// Header for SFML unit tests. // // For a new graphics module test case, include this header. // This ensures that string conversions are visible and can be used by doctest for debug output. #pragma once #include #include #include #include namespace sf { struct BlendMode; class Color; class Transform; std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode); std::ostream& operator<<(std::ostream& os, const Color& color); std::ostream& operator<<(std::ostream& os, const Transform& transform); template std::ostream& operator<<(std::ostream& os, const Rect& rect) { const auto flags = os.flags(); os << std::fixed << std::setprecision(std::numeric_limits::max_digits10); os << "(left=" << rect.left << ", top=" << rect.top << ", width=" << rect.width << ", height=" << rect.height << ")"; os.flags(flags); return os; } } // namespace sf bool operator==(const sf::Transform& lhs, const Approx& rhs);