image and have written rdoc comments on every method binding. Left to do is testing it when the whole module is finished.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1686 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2010-11-20 16:02:07 +00:00
parent e73d274d86
commit f05ca23625

View File

@ -41,6 +41,15 @@ static void Image_Free( sf::Image *anObject )
delete anObject;
}
/* call-seq:
* image.loadFromFile( filename ) -> true or false
*
* Load the image from a file on disk.
*
* The supported image formats are bmp, png, tga, jpg, dds and psd. Some format options are not supported, like
* progressive jpeg. The maximum size for an image depends on the graphics driver and can be retrieve with the
* GetMaximumSize function.
*/
static VALUE Image_LoadFromFile( VALUE self, VALUE aFileName )
{
sf::Image *object = NULL;
@ -55,6 +64,16 @@ static VALUE Image_LoadFromFile( VALUE self, VALUE aFileName )
}
}
/* call-seq:
* image.loadFromPixels( width, height, pixels ) -> true or false
*
* Load the image from an array of pixels.
*
* The pixels argument must point to an array of 32 bits RGBA pixels. In other words, the pixel array must have
* this memory layout:
*
* [r0 g0 b0 a0 r1 g1 b1 a1 r2...]
*/
static VALUE Image_LoadFromPixels( VALUE self, VALUE aWidth, VALUE aHeight, VALUE somePixels )
{
const unsigned int rawWidth = FIX2UINT( aWidth );
@ -84,6 +103,14 @@ static VALUE Image_LoadFromPixels( VALUE self, VALUE aWidth, VALUE aHeight, VALU
}
}
/* call-seq:
* image.saveToFile( filename ) -> true or false
*
* Save the image to a file on disk.
*
* The format of the image is automatically deduced from the extension. The supported image formats are bmp, png,
* tga, jpg, dds and psd. The destination file is overwritten if it already exists.
*/
static VALUE Image_SaveToFile( VALUE self, VALUE aFileName )
{
sf::Image *object = NULL;
@ -98,6 +125,11 @@ static VALUE Image_SaveToFile( VALUE self, VALUE aFileName )
}
}
/* call-seq:
* image.create( width, height, color = SFML::Color::Black ) -> true or false
*
* Create the image and fill it with a unique color.
*/
static VALUE Image_Create( int argc, VALUE *args, VALUE self )
{
sf::Image *object = NULL;
@ -127,6 +159,14 @@ static VALUE Image_Create( int argc, VALUE *args, VALUE self )
return ( object->Create( width, height, color ) == true ? Qtrue : Qfalse );
}
/* call-seq:
* image.createMaskFromColor( color, alpha = 0 )
*
* Create a transparency mask from a specified colorkey.
*
* This function sets the alpha value of every pixel matching the given color to alpha (0 by default),
* so that they become transparent.
*/
static VALUE Image_CreateMaskFromColor( int argc, VALUE *args, VALUE self )
{
sf::Image *object = NULL;
@ -155,6 +195,16 @@ static VALUE Image_CreateMaskFromColor( int argc, VALUE *args, VALUE self )
return Qnil;
}
/* call-seq:
* image.copy( source, destX, destY, sourceRect = [0, 0, 0, 0], applyAlpha = false )
*
* Copy pixels from another image onto this one.
*
* This function does a slow pixel copy and should only be used at initialization time. It can be used to prepare
* a complex static image from several others, but if you need this kind of feature in real-time you'd better use
* SFML::RenderImage. If sourceRect is empty, the whole image is copied. If applyAlpha is set to true, the
* transparency of source pixels is applied. If it is false, the pixels are copied unchanged with their alpha value.
*/
static VALUE Image_Copy( int argc, VALUE *args, VALUE self )
{
sf::Image *source;
@ -201,6 +251,14 @@ static VALUE Image_Copy( int argc, VALUE *args, VALUE self )
return Qnil;
}
/* call-seq:
* image.copyScreen( window, sourceRect = [0, 0, 0, 0] ) -> true or false
*
* Copy the contents of a window to the image.
*
* If sourceRect is empty, the whole window is copied. Warning: this is a slow operation, if you need to draw dynamic
* contents to an image then use SFML::RenderImage.
*/
static VALUE Image_CopyScreen( int argc, VALUE *args, VALUE self )
{
sf::RenderWindow *source;
@ -235,6 +293,14 @@ static VALUE Image_CopyScreen( int argc, VALUE *args, VALUE self )
}
}
/* call-seq:
* image.setPixel( x, y, color )
*
* Change the color of a pixel.
*
* This function doesn't check the validity of the pixel coordinates, using out-of-range values will
* result in an undefined behaviour.
