Commit Graph

1048 Commits

Author SHA1 Message Date
Laurent
6ab8d43b04 Enabled sfml-audio on iOS 2015-03-04 09:36:25 +01:00
Mario Liebisch
3424467896 Android: Restored old file reading behavior for audio stuff 2015-03-04 09:36:21 +01:00
Mario Liebisch
62933114ec Android: Moved ogg's os specific header to build properly 2015-03-04 09:36:21 +01:00
Mario Liebisch
0d29d38d20 Android: Added precompiled libraries 2015-03-04 09:36:20 +01:00
Mario Liebisch
26f8c74c43 Android: Fixed building and linking 2015-03-04 09:36:19 +01:00
Marco Antognini
5cdb432d60 Fixed seeking after reaching EOF 2015-03-04 09:33:09 +01:00
Marco Antognini
1d24b52220 Silenced some warnings 2015-03-04 09:33:09 +01:00
Jonathan De Wachter
3fbfde39a5 Adjusted the new audio backends to compile on Linux 2015-03-04 09:33:06 +01:00
Laurent Gomila
5e0e645f46 Added support for FLAC audio files 2015-03-04 09:33:05 +01:00
Laurent Gomila
f0608eaed8 Redesigned the audio encoding/decoding classes to get rid of libsndfile 2015-03-04 09:33:03 +01:00
Mario Liebisch
34692d5a39 Android: Updated the toolchain file and CMake scripts
* Replaced the toolchain file with a new version based on [zuhowei's fork](https://github.com/zhuowei/android-cmake), which enables x64 builds as well as support for the latest NDK. This breaks compatibility with old build directories.
* Removed the STL dependency from **sfml-activity** rather than relying on *some* implementation implicitly linked by default.
* Deleted *project.properties*, which wasn't supposed to be part of the repository code. You have to use the Android SDK to recreate it (`android update project --path to/your/example --target 1 --name SFML-Example`).
* Made it possible to select a STL implementation to be used (default: `c++_shared`). Keep in mind that not all available configurations are necessarily compatible with SFML.
* Fixed linker flags to be compatible with Nvidia's Nsight Tegra for Visual Studio.
* It is now possible to compile the Android version using Nvidia's Nsight Tegra for Visual Studio (requires up-to-date CMake and `CMAKE_SFML_SYSTEM` to be set to `Android`; keep in mind that this is still experimental and requires further CMake updates).
* Updated and renamed some Android specific CMake variables.
* Made `armeabi-v7a` the default ABI for Android builds.
2015-03-04 09:05:22 +01:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
binary1248
d790114df8 Added a way for partial sends over non-blocking TcpSockets to be handled properly. 2015-03-02 11:26:31 +01:00
Jeffrey Clark
f47f89a759 Update stb_image to v2.02 and stb_image_write to v0.97 2015-02-28 12:14:58 +01:00
Thom Robinson (Macbook Pro)
d83ddd56e3 Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow failing to retrieve the SFOpenGLView from the contentview's subview when using fullscreen (see issue #782). 2015-02-23 12:17:04 +01:00
Lukas Dürrenberger
1f2bc148fe Implemented sf::Color::toInteger() to complement the new sf::Color constructor. 2015-02-23 11:38:49 +01:00
FRex
88ec48cb85 Added a new constructor that takes single Uint32 to Color 2015-02-23 11:38:48 +01:00
Lukas Dürrenberger
8dd31f2f52 Fixed two trivial XCB related bugs. 2015-02-21 00:05:35 +01:00
Sebastian Kohl
cac4d58b3d fixes for ios window size including device-orientation-changes and retina support 2015-02-10 23:45:21 +01:00
Sebastian Kohl
2cab5789af iOS window now handles ContextSettings with stencil bits correctly 2015-02-10 23:43:56 +01:00
Thomas Galvin
9b0ce8888e Added sending a resize event when the scaling factor changes on OS X 2015-02-10 23:38:14 +01:00
binary1248
5dbfb477a0 Moved stb_image into the extlibs directory. 2015-02-06 18:32:04 +01:00
Błażej Dariusz Roszkowski
c303d1f73b Update WindowImplX11.cpp 2015-01-11 21:44:44 +01:00
Marco Antognini
8a8793e00c Fixed typo in JoystickImpl.cpp to prevent crash on OS X 2015-01-10 23:49:20 +01:00
Lukas Dürrenberger
b7c0af3a58 Merge branch 'feature/xcb' 2015-01-07 01:17:48 +01:00
Stefan Schindler
f464e2502a Removed link to Xlib. Replaced more Xlib calls by XCB calls.
