<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="wxwidgets" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug_Win32">
				<Option output="..\..\bin\wxwidgets-d" prefix_auto="1" extension_auto="1" />
				<Option object_output="..\..\..\Temp\wxwidgets\Debug_Win32" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-g" />
					<Add option="-O0" />
					<Add option="-DWIN32" />
					<Add option="-D_DEBUG" />
					<Add option="-D_WINDOWS" />
					<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="..\..\..\include" />
					<Add directory="..\..\..\extlibs" />
				</ResourceCompiler>
				<Linker>
					<Add library="kernel32" />
					<Add library="user32" />
					<Add library="gdi32" />
					<Add library="comdlg32" />
					<Add library="winspool" />
					<Add library="winmm" />
					<Add library="shell32" />
					<Add library="comctl32" />
					<Add library="ole32" />
					<Add library="oleaut32" />
					<Add library="uuid" />
					<Add library="rpcrt4" />
					<Add library="advapi32" />
					<Add library="wsock32" />
				</Linker>
			</Target>
			<Target title="Release_Win32">
				<Option output="..\..\bin\wxwidgets" prefix_auto="1" extension_auto="1" />
				<Option object_output="..\..\..\Temp\wxwidgets\Release_Win32" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O3" />
					<Add option="-Wall" />
					<Add option="-DWIN32" />
					<Add option="-DNDEBUG" />
					<Add option="-D_WINDOWS" />
					<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="..\..\..\include" />
					<Add directory="..\..\..\extlibs" />
				</ResourceCompiler>
				<Linker>
					<Add library="kernel32" />
					<Add library="user32" />
					<Add library="gdi32" />
					<Add library="comdlg32" />
					<Add library="winspool" />
					<Add library="winmm" />
					<Add library="shell32" />
					<Add library="comctl32" />
					<Add library="ole32" />
					<Add library="oleaut32" />
					<Add library="uuid" />
					<Add library="rpcrt4" />
					<Add library="advapi32" />
					<Add library="wsock32" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add directory="..\..\..\include" />
		</Compiler>
		<Unit filename="..\..\wxwidgets\Main.cpp" />
		<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
		<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>