Radek Dutkiewicz
88451a0740
Fixed naming convention mistakes
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
84e0a25e04
Fixed unnecessary loadGlyph() calls
...
getKerning() now passes the bold flag to getGlyph() function, so already cached glyph can be used.
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
7a0c35c334
Added glyph position compensation after autohinting
...
This improves glyph spacing by subtracting glyph position deltas from glyph advance generated by forced autohinting
2021-02-11 00:40:30 +01:00
swordfatih
498d7ee79c
Update the copyright year to 2021
...
Just updating all the 2020 references to 2021. 😄
2021-01-06 20:21:36 +01:00
David Carlier
4cbb34ddb4
NetBSD support proposal.
2020-12-07 16:08:00 +01:00
Arthur Caputo
129774877b
Implemented saveToMemory and saveImageToMemory.
2020-12-03 20:12:27 +01:00
Bruno Van de Velde
7b84e46fac
Added support for directional arrow resize cursors on Linux
2020-11-29 21:22:45 +01:00
Jonny Paton
59df9d0d88
Implement smoothing for fonts
2020-09-20 19:17:11 +02:00
Corentin Schreiber
aaf8ef1c89
Updated Cursor documentation for colored cursors on Unix
2020-09-13 20:35:48 +02:00
Lukas Dürrenberger
9b596cc8d9
Update the copyright year to 2020
2020-09-12 19:34:34 +02:00
mcz
5eea8032db
replace dead link in Config.hpp file
...
replace dead link with working link containing information about predefined macros
2020-09-03 21:07:17 +02:00
scotth
95c98093e9
Adjustable processing interval in SoundStream #1517
...
Resurrection of previous PR with updated documentation. Added setter to
adjust processing interval in SoundStream for low-latency streams.
2020-06-18 17:36:59 +02:00
43187455e4
Added Font::hasGlyph()
2020-05-20 16:12:41 +02:00
Quentin Bazin
f93372f98a
Added missing documentation about TcpListener::listen and Socket::AnyPort.
2020-05-16 20:15:17 +02:00
Jonny
50e173e403
Update documentation
2020-02-06 22:29:19 +01:00
Michal Marszalek
632a015663
Added readCurrentReadPosition in sf::Packet
2020-02-06 22:29:19 +01:00
Jan Haller
519e1f9572
Improve sf::Transform documentation
...
Clarifies order of combine() and equivalence of operations.
Closes #1608 .
2020-01-02 15:27:47 +01:00
Mario Liebisch
a1d4bc80c2
Changed Doxygen single-line comment format
...
Single line comments starting with `///` are interpreted by
Microsoft Visual Studio as documentation containing XML code.
Therefore single line comments starting with `///<` unfortunately
cause a parsing error, as IntelliSense will assume the `<` is the
start of an XML tag. This is not the case, but unfortunately,
IntelliSense will still complain about the following space
character rather than displaying the raw string. This commit alters
all such comments to start with `//!<` instead, which prevents the
issue.
This fixes issue #1622 .
2020-01-02 15:25:57 +01:00
binary1248
6272f853c1
Add support for creating Vulkan window surfaces.
2019-10-16 21:48:24 +02:00
Stefan Schindler
ca21695521
Added getPosition() and getSize() to sf::Rect<T>.
2019-09-03 09:45:24 +02:00
binary1248
81a1da6a59
Revert "Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays."
...
This reverts commit 4dfad062e4
.
2019-09-01 18:20:13 +02:00
SGauvin
9c8cc19f96
Removed useless cast
...
Removed useless cast in SFML/System/Utf.inl at line 296.
This useless cast creates a warning when using -Wuseless-cast as an option in g++ and clang++.
Operations can't be made on types smaller than 4 bytes (32 bits), so types smaller than 4 bytes are converted to at least 4 bytes types, thus rendering the static_cast<Uint32> useless in this particular case.
2019-02-19 10:08:58 +01:00
binary1248
4dfad062e4
Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays.
