#include #include "GraphicsUtil.hpp" #include #include TEST_CASE("sf::Image - [graphics]") { SUBCASE("Default constructor") { const sf::Image image; CHECK(image.getSize() == sf::Vector2u()); CHECK(image.getPixelsPtr() == nullptr); } SUBCASE("Create") { SUBCASE("create(Vector2)") { sf::Image image; image.create(sf::Vector2u(10, 10)); CHECK(image.getSize() == sf::Vector2u(10, 10)); CHECK(image.getPixelsPtr() != nullptr); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 0)); } } } SUBCASE("create(Vector2, Color)") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Red); CHECK(image.getSize() == sf::Vector2u(10, 10)); CHECK(image.getPixelsPtr() != nullptr); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color::Red); } } } SUBCASE("create(Vector2, Uint8*)") { // 10 x 10, with 4 colour channels array std::array pixels; for (std::size_t i = 0; i < pixels.size(); i += 4) { pixels[i] = 255; // r pixels[i + 1] = 0; // g pixels[i + 2] = 0; // b pixels[i + 3] = 255; // a } sf::Image image; image.create(sf::Vector2u(10, 10), pixels.data()); CHECK(image.getSize() == sf::Vector2u(10, 10)); CHECK(image.getPixelsPtr() != nullptr); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color::Red); } } } } SUBCASE("Set/get pixel") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Green); CHECK(image.getPixel(sf::Vector2u(2, 2)) == sf::Color::Green); image.setPixel(sf::Vector2u(2, 2), sf::Color::Blue); CHECK(image.getPixel(sf::Vector2u(2, 2)) == sf::Color::Blue); } SUBCASE("Copy from Image") { SUBCASE("Copy (Image, Vector2u)") { sf::Image image1; image1.create(sf::Vector2u(10, 10), sf::Color::Blue); sf::Image image2; image2.create(sf::Vector2u(10, 10)); CHECK(image2.copy(image1, sf::Vector2u(0, 0))); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image1.getPixel(sf::Vector2u(i, j)) == image2.getPixel(sf::Vector2u(i, j))); } } } SUBCASE("Copy (Image, Vector2u, IntRect)") { sf::Image image1; image1.create(sf::Vector2u(5, 5), sf::Color::Blue); sf::Image image2; image2.create(sf::Vector2u(10, 10)); CHECK(image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(5, 5)))); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { if (i <= 4 && j <= 4) CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Blue); else CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 0)); } } } SUBCASE("Copy (Image, Vector2u, IntRect, bool)") { const sf::Color dest(255, 0, 0, 255); const sf::Color source(5, 255, 78, 232); // Create the composited colour for via the alpha composite over operation const auto a = static_cast(source.a + (dest.a * (255 - source.a)) / 255); const auto r = static_cast(((source.r * source.a) + (((dest.r * dest.a) * (255 - source.a))) / 255) / a); const auto g = static_cast(((source.g * source.a) + (((dest.g * dest.a) * (255 - source.a))) / 255) / a); const auto b = static_cast(((source.b * source.a) + (((dest.b * dest.a) * (255 - source.a))) / 255) / a); const sf::Color composite(r, g, b, a); sf::Image image1; image1.create(sf::Vector2u(10, 10), dest); sf::Image image2; image2.create(sf::Vector2u(10, 10), source); CHECK(image1.copy(image2, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(10, 10)), true)); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image1.getPixel(sf::Vector2u(i, j)) == composite); } } } SUBCASE("Copy (Empty image)") { sf::Image image1; sf::Image image2; image2.create(sf::Vector2u(10, 10), sf::Color::Red); CHECK(!image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(9, 9)))); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Red); } } } SUBCASE("Copy (Out of bounds sourceRect)") { sf::Image image1; image1.create(sf::Vector2u(5, 5), sf::Color::Blue); sf::Image image2; image2.create(sf::Vector2u(10, 10), sf::Color::Red); CHECK(!image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(5, 5), sf::Vector2i(9, 9)))); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Red); } } } } SUBCASE("Create mask from color") { SUBCASE("createMaskFromColor(Color)") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Blue); image.createMaskFromColor(sf::Color::Blue); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 255, 0)); } } } SUBCASE("createMaskFromColor(Color, Uint8)") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Blue); image.createMaskFromColor(sf::Color::Blue, 100); for (sf::Uint32 i = 0; i < 10; ++i) { for (sf::Uint32 j = 0; j < 10; ++j) { CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 255, 100)); } } } } SUBCASE("Flip horizontally") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Red); image.setPixel(sf::Vector2u(0, 0), sf::Color::Green); image.flipHorizontally(); CHECK(image.getPixel(sf::Vector2u(9, 0)) == sf::Color::Green); } SUBCASE("Flip vertically") { sf::Image image; image.create(sf::Vector2u(10, 10), sf::Color::Red); image.setPixel(sf::Vector2u(0, 0), sf::Color::Green); image.flipVertically(); CHECK(image.getPixel(sf::Vector2u(0, 9)) == sf::Color::Green); } }