/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Clock.hpp" #include "main.hpp" #include VALUE globalClockClass; /* Free a heap allocated object * Not accessible trough ruby directly! */ static void Clock_Free( sf::Clock *anObject ) { delete anObject; } /* call-seq: * clock.getElapsedTime() -> Float * * This function returns the time elapsed since the last call to Reset() * (or the construction of the instance if Reset() has not been called) in seconds. */ static VALUE Clock_GetElapsedTime( VALUE self ) { sf::Clock *object = NULL; Data_Get_Struct( self, sf::Clock, object ); return rb_float_new( object->GetElapsedTime() ); } /* call-seq: * clock.reset() -> nil * * This function puts the time counter back to zero. */ static VALUE Clock_Reset( VALUE self ) { sf::Clock *object = NULL; Data_Get_Struct( self, sf::Clock, object ); object->Reset(); return Qnil; } static VALUE Clock_InitializeCopy( VALUE self, VALUE aSource ) { sf::Clock *object = NULL; Data_Get_Struct( self, sf::Clock, object ); sf::Clock *source = NULL; Data_Get_Struct( aSource, sf::Clock, source ); *object = *source ; return self; } /* call-seq: * Clock.new() -> clock * * The clock starts automatically after being constructed. */ static VALUE Clock_New( int argc, VALUE *args VALUE aKlass ) { sf::Clock *object = new sf::Clock(); VALUE rbData = Data_Wrap_Struct( aKlass, 0, Clock_Free, object ); rb_obj_call_init( rbData, argc, args ); return rbData; } void Init_Clock( void ) { /* SFML namespace which contains the classes of this module. */ VALUE sfml = rb_define_module( "SFML" ); /* Utility class for manipulating time. * * sf::Clock is a lightweight class for measuring time. * * Its resolution depends on the underlying OS, but you can generally expect a 1 ms resolution. */ globalClockClass = rb_define_class_under( sfml, "Clock", rb_cObject ); // Class methods rb_define_singleton_method( globalClockClass, "new", Clock_New, -1 ); // Instance methods rb_define_method( globalClockClass, "initialize_copy", Clock_InitializeCopy, 1 ); rb_define_method( globalClockClass, "getElapsedTime", Clock_GetElapsedTime, 0 ); rb_define_method( globalClockClass, "reset", Clock_Reset, 0 ); // Aliases rb_define_alias( globalClockClass, "elapsedTime", "getElapsedTime" ); rb_define_alias( globalClockClass, "elapsed_time", "getElapsedTime" ); }