# all source files set(SRC Island.cpp) # define the island target sfml_add_example(island GUI_APP SOURCES ${SRC} DEPENDS SFML::Graphics RESOURCES_DIR resources) # external dependency headers target_include_directories(island SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/island) # link against pthread if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOS) target_link_libraries(island PRIVATE pthread) endif()