Minor comment update via GitHub
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@ -163,8 +163,8 @@ void SFContext::CreateContext(SFContext* shared,
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* Antialiasing techniques are described in the
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* "OpenGL Programming Guide for Mac OS X" document.
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*
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* According to this document, there is currently only one
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* supported sample buffer the antialisaing level.
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* According to this document, the specification currently allows
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* only one multisample buffer.
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*
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* The document also states that software renderers should be avoided
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* because antialisaing techniques are very slow with them.
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