Change-Id: I05d8b24508e88b604f7cc76622cc8af695204990
2015-01-06 11:04:44 +01:00
Stefan Schindler
132ae26ce1 Adjusted window focus changes to be XCB-compatible.
Change-Id: I0fe2c7d1698bce23b81f5c6a9db018f7a3fe49d8
2015-01-06 09:34:31 +01:00
Stefan Schindler
92ca32b2f9 Code adjustments to fix warnings.
Change-Id: Iba40752c6c5baaadc2a1b6a0fd03cbb0e3cde8a3
2015-01-05 22:23:16 +01:00
Lukas Dürrenberger
d4e6b84afc Merge branch 'bugfix/al_context' 2014-12-30 10:44:08 +01:00
Stefan Schindler
896bd51b22 getPosition workaround for X11. Fixed memory leaks. 2014-12-29 08:59:20 +01:00
Stefan Schindler
17090367dc Fixed WindowImplX11::getPosition. 2014-12-29 08:59:20 +01:00
Stefan Schindler
d17b4bad96 Source code format. 2014-12-29 08:59:20 +01:00
Stefan Schindler
c7549cd292 Adjusted and fixed XCB patch.
* Adjusted xcb_icccm calls (for recent XCB versions).
* Fixed wrong parameter order in xcb_icccm_set_wm_protocols call.
* Fixed XCB_BUTTON_RELEASE spawning a MouseButtonPressed event.
* Moved files from obsolete Linux/ to Unix/ directory.
* Added m_useSizeHints fix.
* setTitle() converts to UTF-8 before passing to XCB -> Unicode window title
  support.
* Added XCB-util dependency.
* Replaced XSelectInput. Obtaining XCB connection when taking window handle.
* Adjusted X11 example for XCB.
* Removed AutoPointer, replaced by direct XCB and free() calls.
* Added key repeat workaround.
2014-12-29 08:59:20 +01:00
Lukas W
135c1716e8 Replaced Xlib by XCB implementation.
* Added FindXCB.cmake script
* Added AutoPointer wrapper for automatically free'ing pointers
* Huge commit: Ported linux implementation of sfml-window to xcb
* Xcb is now used for window creation, event loop etc
* As GLX is linked to Xlib, that part of the implementation
  still uses Xlib.
* Also, some keyboard related (such as XLookupString) stuff
  is still Xlib, as xcb does not have it (yet?).
* Replaced some enums with the xcb equivalents
2014-12-29 08:59:20 +01:00
binary1248
c4e450cac4 Added additional comments to AudioDevice.cpp, removed unnecessary checks from AudioDevice setters. 2014-12-28 22:09:31 +01:00
Jan Haller
1cfa5c6f1d Replaced unsigned int with std::size_t for array indices/sizes 2014-12-28 18:21:59 +01:00
binary1248
32bafa98a4 Reduced lock contention when playing and immediately querying the status of a SoundStream. 2014-12-21 17:01:38 +01:00
binary1248
0ad401cc97 Made OpenAL context management more intelligent, in analogy to OpenGL context management. OpenAL contexts now only exist as long as AlResources require them and are destroyed when they are no longer required. Fixes #30. 2014-12-21 16:57:58 +01:00
Nolan Poe
7ee0734470 Fix joystick pathname construction 2014-11-27 16:10:14 -08:00
Jan Haller
0a64f50605 Further corrections of typos and dash inconsistences 2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345 Fixed additional comments and documention spelling mistakes. 2014-11-18 01:02:07 +01:00
Marco Antognini
610111c687 Removed some trailing spaces 2014-11-17 17:32:48 +01:00
Marco Antognini
aef8f826f1 Fixed a few typos and improve some sentences in the documentation 2014-11-17 17:29:55 +01:00
Laurent
6ef3cb27a1 Added implementation of Window::hasFocus() on iOS 2014-11-11 17:00:23 +01:00
Lukas Dürrenberger
e257909a65 Fixes CMake issues with udev (#734) 2014-11-10 14:45:50 +01:00
Mario Liebisch
1271dff960 Reworked the UDev inclusion
* This fixes `SFML_DEPENDENCIES` missing the UDev library for static builds (issue #728).
