#include #include #include "GraphicsUtil.hpp" #include TEST_CASE("sf::Rect class template - [graphics]") { SUBCASE("Construction") { SUBCASE("Default constructor") { sf::IntRect rectangle; CHECK(rectangle.left == 0); CHECK(rectangle.top == 0); CHECK(rectangle.width == 0); CHECK(rectangle.height == 0); } SUBCASE("(left, top, width, height) constructor") { sf::IntRect rectangle({1, 2}, {3, 4}); CHECK(rectangle.left == 1); CHECK(rectangle.top == 2); CHECK(rectangle.width == 3); CHECK(rectangle.height == 4); } SUBCASE("(Vector2, Vector2) constructor") { sf::Vector2i position(1, 2); sf::Vector2i dimension(3, 4); sf::IntRect rectangle(position, dimension); CHECK(rectangle.left == 1); CHECK(rectangle.top == 2); CHECK(rectangle.width == 3); CHECK(rectangle.height == 4); } SUBCASE("Conversion constructor") { sf::FloatRect sourceRectangle({1.0f, 2.0f}, {3.0f, 4.0f}); sf::IntRect rectangle(sourceRectangle); CHECK(rectangle.left == static_cast(sourceRectangle.left)); CHECK(rectangle.top == static_cast(sourceRectangle.top)); CHECK(rectangle.width == static_cast(sourceRectangle.width)); CHECK(rectangle.height == static_cast(sourceRectangle.height)); } } SUBCASE("Containment") { SUBCASE("contains(Vector2)") { sf::IntRect rectangle({0, 0}, {10, 10}); CHECK(rectangle.contains(sf::Vector2i(0, 0)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 0)) == true); CHECK(rectangle.contains(sf::Vector2i(0, 9)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 9)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 10)) == false); CHECK(rectangle.contains(sf::Vector2i(10, 9)) == false); CHECK(rectangle.contains(sf::Vector2i(10, 10)) == false); CHECK(rectangle.contains(sf::Vector2i(15, 15)) == false); } } SUBCASE("Intersection") { SUBCASE("intersects(Rect)") { sf::IntRect rectangle({0, 0}, {10, 10}); sf::IntRect intersectingRectangle({5, 5}, {10, 10}); sf::IntRect nonIntersectingRectangle({-5, -5}, {5, 5}); CHECK(rectangle.intersects(intersectingRectangle) == true); CHECK(rectangle.intersects(nonIntersectingRectangle) == false); } SUBCASE("intersects(Rect, Rect)") { sf::IntRect rectangle({0, 0}, {10, 10}); sf::IntRect intersectingRectangle({5, 5}, {10, 10}); sf::IntRect nonIntersectingRectangle({-5, -5}, {5, 5}); sf::IntRect intersectionResult; CHECK(rectangle.intersects(intersectingRectangle, intersectionResult) == true); CHECK(intersectionResult.top == 5); CHECK(intersectionResult.left == 5); CHECK(intersectionResult.width == 5); CHECK(intersectionResult.height == 5); CHECK(rectangle.intersects(nonIntersectingRectangle, intersectionResult) == false); } } SUBCASE("Comparison operations") { sf::IntRect firstRectangle({1, 3}, {2, 5}); sf::IntRect secondRectangle({1, 3}, {2, 5}); sf::IntRect differentRectangle({3, 1}, {5, 2}); CHECK(firstRectangle == secondRectangle); CHECK(firstRectangle != differentRectangle); } }