Chris Thrasher
dbac180db5
Limit the scope of event object
2022-06-08 13:16:40 +02:00
Jan Haller
eb321b3040
Update year to 2022 (master branch)
2022-02-16 13:52:31 +00:00
Vittorio Romeo
63ce7e4e92
Remove unnecessary includes from public-facing headers
2022-02-10 21:05:49 +00:00
Vittorio Romeo
18bb892625
Improve compilation times by removing some includes and avoiding heavy dependencies
2021-12-19 18:13:07 +01:00
Vittorio Romeo
363e964acc
Strategic use of '[[nodiscard]]' in 'Graphics' module
2021-12-10 01:27:05 +00:00
Vittorio Romeo
bc5b41657c
Remove deprecated 'PrimitiveType::Quads'
2021-12-09 16:33:02 +00:00
Vittorio Romeo
0e28212584
Remove deprecated overload of 'RenderWindow::capture'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
d12a2cd319
Use 'override' whenever possible instead of 'virtual'
2021-12-09 09:07:03 +01:00
Vittorio Romeo
4e1fcb3775
Remove 'SFML_DEPRECATED' and replace internal usages with '[[deprecated]]'
2021-12-03 19:36:47 +01:00
Guillaume Bertholon
1f21e5497b
Control GL_FRAMEBUFFER_SRGB flag in RenderTarget
...
This fixes wrong rendering for RenderTexture that need sRGB encoding along a
non-sRGB window.
We cannot simply always enable GL_FRAMEBUFFER_SRGB because some drivers
enable sRGB encoding on non-sRGB window surfaces.
Also add a isSrgb() method to tell if a RenderTarget is encoding into
sRGB color space.
2021-05-11 16:52:55 +02:00
swordfatih
498d7ee79c
Update the copyright year to 2021
...
Just updating all the 2020 references to 2021. 😄
2021-01-06 20:21:36 +01:00
Lukas Dürrenberger
9b596cc8d9
Update the copyright year to 2020
2020-09-12 19:34:34 +02:00
Mario Liebisch
a1d4bc80c2
Changed Doxygen single-line comment format
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Single line comments starting with `///` are interpreted by
Microsoft Visual Studio as documentation containing XML code.
Therefore single line comments starting with `///<` unfortunately
cause a parsing error, as IntelliSense will assume the `<` is the
start of an XML tag. This is not the case, but unfortunately,
IntelliSense will still complain about the following space
character rather than displaying the raw string. This commit alters
all such comments to start with `//!<` instead, which prevents the
issue.
This fixes issue #1622 .
2020-01-02 15:25:57 +01:00
EpicCoder
489482a630
Updated the copyright year to 2019
2019-01-08 08:53:33 +01:00
binary1248
8554d210df
Ensure the proper default framebuffer is bound when activating a RenderWindow. Fixes #1471 .
2018-10-01 20:33:59 +02:00
Maximilian Wagenbach
5d7843c58a
Updated the copyright year to 2018.
2018-02-10 14:51:46 +01:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
binary1248
043fb83cd8
Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually.
2016-02-19 17:30:22 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Jan Haller
9d5eb14dde
Minor improvements in sf::Window and sf::RenderWindow documentation
2014-03-22 14:12:59 +01:00
Jan Haller
12d81304e6
Updated copyright year to 2014
2014-02-06 20:08:26 +01:00
Laurent Gomila
4e8c144879
Updated the year in the copyright notice
2013-04-06 09:34:44 +02:00
Shiz
6bc077688e
Added Unicode window title support.
...
- Changed SFML API to receive an sf::String as the window title instead
of a std::string (in Window::Window and Window::setTitle).
- Changed RenderWindow and WindowImpl APIs accordingly.
- Changed WindowImplWin32 to use a Unicode window title only if the
target OS supports it.
- Changed WindowImplCocoa to always use Unicode window titles and added
a utility function to Window/OSX/cpp_objc_conversion.mm.
