set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/window) # all source files set(SRC ${SRCROOT}/Window.cpp) # find OpenGL and GLU if(NOT IOS) find_package(OpenGL REQUIRED) include_directories(${OPENGL_INCLUDE_DIR}) set(ADDITIONAL_LIBRARIES ${OPENGL_LIBRARIES}) endif() # define the window target sfml_add_example(window GUI_APP SOURCES ${SRC} DEPENDS sfml-window sfml-system ${ADDITIONAL_LIBRARIES})