/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Event.hpp" #include "main.hpp" #include /* SFML::Event holds all the informations about a system event that just happened. * * Events are retrieved using the SFML::Window#GetEvent function. * * A SFML::Event instance contains the type of the event (mouse moved, key pressed, window closed, ...) * as well as the details about this particular event. Please note that the event parameters are * defined in a union, which means that only the member matching the type of the event will be properly * filled; all other members will have undefined values and must not be read if the type of the event * doesn't match. For example, if you received a KeyPressed event, then you must read the event.Key * member, all other members such as event.MouseMove or event.Text will have undefined values. * * The ruby version differs from C++ in that the parameters are still stored in a union but that * the values are directly accessible from the event object. If you try to access any data which * would be considered undefined then a SFML::SomeKindOfException will be thrown. * * Usage example: * * while event = window.getEvent() * * # Request for closing the window * if event.type == SFML::Event::Closed * window.close * * # The escape key was pressed * if ( event.type == sf::Event::KeyPressed ) && ( event.code == SFML::Key::Escape ) * window.close * * # The window was resized * if event.type == SFML::Event::Resized * DoSomethingWithTheNewSize(event.width, event.height); * * # etc ... * end */ VALUE globalEventClass; /* Free a heap allocated object * Not accessible trough ruby directly! */ static void Event_Free( sf::Event *anObject ) { delete anObject; } /* call-seq: * Event.new() -> event * * The constructor creates a new event. */ static VALUE Event_New( VALUE aKlass ) { sf::Event *object = new sf::Event(); VALUE rbData = Data_Wrap_Struct( aKlass, 0, Event_Free, object ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } void Init_Event( void ) { globalEventClass = rb_define_class_under( GetNamespace(), "Event", rb_cObject ); // Class methods rb_define_singleton_method( globalEventClass, "new", FUNCPTR( Event_New ), 0 ); }