2014-11-06 08:36:27 +01:00
Lukas Dürrenberger
c2761c317e Added static_cast for sf::Uint8 (fixes #731). 2014-11-03 11:01:17 +01:00
Marco Antognini
8928baa5ce Fixed right click not detected on OS X with trackpads, close #716
Now that `+[NSEvent pressedMouseButtons]` can be used, part of HIDInputManager becomes obsolete and is therefore removed.
2014-11-03 10:25:41 +01:00
Mario Liebisch
ab4d4d7477 [Android] Implemented sf::Window::hasFocus() 2014-10-29 09:30:10 +01:00
Lukas Dürrenberger
27e373c5c5 Added missing WINVER to fix a compilation error with the TDM-2 compiler. 2014-10-12 18:43:35 +02:00
Lukas Dürrenberger
e2b3cdacc2 Merge branch 'feature/window_focus' 2014-10-09 14:56:16 +02:00
Marco Antognini
b2ba2307b3 Fixed documentation warnings
- WindowImpl.hpp:94:16: warning: parameter 'threshold:' not found in the function declaration
 - SFContext.hpp:120:16: warning: parameter 'enabled:' not found in the function declaration
2014-10-07 12:00:34 +02:00
Jan Haller
60c4f95795 Implemented case differentiation for window focus/notification on Windows and X11 2014-10-06 22:21:46 +02:00
Alexandre Bodelot
c4435b8a31 X11: Notify instead of force focus
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:45 +02:00
Jan Haller
c98bd1eaba Window focus on X11: check if window is viewable 2014-10-06 22:21:45 +02:00
Jan Haller
93d2789f70 Window focus: Added empty implementations for Android and iOS 2014-10-06 22:21:44 +02:00
Jan Haller
4155b2e449 Changed Window::requestFocus() return type from bool to void
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems

Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller
6a24eb5eec Slightly adapted window focus documentation 2014-10-06 22:21:43 +02:00
Marco Antognini
85291debb4 Added OS X impl of requestFocus and hasFocus
Signed-off-by: Foaly <foaly.f@web.de>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Foaly
b965ad198b Added window methods to request and to check focus
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Laurent
ef6391678e Added (empty) implementation of JoystickImpl::getIdentification on iOS 2014-10-06 22:21:11 +02:00
Laurent Gomila
f99035bea1 Added support for 64-bit integers in sf::Packet 2014-10-06 13:26:28 +02:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
b27cbd5036 Fixed font glyphs always being 2 pixels larger than they are supposed to be in each dimension, fixed wrong underline offset with some fonts, offset underline and strike through by half of their thickness so their center is positioned correctly, changed glyph and font metrics to use floats instead of ints to support scaling better. 2014-10-02 23:30:58 +02:00
Mario Liebisch
c36ea074d8 Joystick fixes/update for non-MSVC compilers
* This fixes building on non-MSVC compilers for Windows since they don't
know `_tcsnlen()`.
* Changed logic so SFML tries to retrieve the paths from the user key
first, machine key second (typical behavior for most registry settings).
* Removed the registry key length checks since that check is performed
inside`RegOpenKeyEx()` anyway and cut-off keys might point to the wrong
keys.
* Updated the error string retrieval to properly handle errors.
2014-09-25 13:06:42 +02:00
Marco Antognini
7159e4ba43 Improved cursor hiding on OS X 2014-09-25 01:18:29 +02:00
binary1248
330ea0bbe3 Fixed trying to truncate registry key names that did not need truncating. (#701) 2014-09-24 22:35:42 +02:00
Marco Antognini
6d122f428a Updated OS X Pool Wrapper 2014-09-23 14:12:11 +02:00
Lukas Dürrenberger
dcba593e8f Merge branch 'bugfix/joystick' 2014-09-23 10:46:13 +02:00
Marco Antognini
2427aaf3bb Added support for OS X 10.10
Note: this only fix the compilation process. SFML was not thoroughly
tested on this OS yet.
