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				<Option object_output="..\Temp\csfml-graphics\Release DLL_Win32" />
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					<Add option="-lsfml-window-s" />
					<Add option="-lsfml-system-s" />
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					<Add option="-DGLEW_STATIC" />
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					<Add directory="..\src" />
					<Add directory="..\extlibs" />
				</ResourceCompiler>
				<Linker>
					<Add option="-lsfml-graphics-s-d" />
					<Add option="-lsfml-window-s-d" />
					<Add option="-lsfml-system-s-d" />
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			<Target title="Release static_Win32">
				<Option output="..\lib\mingw\libcsfml-graphics-s.a" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="..\Temp\csfml-graphics\Release static_Win32" />
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				<Option createDefFile="1" />
				<Compiler>
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					<Add option="-Wall" />
					<Add option="-DWIN32" />
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					<Add option="-DGLEW_STATIC" />
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				<ResourceCompiler>
					<Add directory="..\src" />
					<Add directory="..\extlibs" />
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				<Linker>
					<Add option="-lsfml-graphics-s" />
					<Add option="-lsfml-window-s" />
					<Add option="-lsfml-system-s" />
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		<Compiler>
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			<Add directory="..\include" />
			<Add directory="..\..\include" />
		</Compiler>
		<Linker>
			<Add library="libopengl32.a" />
			<Add library="libwinmm.a" />
			<Add library="libgdi32.a" />
			<Add library="..\..\extlibs\libs-mingw\libfreetype.a" />
			<Add directory="..\..\lib\mingw" />
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		<Unit filename="..\include\SFML\Graphics\BlendMode.h" />
		<Unit filename="..\include\SFML\Graphics\Color.h" />
		<Unit filename="..\include\SFML\Graphics\Font.h" />
		<Unit filename="..\include\SFML\Graphics\Image.h" />
		<Unit filename="..\include\SFML\Graphics\PostFX.h" />
		<Unit filename="..\include\SFML\Graphics\Rect.h" />
		<Unit filename="..\include\SFML\Graphics\RenderWindow.h" />
		<Unit filename="..\include\SFML\Graphics\Shape.h" />
		<Unit filename="..\include\SFML\Graphics\Sprite.h" />
		<Unit filename="..\include\SFML\Graphics\String.h" />
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		<Unit filename="..\src\SFML\Graphics\Font.cpp" />
		<Unit filename="..\src\SFML\Graphics\Image.cpp" />
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		<Unit filename="..\src\SFML\Graphics\Rect.cpp" />
		<Unit filename="..\src\SFML\Graphics\RenderWindow.cpp" />
		<Unit filename="..\src\SFML\Graphics\Shape.cpp" />
		<Unit filename="..\src\SFML\Graphics\Sprite.cpp" />
		<Unit filename="..\src\SFML\Graphics\String.cpp" />
		<Unit filename="..\src\SFML\Graphics\View.cpp" />
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