Require all modules are built before building tests
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@ -282,9 +282,11 @@ endif()
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if(SFML_BUILD_TEST_SUITE)
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if (SFML_OS_IOS)
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message( WARNING "Unit testing not supported on iOS")
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else()
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elseif(SFML_BUILD_WINDOW AND SFML_BUILD_GRAPHICS AND SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO)
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enable_testing()
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add_subdirectory(test)
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else()
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message(WARNING "Cannot build unit testing unless all modules are enabled")
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endif()
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endif()
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@ -11,7 +11,6 @@ target_include_directories(sfml-test-main SYSTEM PUBLIC "${PROJECT_SOURCE_DIR}/e
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target_include_directories(sfml-test-main PUBLIC TestUtilities)
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target_link_libraries(sfml-test-main PUBLIC SFML::System)
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# System is always built
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SET(SYSTEM_SRC
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System/Angle.cpp
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System/Clock.cpp
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@ -22,40 +21,32 @@ SET(SYSTEM_SRC
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)
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sfml_add_test(test-sfml-system "${SYSTEM_SRC}" SFML::System)
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if(SFML_BUILD_WINDOW)
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SET(WINDOW_SRC
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Window/ContextSettings.cpp
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Window/VideoMode.cpp
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)
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sfml_add_test(test-sfml-window "${WINDOW_SRC}" SFML::Window)
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endif()
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SET(WINDOW_SRC
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Window/ContextSettings.cpp
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Window/VideoMode.cpp
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)
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sfml_add_test(test-sfml-window "${WINDOW_SRC}" SFML::Window)
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if(SFML_BUILD_GRAPHICS)
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SET(GRAPHICS_SRC
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Graphics/BlendMode.cpp
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Graphics/Color.cpp
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Graphics/Rect.cpp
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Graphics/Transform.cpp
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Graphics/Transformable.cpp
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Graphics/Vertex.cpp
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Graphics/VertexArray.cpp
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)
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sfml_add_test(test-sfml-graphics "${GRAPHICS_SRC}" SFML::Graphics)
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endif()
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SET(GRAPHICS_SRC
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Graphics/BlendMode.cpp
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Graphics/Color.cpp
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Graphics/Rect.cpp
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Graphics/Transform.cpp
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Graphics/Transformable.cpp
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Graphics/Vertex.cpp
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Graphics/VertexArray.cpp
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)
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sfml_add_test(test-sfml-graphics "${GRAPHICS_SRC}" SFML::Graphics)
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if(SFML_BUILD_NETWORK)
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SET(NETWORK_SRC
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Network/Packet.cpp
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)
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sfml_add_test(test-sfml-network "${NETWORK_SRC}" SFML::Network)
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endif()
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SET(NETWORK_SRC
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Network/Packet.cpp
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)
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sfml_add_test(test-sfml-network "${NETWORK_SRC}" SFML::Network)
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if(SFML_BUILD_AUDIO)
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SET(AUDIO_SRC
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Audio/Dummy.cpp # TODO: Remove when there are real tests
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)
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sfml_add_test(test-sfml-audio "${AUDIO_SRC}" SFML::Audio)
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endif()
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SET(AUDIO_SRC
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Audio/Dummy.cpp # TODO: Remove when there are real tests
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)
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sfml_add_test(test-sfml-audio "${AUDIO_SRC}" SFML::Audio)
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# Automatically run the tests at the end of the build
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add_custom_target(runtests ALL
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