- Changed WindowImplX11 to set the Unicode window title as part of the
_NET_WM_NAME specification, which sadly is not part of the official X
standard, but the closest anything can get. Still set regular ASCII
title as fallback.
2013-02-12 02:14:52 +01:00
Laurent Gomila
db1f1b8fa1
Minor corrections in API documentation
2012-07-31 17:51:01 +02:00
Laurent Gomila
8c776f33c1
Private virtual functions are now protected, so that sub-classes can call them if necessary (and they appear in the API doc :)
2012-04-04 22:33:53 +02:00
Laurent Gomila
d592b2a7d1
Updated the copyright text
2012-03-13 18:37:34 +01:00
Laurent Gomila
14ac411542
Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase)
2012-03-11 19:10:37 +01:00
Laurent Gomila
15e9d999b3
Added Window::GetPosition, and renamed some setters in Window for better consistency
2012-03-07 23:29:54 +01:00
Laurent Gomila
906a62df0f
Each module now has its own export macro, which solves the "unresolved symbol" error with sf::Time::Zero
2012-01-21 10:34:17 +01:00
Laurent Gomila
c2039e866c
Renamed Window::IsOpened to IsOpen
...
Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila
eeff685255
Merge branch 'master' into drawables
...
Conflicts:
include/SFML/Graphics/Sprite.hpp
include/SFML/Graphics/Text.hpp
src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8
Implemented the new graphics API:
...
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
a5d40de8a2
Replaced unsigned long with Uint32 in the public API (avoids size problems with bindings)
2011-11-20 13:50:11 +01:00
Laurent Gomila
e509f01180
Split sf::Image into sf::Image and sf::Texture (implements issue #18 )
2011-07-22 22:31:27 +02:00
Laurent Gomila
df6874273a
Renamed Window::GetEvent to PollEvent
2011-04-11 18:20:21 +02:00
LaurentGom
0444781a4b
Improved tags for doxygen documentation (added relations between free functions and classes, grouped classes into modules)
...
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1535 4e206d99-4929-0410-ac5d-dfc041789085
2010-07-22 21:45:58 +00:00
LaurentGom
0aaebddc7b
Updated the API documentation of RenderTarget, RenderImage and RenderWindow
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1413 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-19 14:34:34 +00:00
LaurentGom
239071c0fa
Changed constructors of sf::Window and sf::RenderWindow taking a single parameter to be explicit (to avoid implicit conversions like ^sf::Window w = 0^)
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1402 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-11 13:10:12 +00:00
LaurentGom
c237305f9b
Removed all the automatic batching stuff and replaced it with a more straight-forward implementation using a state cache for optimizing performances
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1362 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-19 20:39:32 +00:00
LaurentGom
273cba055c
Added Style::Default for windows' style
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Removed unused #includes from RenderWindow.cpp
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1345 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 12:46:44 +00:00
LaurentGom
a8a3b423bf
Fixed endless loop when creating an OpenGL 3.x context (bug introduced by the last modification)
...
Updated the API documentation of the graphics module
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1302 4e206d99-4929-0410-ac5d-dfc041789085
2009-12-03 16:47:56 +00:00
LaurentGom
d7bd00afc0
FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
...
Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-03 09:04:40 +00:00
LaurentGom
1f3d7b6d0c
Updated documentation
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1239 4e206d99-4929-0410-ac5d-dfc041789085
2009-10-15 08:37:32 +00:00
LaurentGom
565172fc75
Added automatic batching to improve performances
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Moved the ConvertCoords function from RenderWindow to RenderTarget
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1221 4e206d99-4929-0410-ac5d-dfc041789085
2009-09-24 07:50:08 +00:00
LaurentGom
45b150648d
Changed internal naming convention (local variables now start with a lower case character)
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Removed the AudioResource class
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1166 4e206d99-4929-0410-ac5d-dfc041789085
2009-07-11 22:17:24 +00:00
LaurentGom
7cc00085d8
Added viewport handling in sf::View
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Upgraded SFML.Net project files to VS2008
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1155 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-26 13:24:29 +00:00