binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
binary1248
e80bf0ba92
Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
2015-04-15 01:53:43 +02:00
Lukas Dürrenberger
20f213bfac
Added a FLAC file to the Sound example to cover all three supported formats.
2015-03-28 22:49:46 +01:00
Lukas Dürrenberger
23cc8cfe3f
Only link sfml-main for the GUI examples in release mode.
2015-03-26 10:23:28 +01:00
binary1248
650e792350
Improved OpenGL and X11 rotating cube examples.
2015-03-23 16:16:07 +01:00
binary1248
e2420dfe76
Removed support for GLU.
2015-03-23 16:16:06 +01:00
binary1248
97bdf72ce1
Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems.
2015-03-23 16:16:05 +01:00
Mario Liebisch
34692d5a39
Android: Updated the toolchain file and CMake scripts
...
* Replaced the toolchain file with a new version based on [zuhowei's fork](https://github.com/zhuowei/android-cmake ), which enables x64 builds as well as support for the latest NDK. This breaks compatibility with old build directories.
* Removed the STL dependency from **sfml-activity** rather than relying on *some* implementation implicitly linked by default.
* Deleted *project.properties*, which wasn't supposed to be part of the repository code. You have to use the Android SDK to recreate it (`android update project --path to/your/example --target 1 --name SFML-Example`).
* Made it possible to select a STL implementation to be used (default: `c++_shared`). Keep in mind that not all available configurations are necessarily compatible with SFML.
* Fixed linker flags to be compatible with Nvidia's Nsight Tegra for Visual Studio.
* It is now possible to compile the Android version using Nvidia's Nsight Tegra for Visual Studio (requires up-to-date CMake and `CMAKE_SFML_SYSTEM` to be set to `Android`; keep in mind that this is still experimental and requires further CMake updates).
* Updated and renamed some Android specific CMake variables.
* Made `armeabi-v7a` the default ABI for Android builds.
2015-03-04 09:05:22 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
Stefan Schindler
92ca32b2f9
Code adjustments to fix warnings.
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Change-Id: Iba40752c6c5baaadc2a1b6a0fd03cbb0e3cde8a3
2015-01-05 22:23:16 +01:00
Stefan Schindler
c7549cd292
Adjusted and fixed XCB patch.
...
* Adjusted xcb_icccm calls (for recent XCB versions).
* Fixed wrong parameter order in xcb_icccm_set_wm_protocols call.
* Fixed XCB_BUTTON_RELEASE spawning a MouseButtonPressed event.
* Moved files from obsolete Linux/ to Unix/ directory.
* Added m_useSizeHints fix.
* setTitle() converts to UTF-8 before passing to XCB -> Unicode window title
support.
* Added XCB-util dependency.
* Replaced XSelectInput. Obtaining XCB connection when taking window handle.
* Adjusted X11 example for XCB.
* Removed AutoPointer, replaced by direct XCB and free() calls.
* Added key repeat workaround.
2014-12-29 08:59:20 +01:00
Lukas Dürrenberger
188f713900
Merge branch 'bugfix/doc_n_spaces'
2014-11-19 10:11:46 +01:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Stefan Schindler
40ae3ce175
Examples adjustments.
...
* French to English punctuation.
* Pong and Shader use fixed-sized windows now (especially on tiling
window managers, the windows will be resized automatically, thus
making the examples look and also behave weirdly).
2014-11-17 09:44:46 +01:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
6959c1a826
Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called.
2014-08-15 13:39:06 +02:00
Arnold Dumas
700c2e3823
I missed one exclamation mark in the previous commit.
2014-08-03 21:18:27 +02:00
Arnold Dumas
1fa2ff0458
No space before exclamation mark.
