trass3r
0d3f9a9f1c
+ IRenderTarget interface
...
+ RenderTarget.SaveGLStates
+ RenderTarget.RestoreGLStates
- RenderTarget.Flush
* some bugfixes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-20 21:46:32 +00:00
trass3r
9f1354b2a9
* renamed SoundRecorder.canCapture to isAvailable
...
* some internal fixes/changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1352 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-12 19:56:38 +00:00
trass3r
2f2fc5d4fa
replaced all crappy spaces with proper tabs
...
kept this in its own changeset so it doesn't interfere with real changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1334 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:37:29 +00:00
trass3r
8431753ba3
initial commit of DSFML2
...
some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:25:45 +00:00
laurentgom
2f524481c1
Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
...
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
2009-01-28 16:18:34 +00:00