*/
static VALUE Image_SetPixel( VALUE self, VALUE aX, VALUE aY, VALUE aColor )
{
VALUE rbColor = Color_ForceType( aColor );
@ -250,6 +316,14 @@ static VALUE Image_SetPixel( VALUE self, VALUE aX, VALUE aY, VALUE aColor )
return Qnil;
}
/* call-seq:
* image.getPixel( x, y ) -> color
*
* Get the color of a pixel.
*
* This function doesn't check the validity of the pixel coordinates, using out-of-range values will
* result in an undefined behaviour.
*/
static VALUE Image_GetPixel( VALUE self, VALUE aX, VALUE aY )
{
sf::Image *object = NULL;
@ -260,6 +334,15 @@ static VALUE Image_GetPixel( VALUE self, VALUE aX, VALUE aY )
INT2FIX( color.b ), INT2FIX( color.a ) );
}
/* call-seq:
* image.getPixelsPtr() -> array of pixels
*
* Get a read-only pointer to the array of pixels.
*
* The returned value points to an array of RGBA pixels made of 8 bits integers components.
* The size of the array is width * height * 4. Warning: the returned pointer may become invalid if
* you modify the image, so you should never store it for too long.
*/
static VALUE Image_GetPixelsPtr( VALUE self )
{
sf::Image *object = NULL;
@ -279,6 +362,15 @@ static VALUE Image_GetPixelsPtr( VALUE self )
return pixels;
}
/* call-seq:
* image.updatePixels( pixels, rectangle = [0, 0, image.width, image.height] )
*
* Update a sub-rectangle of the image from an array of pixels.
*
* The pixels array is assumed to store RGBA 32 bits pixels. Warning: for performances reasons, this function doesn't
* perform any check; thus you're responsible of ensuring that rectangle does not exceed the image size, and that
* pixels contains enough elements.
*/
static VALUE Image_UpdatePixels( int argc, VALUE *args, VALUE self )
{
sf::Image *object = NULL;
@ -318,6 +410,14 @@ static VALUE Image_UpdatePixels( int argc, VALUE *args, VALUE self )
return Qnil;
}
/* call-seq:
* image.bind()
*
* Activate the image for rendering.
*
* This function is mainly used internally by the SFML render system. However it can be useful when
* using SFML::Image together with OpenGL code (it calls glBindTexture).
*/
static VALUE Image_Bind( VALUE self )
{
sf::Image *object = NULL;
@ -326,6 +426,15 @@ static VALUE Image_Bind( VALUE self )
return Qnil;
}
/* call-seq:
* image.setSmooth( smooth )
*
* Enable or disable the smooth filter.
*
* When the filter is activated, the image appears smoother so that pixels are less noticeable. However if you want
* the image to look exactly the same as its source file, you should disable it. The smooth filter is enabled
* by default.
*/
static VALUE Image_SetSmooth( VALUE self, VALUE aSmoothFlag )
{
sf::Image *object = NULL;
@ -346,6 +455,11 @@ static VALUE Image_SetSmooth( VALUE self, VALUE aSmoothFlag )
return Qnil;
}
/* call-seq:
* image.isSmooth() -> true or false
*
* Tell whether the smooth filter is enabled or not.
*/
static VALUE Image_IsSmooth( VALUE self )
{
sf::Image *object = NULL;
@ -353,6 +467,11 @@ static VALUE Image_IsSmooth( VALUE self )
return ( object->IsSmooth() == true ? Qtrue : Qfalse );
}
/* call-seq:
* image.getWidth() -> width
*
* Return the width of the image.
*/
static VALUE Image_GetWidth( VALUE self )
{
sf::Image *object = NULL;
@ -360,6 +479,11 @@ static VALUE Image_GetWidth( VALUE self )
return INT2FIX( object->GetWidth() );
}
/* call-seq:
* image.getHeight() -> height
*
* Return the height of the image.
*/
static VALUE Image_GetHeight( VALUE self )
{
sf::Image *object = NULL;
@ -367,6 +491,14 @@ static VALUE Image_GetHeight( VALUE self )
return INT2FIX( object->GetHeight() );
}
/* call-seq:
* image.getTexCoords( rectangle ) -> tex coordinates rectangle
*
* Convert a rectangle of pixels into texture coordinates.
*
* This function is used by code that needs to map the image to some OpenGL geometry. It converts the source
* rectangle, expressed in pixels, to float coordinates in the range [0, 1].
*/
static VALUE Image_GetTexCoords( VALUE self, VALUE aRectangle )
{
VALUE rubyRectangle = Rect_ForceType( aRectangle );
@ -388,7 +520,7 @@ static VALUE Image_GetTexCoords( VALUE self, VALUE aRectangle )
/* call-seq:
* Image.new() -> image
*
* The clock starts automatically after being constructed.
* Creates an image instance for us.
*/
static VALUE Image_New( VALUE aKlass )
{
@ -398,6 +530,19 @@ static VALUE Image_New( VALUE aKlass )
return rbData;
}
/* call-seq:
* Image.getMaximumSize() -> size
*
* Get the maximum image size allowed.
