//////////////////////////////////////////////////////////// // // PySFML - Python binding for SFML (Simple and Fast Multimedia Library) // Copyright (C) 2007, 2008 RĂ©mi Koenig (remi.k2620@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #include "SoundBuffer.hpp" #include "compat.hpp" static void PySfSoundBuffer_dealloc(PySfSoundBuffer *self) { delete self->obj; free_object(self); } static PyObject * PySfSoundBuffer_new(PyTypeObject *type, PyObject *args, PyObject *kwds); static PyObject* PySfSoundBuffer_LoadFromFile(PySfSoundBuffer *self, PyObject *args) { load_from_file(self, args); } static PyObject * PySfSoundBuffer_LoadFromMemory(PySfSoundBuffer* self, PyObject *args) { unsigned int SizeInBytes; char *Data; if (!PyArg_ParseTuple(args, "s#:SoundBuffer.LoadFromMemory", &Data, &SizeInBytes)) return NULL; return PyBool_FromLong(self->obj->LoadFromMemory(Data, (std::size_t) SizeInBytes)); } static PyObject * PySfSoundBuffer_LoadFromSamples(PySfSoundBuffer* self, PyObject *args) { unsigned int SizeInBytes, ChannelsCount, SampleRate; char *Data; if (!PyArg_ParseTuple(args, "s#II:SoundBuffer.LoadFromSamples", &Data, &SizeInBytes, &ChannelsCount, &SampleRate)) return NULL; return PyBool_FromLong(self->obj->LoadFromSamples((const sf::Int16*)Data, (std::size_t) SizeInBytes/2, ChannelsCount, SampleRate)); } static PyObject* PySfSoundBuffer_GetSamples(PySfSoundBuffer *self) { #ifdef IS_PY3K return PyBytes_FromStringAndSize((const char *)(self->obj->GetSamples()), self->obj->GetSamplesCount()*2); #else return PyString_FromStringAndSize((const char *)(self->obj->GetSamples()), self->obj->GetSamplesCount()*2); #endif } static PyObject* PySfSoundBuffer_SaveToFile(PySfSoundBuffer *self, PyObject *args) { save_to_file(self, args); } static PyObject* PySfSoundBuffer_GetDuration(PySfSoundBuffer *self) { return PyFloat_FromDouble((double)(self->obj->GetDuration())); } static PyObject* PySfSoundBuffer_GetChannelsCount(PySfSoundBuffer *self) { return PyLong_FromUnsignedLong(self->obj->GetChannelsCount()); } static PyObject* PySfSoundBuffer_GetSampleRate(PySfSoundBuffer *self) { return PyLong_FromUnsignedLong(self->obj->GetSampleRate()); } static PyObject* PySfSoundBuffer_GetSamplesCount(PySfSoundBuffer *self) { return PyLong_FromUnsignedLong(self->obj->GetSamplesCount()); } static PyMethodDef PySfSoundBuffer_methods[] = { {"LoadFromFile", (PyCFunction)PySfSoundBuffer_LoadFromFile, METH_O, "LoadFromFile(FileName)\nLoad the sound buffer from a file. Returns True if loading has been successful.\n Filename : Path of the sound file to load"}, {"SaveToFile", (PyCFunction)PySfSoundBuffer_SaveToFile, METH_O, "SaveToFile(Filename)\nSave the sound buffer to a file. Returns True if saving has been successful.\n Filename : Path of the sound file to write"}, {"LoadFromMemory", (PyCFunction)PySfSoundBuffer_LoadFromMemory, METH_O, "LoadFromMemory(Data)\nLoad the sound buffer from a string in memory.\n Data : string representing the file data in memory "}, {"LoadFromSamples", (PyCFunction)PySfSoundBuffer_LoadFromSamples, METH_VARARGS, "LoadFromSamples(Samples, ChannelsCount, SampleRate)\nLoad the sound buffer from an array of samples - assumed format for samples is 16 bits signed integer.\n\ Samples : Pointer to the samples in memory\n\ ChannelsCount : Number of channels (1 = mono, 2 = stereo, ...)\n\ SampleRate : Frequency (number of samples to play per second)"}, {"GetDuration", (PyCFunction)PySfSoundBuffer_GetDuration, METH_NOARGS, "GetDuration()\nGet the sound duration."}, {"GetChannelsCount", (PyCFunction)PySfSoundBuffer_GetChannelsCount, METH_NOARGS, "GetChannelsCount()\nReturn the number of channels (1 = mono, 2 = stereo)."}, {"GetSampleRate", (PyCFunction)PySfSoundBuffer_GetSampleRate, METH_NOARGS, "GetSampleRate()\nGet the sound frequency (sample rate)."}, {"GetSamplesCount", (PyCFunction)PySfSoundBuffer_GetSamplesCount, METH_NOARGS, "GetSamplesCount()\nReturn the samples count."}, {"GetSamples", (PyCFunction)PySfSoundBuffer_GetSamples, METH_NOARGS, "GetSamples()\nReturn the sound samples as a string."}, {NULL} /* Sentinel */ }; PyTypeObject PySfSoundBufferType = { head_init "SoundBuffer", /*tp_name*/ sizeof(PySfSoundBuffer), /*tp_basicsize*/ 0, /*tp_itemsize*/ (destructor)PySfSoundBuffer_dealloc, /*tp_dealloc*/ 0, /*tp_print*/ 0, /*tp_getattr*/ 0, /*tp_setattr*/ 0, /*tp_compare*/ 0, /*tp_repr*/ 0, /*tp_as_number*/ 0, /*tp_as_sequence*/ 0, /*tp_as_mapping*/ 0, /*tp_hash */ 0, /*tp_call*/ 0, /*tp_str*/ 0, /*tp_getattro*/ 0, /*tp_setattro*/ 0, /*tp_as_buffer*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/ "sf.SoundBuffer is the low-level for loading and manipulating sound buffers.\n\ Default constructor : SoundBuffer()\n\ Copy constructor : SoundBuffer(Copy) where Copy is a sf.SoundBuffer instance.", /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ 0, /* tp_weaklistoffset */ 0, /* tp_iter */ 0, /* tp_iternext */ PySfSoundBuffer_methods, /* tp_methods */ 0, /* tp_members */ 0, /* tp_getset */ 0, /* tp_base */ 0, /* tp_dict */ 0, /* tp_descr_get */ 0, /* tp_descr_set */ 0, /* tp_dictoffset */ 0, /* tp_init */ 0, /* tp_alloc */ PySfSoundBuffer_new, /* tp_new */ }; static PyObject * PySfSoundBuffer_new(PyTypeObject *type, PyObject *args, PyObject *kwds) { PySfSoundBuffer *self; self = (PySfSoundBuffer *)type->tp_alloc(type, 0); if (self != NULL) { PySfSoundBuffer *Copy=NULL; if (PyArg_ParseTuple(args, "O!:SoundBuffer.__init__", &PySfSoundBufferType, &Copy)) { self->obj = new sf::SoundBuffer(*(Copy->obj)); return (PyObject *)self; } PyErr_Clear(); self->obj = new sf::SoundBuffer(); } return (PyObject *)self; } PySfSoundBuffer * GetNewPySfSoundBuffer() { return PyObject_New(PySfSoundBuffer, &PySfSoundBufferType); }