diff --git a/src/SFML/Graphics/Image.cpp b/src/SFML/Graphics/Image.cpp index 46170cde..972de13b 100644 --- a/src/SFML/Graphics/Image.cpp +++ b/src/SFML/Graphics/Image.cpp @@ -71,7 +71,7 @@ Resource() myPixels = copy.myPixels; myTextureUpdated = true; myArrayUpdated = true; - myPixelsFlipped = copy.myPixelsFlipped; + myPixelsFlipped = false; // pixels can't be flipped, this is handled in copy.EnsureArrayUpdate() // Create the texture CreateTexture(myWidth, myHeight);