/*
*	DSFML - SFML Library wrapper for the D programming language.
*	Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
*	Copyright (C) 2010 Andreas Hollandt
*
*	This software is provided 'as-is', without any express or
*	implied warranty. In no event will the authors be held
*	liable for any damages arising from the use of this software.
*
*	Permission is granted to anyone to use this software for any purpose,
*	including commercial applications, and to alter it and redistribute
*	it freely, subject to the following restrictions:
*
*	1.  The origin of this software must not be misrepresented;
*		you must not claim that you wrote the original software.
*		If you use this software in a product, an acknowledgment
*		in the product documentation would be appreciated but
*		is not required.
*
*	2.  Altered source versions must be plainly marked as such,
*		and must not be misrepresented as being the original software.
*
*	3.  This notice may not be removed or altered from any
*		source distribution.
*/

module dsfml.system.sleep;

import dsfml.system.common;

extern(C)
{
	typedef void function(float) pf_sfSleep;
	
	private static pf_sfSleep sfSleep;
}

static this()
{
	debug
		DllLoader dll = DllLoader.load("csfml-system-d");
	else
		DllLoader dll = DllLoader.load("csfml-system");

	
	sfSleep = cast(pf_sfSleep)dll.getSymbol("sfSleep");
}

/**
*	Make the current thread sleep for a given time
*
*	Params:
*		duration = Time to sleep, in seconds
*/
void sleep(float duration)
{
	sfSleep(duration);	
}