/* * DSFML - SFML Library binding in D language. * Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com) * * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ module dsfml.window.videomode; import dsfml.system.common; /** * VideoMode defines a video mode (width, height, bpp, frequency) * and provides static functions for getting modes supported * by the display device */ align(1) struct VideoMode { static VideoMode opCall(uint width, uint height, uint bitsPerPixel = 32) { VideoMode mode; mode.Width = width; mode.Height = height; mode.BitsPerPixel = bitsPerPixel; return mode; } /** * Get the current desktop video mode * * Returns: * Current desktop video mode */ static VideoMode getDesktopMode() { return sfVideoMode_GetDesktopMode(); } /** * Get a valid video mode * Index must be in range [0, GetModesCount()[ * Modes are sorted from best to worst * * Params: * index = Index of video mode to get * * Returns: * Corresponding video mode (invalid mode if index is out of range) */ static VideoMode getMode(size_t index) { return sfVideoMode_GetMode(index); } /** * Get valid video modes count * * Returns: * Number of valid video modes available */ static size_t getModesCount() { return sfVideoMode_GetModesCount(); } /** * Tell whether or not the video mode is supported * * Returns: * True if video mode is supported, false otherwise */ bool isValid() { return cast(bool)sfVideoMode_IsValid(*this); } /** * Comparison operator overload -- tell if two video modes are equal * * Params: * Other : Video mode to compare * * Returns: * True if modes are equal */ bool opEquals(VideoMode other) { return ((other.Width == Width) && (other.Height == Height) && (other.BitsPerPixel == BitsPerPixel)); } uint Width; /// Video mode width, in pixels uint Height; /// Video mode height, in pixels uint BitsPerPixel; /// Video mode pixel depth, in bits per pixels } extern (C) { typedef VideoMode function() pf_sfVideoMode_GetDesktopMode; typedef VideoMode function(size_t) pf_sfVideoMode_GetMode; typedef size_t function() pf_sfVideoMode_GetModesCount; typedef int function(VideoMode) pf_sfVideoMode_IsValid; pf_sfVideoMode_GetDesktopMode sfVideoMode_GetDesktopMode; pf_sfVideoMode_GetMode sfVideoMode_GetMode; pf_sfVideoMode_GetModesCount sfVideoMode_GetModesCount; pf_sfVideoMode_IsValid sfVideoMode_IsValid; } static this() { DllLoader dll = DllLoader.load("csfml-window"); sfVideoMode_GetDesktopMode = cast(pf_sfVideoMode_GetDesktopMode)dll.getSymbol("sfVideoMode_GetDesktopMode"); sfVideoMode_GetMode = cast(pf_sfVideoMode_GetMode)dll.getSymbol("sfVideoMode_GetMode"); sfVideoMode_GetModesCount = cast(pf_sfVideoMode_GetModesCount)dll.getSymbol("sfVideoMode_GetModesCount"); sfVideoMode_IsValid = cast(pf_sfVideoMode_IsValid)dll.getSymbol("sfVideoMode_IsValid"); }