SFML 2.3.1 ========== Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3.1 Window ====== Bugfixes -------- * [Android] Make sure a window still exists before trying to access its dimensions (#854) * [Android] Added Android API level checks (#856) * [Android] Updated the JNI/event handling code (#906) * [Linux] Resized events are only spawned when the window size actually changes (#878, #893) * [Linux] Whitelisted X SHAPE events (#879, #883) * [Linux] Remap Unix keyboard when user changes layout (#895, #897) * [Linux] Fix undefined behavior in ewmhSupported() (#892, #901) Graphics ======== Bugfixes -------- * Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882) Audio ===== Bugfixes -------- * [Android] Fixed audio files not loading (and possibly crashing) (#855, #887) SFML 2.3 ======== Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3 General ======= * Examples only link against sfml-main in release mode (#610, #766) * Replaced unsigned int with std::size_t for array indices and sizes (#739) * Fixed some issues with the Doxygen documentation (#750) * Added support for EditorConfig (#751) * Hide success message for CMake in quiet mode (#753) * Improved documentation for statuses with sf::Ftp (#763) * Moved stb_image into the extlibs directory (#795) * Changed the SOVERSION to major.minor (#812) * Fixed warnings about switch-statements (#863) * Added missing includes in the general headers (#851) * [Android] Updated toolchain file and dependencies (#791) * [Linux] Fixed missing pthread dependency (#794) * [OS X] Relaxed CMake installation rules regarding framework dependencies (#767) Window ====== Features -------- * Added new events for handling high-precision scrolling (#95, #810, #837) * Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825) * Added support for OpenGL 3 core context creation (#654, #779) Bugfixes -------- * Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779) * Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779) * Fixed joystick identification (#809, #811) * [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748) * [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875) * [Linux] Fixed Alt+F4 not getting triggered in window mode (#274) * [Linux] Fixed Unix joystick stuff (#838) * [OS X] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765) * [OS X] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792) Graphics ======== Features -------- * Replaced GLEW with loader generated by glLoadGen (#779) * Added a new constructor to sf::Color that takes an sf::Uint32 (#722) * Updated stb_image to v2.02 (#777) * Updated FreeType to v2.5.5 (#799, #804) * Added checks for software OpenGL (#870) Bugfixes -------- * Fixed GL_ARB_compatibility not being detected (#859) * Fixed pixel format selection (#862) * Bumped back the OpenGL version requirement to 1.1 (#858) Audio ===== Features -------- * Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757) * Added a FLAC file to the sound example (#815) Bugfixes -------- * Fixed access violation error in the destructor of sf::AudioDevice (#30, #602) * [OS X] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831) Network ======= Bugfixes -------- * Fixed sf::TcpSocket not handling partial sends properly (#749, #796) SFML 2.2 ======== Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.2 General ======= * Support for iOS and Android platform (#410, #440) * Various documentation corrections (#438, #496, #497, #714) * Fixed support for compilers on Debian FreeBSD (#380, #578) * Added support for Visual Studio 2013 and proper support for the TDM builds (#482) * Fixed CMake problems related to FindSFML and cached variables (#637, #684) * Switched and enforced LF line endings (#708, #712) * Updated OpenAL to version 1.15.1 (d077210) * Made compiler and OS variable names much clearer in CMake files (9b0ed30) * Re-enabled RPATH feature (e157e7a) * Slight adjustments to the examples (#737) * [FreeBSD] Various configuration fixes (#577, #578) * [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736) * [OS X] Fixed incorrect symlink in freetype.framework (#519) * [OS X] CMake module for correct dependencies (#548) * [OS X] Fixed SFML target for Xcode (#595, #596) * [OS X] Updated implementation, mainly reverting to non-ARC (#601) * [OS X] Fixed memory leaks and dead store (#615) * [OS X] Improved event handling and performance (#617) * [OS X] Reduced memory usage (#672, #698) * [OS X] OS X 10.10 support (#691, #699) * [OS X] Improve flexibility of dependencies' locations (#713) * [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7) System ====== Features -------- * Added substring and replace functions to sf::String (#21, #355) * Added toUtfX to sf::String (#501) * Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196) * Added modulo operator for sf::Time (#429, #430) * Added division operator for sf::Time (#453) Bugfixes -------- * Ensured a high resolution for sf::sleep (#439, #475) * [Windows] Fixed stack unalignment by two internal functions (#412) Window ====== Features -------- * Added window methods to request and to check focus (#518, #525, #613, #723, #735) * Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528) * [FreeBSD] Joystick support (#477) * [OS X] Improved integration with menus and dock actions (#11) * [OS X] Support for OpenGL 3.2 (#84) * [OS X] Improved fullscreen support (#343) * [OS X] Added support for retina displays (#353, #388) * [Windows] Removed support for Windows 9x (#469) * [Windows] Fixed typo in Windows keyboard implementation (#516) Bugfixes -------- * sf::Window::create() now also resets framerate limit (#371) * Fixed OpenGL context leak (#635, #705) * Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743) * Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6) * [Linux] Output error message when XOpenDisplay() fails (#508, #616) * [Linux] Resize window with setSize when sf::Style::Resize is set (#466) * [Linux] Fixed broken key repeat on window recreation (#564, #567) * [OS X] Fixed KeyReleased not being fired in fullscreen mode (#465) * [OS X] Fixed an issue where disconnecting the keyboard would cause a crash (#467) * [OS X] Fixed unexpected resizing