2014-09-21 07:39:05 +02:00
binary1248
eec9f7750f Amended based on comments from last commit. 2014-08-28 04:02:25 +02:00
binary1248
86c81f7458 Fixed memory leak in Unix JoystickImpl, refactored joystick code for all platforms, prevent accelerometers registering as joysticks on Unix. 2014-08-28 04:02:25 +02:00
Lee Zhen Yong
e5a98aa1d5 bug fix: compilation error in VS2013 64bit 2014-08-23 20:31:57 +08:00
Lukas Dürrenberger
ef1b9d6b20 Merge branch 'feature/strikethrough' 2014-08-19 23:02:21 +02:00
Łukasz Twarduś
fc7637681d C++11/14 compatibility 2014-08-19 22:47:35 +02:00
Lukas Dürrenberger
c016ab5d0a Merge branch 'bugfix/windows_dpi_scaling' 2014-08-19 22:37:55 +02:00
Lukas Dürrenberger
7c63c5885e Merge branch 'bugfix/texture_max_size' 2014-08-19 22:18:38 +02:00
binary1248
f9ed3fdcb3 Added support for SetProcessDpiAwareness as well, on Windows versions that support it. 2014-08-19 22:01:59 +02:00
binary1248
3b9e246c83 Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove. 2014-08-18 21:43:57 +02:00
binary1248
eaab2c1c68 Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows (#153) and added the same checks to other affected methods as well. 2014-08-18 21:43:55 +02:00
binary1248
34933520ac Fixed Windows DPI scaling causing strange window behavior (#679). 2014-08-18 19:02:40 +02:00
binary1248
7defb17e8c Made a few functions in Texture and Shader a bit more thread-safe. 2014-08-13 08:44:48 +02:00
Maximilian Wagenbach
713407e159 Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management. 2014-08-13 07:25:12 +02:00
STU
6ad7b21203 Fix a bug in the font system.
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).

In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.

This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger
7ace90986b Merge branch 'bugfix/winxp_stack_align' 2014-08-12 09:45:59 +02:00
Mario Liebisch
621793a354 [Android] Rewrote key event handling
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter
3f69629d0c Merge branch 'android_improvements' 2014-07-24 10:05:09 +02:00
Jonathan De Wachter
f7561f5fa1 Fixed EGL surface not recreated in the right thread 2014-07-24 10:04:27 +02:00
Jonathan De Wachter
796c87295c Improved readability of ?: operator 2014-07-24 08:35:23 +02:00
Foaly
5f3b6cb57a Added a strikethrough text style to sf::Text. Fixes issue #243. 2014-07-18 13:57:57 +02:00
binary1248
520025d904 Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. (#412) 2014-07-13 09:22:25 +02:00
Jonathan De Wachter
0a64da654c Merge pull request #656 from MarioLiebisch/android-nosurface-display
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter
f491e94297 [Android] Redirect error messages to logcat by default 2014-07-08 17:59:33 +02:00
Lukas Dürrenberger
e625d79a04 Merge branch 'bugfix/soundstream' 2014-07-07 09:44:45 +02:00
Mario Liebisch
e73e408885 [Android] Don't try to display without a surface
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248
57941c1696 Fixed invoking a virtual method (onSeek) in the destructor of SoundStream. 2014-07-05 16:19:30 +02:00
binary1248
74e425a9ed Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped. 2014-07-04 22:24:48 +02:00
Foaly
09aae0240d Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream (#203), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream (http://en.sfml-dev.org/forums/index.php?topic=15197.0), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-07-04 20:48:23 +02:00
binary1248
362a590454 Fixed FTP download and upload file sizes being limited by available RAM (#565). 2014-07-04 20:40:18 +02:00
Laurent Gomila
471873dff9 Fixed typo in the sfml-graphics CMake file 2014-07-03 08:01:44 +02:00