2019-02-19 10:05:59 +01:00
EpicCoder
489482a630
Updated the copyright year to 2019
2019-01-08 08:53:33 +01:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs.
2019-01-05 23:22:08 +01:00
cosiek
077af21f37
allow for closing sound files
2018-12-03 19:27:53 +01:00
Lukas Dürrenberger
2be4e54d4a
Fixed example documentation to match the code
2018-11-25 17:23:25 +01:00
Lukas Dürrenberger
3f4bc3683b
Updated the changelog and version number for 2.5.1
2018-10-15 21:52:40 +02:00
binary1248
8554d210df
Ensure the proper default framebuffer is bound when activating a RenderWindow. Fixes #1471 .
2018-10-01 20:33:59 +02:00
Marco Antognini
aeca3dce41
Improved macOS implementation for Cursor
...
- remove Wait and SizeAll cursors as they don't look nice
(Wait is not spining and produces a broken rendering,
SizeAll is a simple white cursor.)
- fix memory management for NSCursor.
- ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7
Implemented extra cursors on macOS
2018-08-27 21:42:59 +02:00
Lionel Aimerie (Pixium Digital)
2853b6b629
ANDROID flag fix to SFML_SYSTEM_ANDROID
2018-07-28 18:10:04 +02:00
binary1248
235abae134
Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib.
2018-07-02 22:39:54 +02:00
Lukas Dürrenberger
192eb968a4
Updated version number to SFML 2.5.0
2018-05-06 08:53:30 +02:00
Marco Antognini
de2d49e3af
Added doxygen documentation for Packet >> & << operators
2018-05-06 08:42:42 +02:00
Marco Antognini
b21039452e
Fixed a reference in the documentation of Shader
2018-05-06 08:42:42 +02:00
Marco Antognini
f2ccc64536
Fixed doxygen rendering of markdown table
2018-05-06 08:42:42 +02:00
binary1248
cd1387479e
Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192
2018-04-28 13:22:05 +02:00
binary1248
9bdd6d46dd
Fixed TcpListener and TcpSocket not behaving as documented when calling listen or connect while the underlying socket object already exists, also adjusted UdpSocket to be consistent with connect and listen behaviour when calling bind while the underlying socket object already exists. Fixes #1346
2018-04-14 10:16:17 +02:00
David Carlier
9da895da8b
further changes
2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272
pushing upstream openbsd support from package.
2018-04-14 10:14:34 +02:00
Mario Liebisch
1e800d9551
Android: No longer keep an active input stream longer than needed.
2018-04-14 09:59:01 +02:00
binary1248
0adde249ec
Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing.
2018-04-14 09:54:59 +02:00
irrmich
15d0f789c7
Add append/overwrite parameter to Ftp::upload.
2018-04-05 11:21:20 +02:00
binary1248
421e8bb812
Added support for creation of a stencil attachment and multisampling to sf::RenderTexture.
2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9
Renamed a few key codes
...
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Radek Dutkiewicz
deeb3a95f3
Fixed letter spacing being letter width dependent
2018-02-15 21:27:19 +01:00
Mario Liebisch
806813e937
Android: Removed custom toolchain file
...
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).
This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.
To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.
**Required Variables**
* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
e.g. `/usr/android/ndk` or `c:/android/ndk`.
**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
You should use `c++_shared`, although others might work.
**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
example `armeabi` or `armeabi-v7a`.
Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87
Added support for the newest NDK version
2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345
Turned the header image in readme.md into a link.
...
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a
Updated the copyright year to 2018.
2018-02-10 14:51:46 +01:00
Sérgio Agostinho
6d4e870e32
Correct docstring for seek
2018-01-29 17:51:46 +01:00
Maximilian Wagenbach
65d26be74d
Changed the implementation from offsets to factors.
2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
73892dfa12
Updated sf::Text documentation and OpenGL example.
2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0
Implemented line spacing in sf::Text.
2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f
Implemented letter spacing in sf::Text.