*
* This maximum size is defined by the graphics driver. You can expect a value of 512 pixels for low-end graphics
* card, and up to 8192 pixels for newer hardware.
*/
static VALUE Image_GetMaximumSize( VALUE aKlass )
{
return INT2FIX( sf::Image::GetMaximumSize() );
}
void Init_Image( void )
{
/* SFML namespace which contains the classes of this module. */
@ -448,8 +593,68 @@ void Init_Image( void )
// Class methods
rb_define_singleton_method( globalImageClass, "new", Image_New, 0 );
rb_define_singleton_method( globalImageClass, "getMaximumSize", Image_GetMaximumSize, 0 );
// Instance methods
rb_define_method( globalImageClass, "loadFromFile", Image_LoadFromFile, 1 );
rb_define_method( globalImageClass, "loadFromPixels", Image_LoadFromFile, 3 );
rb_define_method( globalImageClass, "saveToFile", Image_SaveToFile, 1 );
rb_define_method( globalImageClass, "create", Image_Create, -1 );
rb_define_method( globalImageClass, "createMaskFromColor", Image_CreateMaskFromColor, -1 );
rb_define_method( globalImageClass, "copy", Image_Copy, -1 );
rb_define_method( globalImageClass, "copyScreen", Image_CopyScreen, -1 );
rb_define_method( globalImageClass, "setPixel", Image_SetPixel, 3 );
rb_define_method( globalImageClass, "getPixel", Image_GetPixel, 2 );
rb_define_method( globalImageClass, "getPixelsPtr", Image_GetPixelsPtr, 0 );
rb_define_method( globalImageClass, "updatePixels", Image_UpdatePixels, -1 );
rb_define_method( globalImageClass, "bind", Image_Bind, 0 );
rb_define_method( globalImageClass, "setSmooth", Image_SetSmooth, 1 );
rb_define_method( globalImageClass, "isSmooth", Image_IsSmooth, 0 );
rb_define_method( globalImageClass, "getWidth", Image_GetWidth, 0 );
rb_define_method( globalImageClass, "getHeight", Image_GetHeight, 0 );
rb_define_method( globalImageClass, "getTexCoords", Image_GetTexCoords, 1 );
// Aliases
// Class aliases
rb_define_alias( CLASS_OF( globalImageClass ), "maximumSize", "getMaximumSize" );
rb_define_alias( CLASS_OF( globalImageClass ), "maximum_size", "getMaximumSize" );
// Instance Aliases
rb_define_alias( globalImageClass, "load_from_file", "loadFromFile");
rb_define_alias( globalImageClass, "loadFile", "loadFromFile");
rb_define_alias( globalImageClass, "load_file", "loadFromFile");
rb_define_alias( globalImageClass, "load_from_pixels", "loadFromPixels");
rb_define_alias( globalImageClass, "loadPixels", "loadFromPixels");
rb_define_alias( globalImageClass, "load_pixels", "loadFromPixels");
rb_define_alias( globalImageClass, "save_to_file", "saveToFile");
rb_define_alias( globalImageClass, "save", "saveToFile");
rb_define_alias( globalImageClass, "create_mask_from_color", "createMaskFromColor");
rb_define_alias( globalImageClass, "create_mask", "createMaskFromColor");
rb_define_alias( globalImageClass, "createMask", "createMaskFromColor");
rb_define_alias( globalImageClass, "copy_screen", "copyScreen");
rb_define_alias( globalImageClass, "set_pixel", "setPixel");
rb_define_alias( globalImageClass, "get_pixel", "getPixel");
rb_define_alias( globalImageClass, "get_pixels_ptr", "getPixelsPtr");
rb_define_alias( globalImageClass, "pixelsPtr", "getPixelsPtr");
rb_define_alias( globalImageClass, "pixels_ptr", "getPixelsPtr");
rb_define_alias( globalImageClass, "getPixels", "getPixelsPtr");
rb_define_alias( globalImageClass, "get_pixels", "getPixelsPtr");
rb_define_alias( globalImageClass, "pixels", "getPixelsPtr");
rb_define_alias( globalImageClass, "update_pixels", "updatePixels");
rb_define_alias( globalImageClass, "set_smooth", "setSmooth");
rb_define_alias( globalImageClass, "smooth=", "setSmooth");
rb_define_alias( globalImageClass, "is_smooth", "isSmooth");
rb_define_alias( globalImageClass, "smooth?", "isSmooth");
rb_define_alias( globalImageClass, "smooth", "isSmooth");
rb_define_alias( globalImageClass, "get_width", "getWidth");
rb_define_alias( globalImageClass, "width", "getWidth");
rb_define_alias( globalImageClass, "get_height", "getHeight");
rb_define_alias( globalImageClass, "height", "getHeight");
rb_define_alias( globalImageClass, "get_tex_coords", "getTexCoords");
}