require 'sfml/system' require 'sfml/window' app = SFML::Window.new( [800, 600], "My Ruby SFML" ) app.framerate = 100 app.position = [300, 300] input = app.input while app.open? while event = app.get_event if event.type == SFML::Event::Closed app.close end end p [input.mouse_x, input.mouse_y] app.display end