2014-08-03 20:44:38 +02:00
Jonathan De Wachter
a06ecb0c7f
[Android] Changed APP_PLATFORM value to android-9 in Application.mk
2014-06-21 21:31:21 +02:00
Jonathan De Wachter
9e3b466ee0
[Android] Fixed <uses-sdk> appears after <application> tag warning
2014-06-21 21:31:21 +02:00
Jonathan De Wachter
06b73f36bd
[Android] Updated target SDK version to 19
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
e726c24de4
[Android] Avoid hardcoding the debug mode in AndroidManifest.xml
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
775277b8fb
[Android] Updated example to handle screen rotation events ( #531 )
2014-06-21 20:11:41 +02:00
Marco Antognini
6e01d1fde7
Improved style of Cocoa example
2014-05-23 09:52:18 +02:00
Marco Antognini
6a5391c0b6
Fixed warnings in Cocoa example
2014-05-23 09:52:18 +02:00
Marco Antognini
d8812f0f5c
Add support for retina displays ( close #353 )
...
Based on PR #388 by Michael Bradshaw
Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Jonathan De Wachter
76fddc0729
[Android] The armeabi version of SFML is now built by default (the example as well)
2014-04-20 12:58:41 +02:00
Jonathan De Wachter
2caec961ee
[Android] Dropped stlport in favor of libc++ which supports C++11
2014-04-20 12:58:27 +02:00
Jonathan De Wachter
a1b0e73ac5
[Android] SFML activity allows a custom library name for the user application
2014-04-20 12:58:17 +02:00
Jonathan De Wachter
6e57380e4f
[Android] Added the example
2014-04-20 12:57:47 +02:00
Laurent Gomila
c35b48bcea
[iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects
2014-04-20 12:53:22 +02:00
Laurent Gomila
3872b27569
Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main
2014-04-20 12:53:17 +02:00
Laurent Gomila
239921b456
[iOS] Improved support for examples, removed the need for a toolchain file
2014-04-20 12:53:04 +02:00
Laurent Gomila
4e8e1629d1
Adapted the examples for iOS (WIP)
2014-04-20 12:52:10 +02:00
Marco Antognini
ac28902b57
Removed support for OS X 10.6 and below
2014-04-15 20:18:20 +02:00
Jan Haller
12d81304e6
Updated copyright year to 2014
2014-02-06 20:08:26 +01:00
Laurent Gomila
9b0ed300b5
Made compiler and OS variable names much clearer in CMake files
2013-10-09 08:01:10 +02:00
Marco Antognini
6f68192272
Update © dates
2013-09-20 18:52:57 +02:00
Marco Antognini
2b8f20c89f
Remove trailing spaces
2013-09-20 18:52:57 +02:00
Marco Antognini
95678e851a
Update logos for Cocoa example
2013-06-27 23:29:27 +02:00
Laurent Gomila
7051d43c72
Fixed IDE folder of example "Cococa"
2013-06-14 15:01:29 +02:00
Laurent Gomila
7c9f9cc41c
Minor fix in Window and OpenGL examples
2013-06-03 20:48:24 +02:00
Laurent Gomila
8cb05fc6d0
Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
2013-05-21 16:57:02 +02:00
Marco Antognini
e11ed81f72
Fix compilation issue on 10.5
2013-01-19 10:55:52 +01:00
Laurent Gomila
c02e375399
Renamed Ftp::ListingDirectory::getFilenames() to getListing()
2012-10-26 17:09:43 +02:00
Marco Antognini
757a785ed7
Updated Cocoa example
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Now load correctly a font instead of displaying nothing at all.
2012-08-20 19:26:30 +02:00
Laurent Gomila
a0c1f5f50f
Removed the built-in default font
2012-08-04 00:08:14 +02:00
Laurent Gomila
e92a3120c7
Fixed a bug in the pong example
2012-04-06 13:17:23 +02:00
Laurent Gomila
8d0da1d9d6
Replaced char* arguments with void* for raw data
2012-04-03 19:06:32 +02:00
Laurent Gomila
17e6a45a90
Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image
2012-03-31 22:37:13 +02:00