Minor comment update via GitHub

This commit is contained in:
Marco Antognini 2011-07-25 02:57:41 -07:00
parent acfdc5b8f2
commit fe3ef8c34c

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@ -163,8 +163,8 @@ void SFContext::CreateContext(SFContext* shared,
* Antialiasing techniques are described in the * Antialiasing techniques are described in the
* "OpenGL Programming Guide for Mac OS X" document. * "OpenGL Programming Guide for Mac OS X" document.
* *
* According to this document, there is currently only one * According to this document, the specification currently allows
* supported sample buffer the antialisaing level. * only one multisample buffer.
* *
* The document also states that software renderers should be avoided * The document also states that software renderers should be avoided
* because antialisaing techniques are very slow with them. * because antialisaing techniques are very slow with them.