EXEC = opengl OBJ = OpenGL.o all: $(EXEC) opengl: $(OBJ) $(CC) $(LDFLAGS) -o $(EXECPATH)/$@ $(OBJ) -lsfml-graphics -lsfml-window -lsfml-system -lGLU -lGL %.o: %.cpp $(CC) -o $@ -c $< $(CFLAGS) .PHONY: clean mrproper clean: @rm -rf *.o mrproper: clean @rm -rf $(EXECPATH)/$(EXEC)