2018-01-25 01:47:54 +01:00
jonathan.r.paton@googlemail.com
e31b925234
Added functionality to allow polymorphism with sf::SoundSource
2018-01-25 00:31:20 +01:00
binary1248
61cdcd47ca
Added sf::VertexBuffer class.
2018-01-25 00:26:38 +01:00
Maximilian Wagenbach
c24de5fcaf
Fix for broken text when the font is reloaded.
2018-01-17 00:48:38 +01:00
Marco Antognini
c352f5228b
Fixed typo in sf::Music documentation
2017-12-06 16:59:43 +01:00
marukrap
8a02dc0ad5
Change a character
...
from en-dash(u2013) to hypen-minus(u002d)
2017-12-06 16:58:20 +01:00
binary1248
898c2350f7
Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity.
2017-10-12 20:41:05 +02:00
Cobaltergeist
93a2e9502d
Added Loop Point support to sf::Music
2017-09-03 12:57:09 -07:00
Lukas Dürrenberger
ffd9c94381
Remove unused/leftover openForWriting function in InputSoundFile.
2017-08-06 00:29:59 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf
Added Clipboard API
2017-08-02 15:21:11 +02:00
Jure Slak
745b446440
Fixed typo in Event description.
2017-07-28 00:28:12 +02:00
Marco Antognini
34ea68bd1d
Added X11 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269
Added Win32 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1
Rewrote Cursor with new API and OS X implementation
2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b
Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image.
2017-07-10 17:13:17 +02:00
hobby8
973ac8ddcd
Skip glTexCoordPointer() call if not needed
2017-04-04 13:19:28 +02:00
binary1248
6b71456a55
Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object.
2017-03-02 14:36:21 +01:00
Fytch
4cde8bb69c
Corrected documentation
2017-02-28 12:30:24 +01:00
Lukas Dürrenberger
e4ae4f9cc3
Increased SFML's version number and updated the changelogs.
2017-02-10 15:18:20 +01:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
af5244d85d
Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165 .
2017-01-27 20:50:16 +01:00
Cobaltergeist
746bb9c8ca
Changed fillAndPushBuffer to use a retry loop.
2016-11-08 08:28:05 +01:00
Lukas Dürrenberger
77d19859bc
Added protected d-tor to sf::NonCopyable to prevent possible resource leaks.
2016-11-04 15:36:51 +01:00
Lukas Dürrenberger
67ef694443
Incremented SFML version number and added changes to the changelog.
2016-11-04 10:43:50 +01:00
Cobaltergeist
2207af41e4
Fixed inconsistent seek behavior in SoundStream
2016-10-13 19:50:21 +02:00
binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
binary1248
39208efb55
Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime.
2016-10-06 08:28:51 +02:00
Mischa Aster Alff
3d41e28e6a
Clarify documentation on Rect::contains function bounds
2016-10-01 13:21:38 +02:00
Hapaxia
68850d331f
update Window documentation
...
removed part of the sentence that stated that cursor grabbing is different for fullscreen windows as this is not the case.
2016-09-13 18:41:35 +02:00
Dka8
b16d29b4ae
UdpSocket.hpp typo in comment for void unbind()
...
Function void unbind();
The suggested text by @binary1248
Added "If the socket is not bound to a port, this function has no effect."
2016-08-24 14:05:24 +02:00
Marco Antognini
8df8493515
Fixed PrimitiveType documentation
2016-08-07 18:37:18 +02:00
Marco Antognini
a43be42999
Bump version to 2.4.0
2016-08-06 19:00:02 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
757094a25b
Fixed current Android compilation issues
...
* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake ).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079 , supersedes #1085 ).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Mario Liebisch
f7dcc10a70
Added ability to grab the cursor (w/ Windows impl.)
...
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
* Fullscreen windows always grab the mouse cursor.
* The effect is only active while the SFML window is the active
foreground window.
* Right now this is only implemented for Windows.
Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
Marco Antognini
193e54773d
Fixed some typos
2016-06-14 23:12:43 +02:00
verrazano
afb8254b6d
Changed primitive types to be grammatically correct.
2016-06-05 22:58:27 +02:00
binary1248
c15172e3fd
Fixed FTP directory listing blocking forever if both expected responses are read from the command socket in a single call. ( #1025 )
2016-06-04 22:55:57 +02:00
Maximilian Wagenbach
f49c156a31
Implemented stereo audio recording.
2016-05-08 23:29:25 +02:00
binary1248
259811d59c
Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. ( #123 )
2016-05-04 20:01:22 +02:00
Mario Liebisch
9f6f02f988
Android: Added sf::getNativeActivity()
to retrieve a handle to the current activity
...
This is only implemented for Android builds and requires the user to include the sub-header specifically. Other platforms will trigger a compiler error, if they try to include this header file.
2016-04-22 15:53:14 +02:00
Marco Antognini
9d70da3aaa
Fixed and silenced a few warnings
2016-04-14 12:26:40 +02:00
Maximilian Wagenbach
1ee6d1dbc6
Make sure the recording thread in sf::SoundRecorder is stopped before sf::SoundBufferRecorder is destroyed.
...
Fixes a "pure virtual method called" crash.
Also updated the documentation and the VoIP example.
2016-04-10 22:51:37 +02:00
binary1248
e00d160224
Add support for sRGB capable framebuffers. ( #175 )
2016-03-10 10:08:17 +01:00
Marco Antognini
c4956857fa
Added missing <iterator> include in String.hpp
...
This include is required for std::back_inserter.
2016-03-09 08:24:22 +01:00
Stefan Schindler
b61502b69a
Exporting some Glsl utility functions due to linking issues. ( #1044 )
2016-03-01 08:16:57 +01:00
Maximilian Wagenbach
c78c8106da
Fixed seeking in multi channel FLAC files.
...
Updated seek() documentation.
2016-02-22 23:43:34 +01:00
binary1248
043fb83cd8
Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually.
2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26
Added support for geometry shaders
2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816
Added support for outlined text
2015-12-31 10:41:59 +01:00
Krozark
7ff9478061
add a new BlendMode::Equation : ReverseSubtract
2015-12-03 00:28:32 +01:00
Marco Antognini
0df97b4813
Updated platform-specific handle documentation
2015-11-06 18:24:42 +01:00
Marco Antognini
127bc77497
Fixed encoding of UTF-16
...
As per http://en.sfml-dev.org/forums/index.php?topic=19223.0
2015-11-02 00:21:01 +01:00
Jan Haller
9c5c750e60
Added new methods to set uniforms in sf::Shader
...
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
-> scalars: float, int, bool
-> vectors: 2D, 3D, 4D
-> matrices: 3x3, 4x4
-> arrays of basic types
-> samplers (sf::Texture)
-> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads
Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Jan Haller
fcb05fb975
Added SFML_DEPRECATED macro for cross-platform class/function deprecation
2015-10-19 17:39:38 +02:00
bumbar1
3a12fc6505
Added optional argument on which address to bind (socket).
2015-10-10 16:46:33 +02:00
Alec Iverson
ecede1119a
Fixed small typo in setActive \brief
2015-09-30 08:17:18 +02:00
Renaud Durlin
aa4f0681db
Fix typo in comment
2015-09-30 08:15:26 +02:00
Marco Antognini
2d1fab374f
Added SoundSource::operator= and called it from Sound::operator=
...
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3
Added support for 24-bit .wav files.
2015-09-20 23:10:14 +02:00
Marco Antognini
1b2c50a0d8
Fixed documentation for MemoryInputStream and FileInputStream
2015-09-13 11:57:04 +02:00
Lukas Dürrenberger
01d72438de
Increased version to 2.3.2 and add changes to changelog.
2015-08-24 18:01:06 +02:00
Lukas Dürrenberger
506ec95fde
Fixed a typo of the example in the font header.
