<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8,00" Name="csfml-audio" ProjectGUID="{B1BDA469-E6A7-4AF7-BDF9-EDDD7AD979A2}" RootNamespace="csfml-audio" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug DLL|Win32" OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)" IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" Description="" CommandLine="" Outputs="" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories=""$(SolutionDir)..\..\src";"$(SolutionDir)..\..\..\include";"$(SolutionDir)..\..\include"" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;CSFML_EXPORTS" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" DisableSpecificWarnings="4996" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="sfml-audio-s-d.lib sfml-system-s-d.lib" OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName)-d.dll" LinkIncremental="2" AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\" ModuleDefinitionFile="$(SolutionDir)/csfml-audio-d.def" GenerateDebugInformation="true" ProgramDatabaseFile="$(IntDir)$(TargetName).pdb" SubSystem="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="" /> </Configuration> <Configuration Name="Release DLL|Win32" OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)" IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)" ConfigurationType="2" CharacterSet="2" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" Description="" CommandLine="" Outputs="" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="3" FavorSizeOrSpeed="1" AdditionalIncludeDirectories=""$(SolutionDir)..\..\src";"$(SolutionDir)..\..\..\include";"$(SolutionDir)..\..\include"" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;CSFML_EXPORTS" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="0" DisableSpecificWarnings="4996" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="sfml-audio-s.lib sfml-system-s.lib" OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName).dll" LinkIncremental="1" AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\" ModuleDefinitionFile="$(SolutionDir)/csfml-audio.def" GenerateDebugInformation="true" ProgramDatabaseFile="$(IntDir)$(TargetName).pdb" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <File RelativePath=".\csfml-audio-d.def" > </File> <File RelativePath=".\csfml-audio.def" > </File> <File RelativePath="..\..\src\SFML\Audio\Listener.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\Listener.h" > </File> <File RelativePath="..\..\src\SFML\Audio\Music.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\Music.h" > </File> <File RelativePath="..\..\src\SFML\Audio\MusicStruct.h" > </File> <File RelativePath="..\..\src\SFML\Audio\Sound.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\Sound.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundBuffer.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\SoundBuffer.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundBufferRecorder.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\SoundBufferRecorder.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundBufferRecorderStruct.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundBufferStruct.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundRecorder.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\SoundRecorder.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundRecorderStruct.h" > </File> <File RelativePath="..\..\include\SFML\Audio\SoundStatus.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundStream.cpp" > </File> <File RelativePath="..\..\include\SFML\Audio\SoundStream.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundStreamStruct.h" > </File> <File RelativePath="..\..\src\SFML\Audio\SoundStruct.h" > </File> <File RelativePath="..\..\include\SFML\Audio\Types.h" > </File> </Files> <Globals> </Globals> </VisualStudioProject>