behavior (#468) * [OS X] Improved resizing windows (#474) * [OS X] Fixed memory leak with sf::Window::create() (#484) * [OS X] Fixed menu shortcuts in fullscreen on OS X (#527) * [OS X] Improved cursor hiding (#703) * [OS X] Fixed right click not detected with trackpads (#716, #730) * [Windows] Fixed joystick POV values (ef1d29b) * [Windows] Fixed Unicode inconsistency (#635) * [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457) * [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457) * [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706) Graphics ======== Features -------- * Provide more information about the loaded font in sf::Font (#164) * Implemented a more flexible blending system (#298) * Added strikethrough text style (#243, #362, #682) * Slight optimization for sf::Text::setString (#413) * Added subtraction operator for sf::Color (#114, #145) * Optimized sf::Image::flipVertically/flipHorizontally (#555) * Changed sf::Font measurements from int to float to allow better underline drawing (#693) Bugfixes -------- * Improved text quality for small and pixelated fonts (#228) * Yet another fix for Intel GPUs with sf::RenderTexture (#418) * Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588) * Fixed broken BDF and PCF font formats (#448) * Fixed compilation issue with newer versions of GCC for sf::Rect (#458) * Fixed resetGLStates() not explicitly setting the default polygon mode (#480) * Fixed division-by-zero in sf::RectangleShape (#499) * Fixed potential memory leak in sf::Font (#509) * Updated glext and removed glxext (#511, #583) * Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591) * Fixed texture rect computation in fonts (#669) * Improved rendering of underlined text (#593) * Avoided repeated output of error messages (#566) * Fixed text rendered with vertical offset on ascent and font size mismatch (#576) * Fixed rounding problem for viewports (#598) * Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603) * Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666) * Fixed various sf::Text rendering issues (#692, #699) * The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058) * [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688) Audio ===== Features -------- * Added support for selecting the audio capture device (#220, #470) * Make sf::SoundRecorder processing frequency configurable (#333) * Added up vector to sf::Listener (#545) Bugfixes -------- * Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592) * Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589) * Catch audio format error and prevent division by zero (#529) * Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed) * Optimized sf::Listener with a cache (d97e524) Network ======= Features -------- * Added support for PUT and DELETE in sf::Http (#257, #312, #607) * Added support for chunked HTTP transfers (#296, #337) * Added support for 64-bit integers in sf::Packet (#710) * Made sf::Ftp::sendCommand() public (2c5cab5) Bugfixes -------- * Checked socket descriptor limit (#153, #628, #683) * Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221) * Fixed FTP download and upload file sizes being limited by available RAM (#565, #590) * Fixed C++11 compiler warnings for sf::Uint8 (#731, #732) SFML 2.1 ======== Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.1 General ======= * Updated the Window and OpenGL examples (got rid of GLU and immediate mode) Window ====== Features -------- * Now using inotify on Linux to avoid constantly polling joystick connections (#96) * Add keypad return, equal and period keys support for OS X * Improved mouse events on OS X regarding fullscreen mode * Improved mouse events on OS X (#213, #277) * Improved reactivity of setMousePosition on OS X (#290) * Added support for right control key on OS X * Improved TextEntered for OS X (#377) * Improved the performances of Window::getSize() (the size is now cached) * Added the WM_CLASS property to SFML windows on Linux * Fake resize events are no longer sent when the window is moved, on Linux * Pressing ALT or F10 on Windows no longer steals the focus Bugfixes -------- * Fixed MouseMove event sometimes not generated when holding left button on Windows (#225) * Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258) * Fixed ContextSettings ignored on Linux when creating a window (#35) * Fixed windows bigger than the desktop not appearing on Windows (#215) * Fixed KeyRelease events sometimes not reported on Linux (#404) * Fixed mouse moved event on OS X when dragging the cursor (#277) * Fixed KeyRelease event with CMD key pressed (#381) * Fixed taskbar bugs on Windows (#328, #69) * Fixed Window::getPosition() on Linux (#346) * Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366) Graphics ======== Features -------- * Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340) * Optimized Shader::setParameter functions, by using a cache internally (#316, #358) Bugfixes -------- * Fixed bounding rect of sf::Text ignoring whitespaces (#216) * Solved graphics resources not updated or corrupted when loaded in a thread (#411) * Fixed white pixel showing on first character of sf::Text (#414) * sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219) * Fixed Shape::setTextureRect not working when called before setTexture Audio ===== Features -------- * loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349) Bugfixes -------- * Added a workaround for a bug in the OS X implementation of OpenAL (unsupported channel count no properly detected) (#201) * Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214) Network ======= Features -------- * Replaced the deprecated gethostbyname with getaddrinfo (#47) * Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118) Bugfixes -------- * Fixed non-blocking connection with a sf::TcpSocket on Windows * Fixed TCP packet data corruption in non-blocking mode (#402, #119) * On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72) SFML 2.0 ======== Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.0 No changelog available. Everything changed. Older Releases ============== See the website for changelogs of older releases: http://www.sfml-dev.org/changelog.php