//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2011 Marco Antognini (antognini.marco@gmail.com), // Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #import #import /* * NB : We need pointers for C++ objects fields in Obj-C interface ! * The recomanded way is to use PIMP idiom. * * It's elegant. Moreover, we do no constrain * other file including this one to be Obj-C++. */ struct SFMLmainWindow; @interface CocoaAppDelegate : NSObject { @private NSWindow *_window; NSView *_sfmlView; NSTextField *_textField; SFMLmainWindow *_mainWindow; NSTimer *_renderTimer; BOOL _visible; } @property (retain) IBOutlet NSWindow *window; @property (assign) IBOutlet NSView *sfmlView; @property (assign) IBOutlet NSTextField *textField; -(IBAction)colorChanged:(NSPopUpButton *)sender; -(IBAction)rotationChanged:(NSSlider *)sender; -(IBAction)visibleChanged:(NSButton *)sender; -(IBAction)textChanged:(NSTextField *)sender; -(IBAction)updateText:(NSButton *)sender; @end