2015-08-24 13:10:18 +02:00
Matthew Szekely
f6020c5f8e
Fixed RenderTexture::clear() not always working on certain hardware
2015-08-04 10:08:18 +02:00
Lukas Dürrenberger
b735777c4a
Increased version to 2.3.1.
2015-06-27 13:40:35 +02:00
Jan Haller
6de027f198
Clarified lifetime requirements of underlying resources for Music and Font
2015-06-04 21:06:54 +02:00
Jan Haller
6cec972338
Removed unnecessary sf:: prefixes
2015-05-20 17:30:23 +02:00
Juhani Numminen
1b1d92d6bb
Fix function name in short example snippet in RenderStates.hpp
2015-05-20 16:37:32 +02:00
Lukas Dürrenberger
80214d1cb9
Increased version to 2.3, updated the changelog and license and added Mario to the readme.txt.
2015-05-03 21:53:53 +02:00
Jan Haller
947427cb8d
Clarified semantics of Shape::getGlobalBounds(), improved related documentation
2015-05-03 14:51:44 +02:00
Jan Haller
e0174545e6
Fixed Color::toInteger() not being const-qualified
2015-04-28 21:44:31 +02:00
binary1248
17570c324e
Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary.
2015-04-15 02:56:31 +02:00
binary1248
e80bf0ba92
Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
2015-04-15 01:53:43 +02:00
Marco Antognini
075d7b3b50
Made FileInputStream non copyable
2015-04-15 01:32:26 +02:00
Jan Haller
22c9674389
Combined separate horizontal/vertical mouse wheel event types
...
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events.
The new Mouse::Wheel enum is used to differentiate between mouse wheels.
2015-04-07 00:24:52 +02:00
Lukas Dürrenberger
3d0ab05e7b
Added missing includes in the general headers.
2015-04-02 18:52:27 +02:00
Lukas Dürrenberger
0b221921ed
Switched to the stdio FILE* API for handling streams to provide the expected behavior to Vorbis.
2015-04-01 13:19:47 +02:00
binary1248
c17486857f
Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader.
2015-03-23 16:16:07 +01:00
binary1248
e2420dfe76
Removed support for GLU.
2015-03-23 16:16:06 +01:00
binary1248
c30a3da8d5
Moved platform OpenGL loading code into their respective context implementations.
2015-03-23 16:10:30 +01:00
binary1248
3e397bff4b
Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1.
2015-03-23 16:10:28 +01:00
binary1248
e17cc520d6
Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X.
2015-03-16 10:35:34 +01:00
Oleh Prypin
01d5d1b463
Replaced non-ASCII symbols with equivalents
2015-03-10 02:04:02 +02:00
Marco Antognini
aa9a6dec89
Fixed a few typos/style issues
2015-03-09 10:47:20 +01:00
Marco Antognini
0c2f306c17
Updated copyright year and Laurent's email address
2015-03-04 09:36:25 +01:00
Mario Liebisch
3424467896
Android: Restored old file reading behavior for audio stuff
2015-03-04 09:36:21 +01:00
Marco Antognini
1d24b52220
Silenced some warnings
2015-03-04 09:33:09 +01:00
Jonathan De Wachter
3fbfde39a5
Adjusted the new audio backends to compile on Linux
2015-03-04 09:33:06 +01:00
Laurent Gomila
f0608eaed8
Redesigned the audio encoding/decoding classes to get rid of libsndfile
2015-03-04 09:33:03 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
binary1248
d790114df8
Added a way for partial sends over non-blocking TcpSockets to be handled properly.
2015-03-02 11:26:31 +01:00
Marco Antognini
67c7663c80
Added export to Joystick::Identification
2015-02-28 12:27:29 +01:00
Lukas Dürrenberger
1f2bc148fe
Implemented sf::Color::toInteger() to complement the new sf::Color constructor.
2015-02-23 11:38:49 +01:00
FRex
88ec48cb85
Added a new constructor that takes single Uint32 to Color
2015-02-23 11:38:48 +01:00