#include #include #include #include // Use sf::Vector3i for tests (except for float vector algebra). // Test coverage is given, as there are no template specializations. TEST_CASE("[System] sf::Vector3") { SUBCASE("Construction") { SUBCASE("Default constructor") { const sf::Vector3i vector; CHECK(vector.x == 0); CHECK(vector.y == 0); CHECK(vector.z == 0); } SUBCASE("(x, y, z) coordinate constructor") { const sf::Vector3i vector(1, 2, 3); CHECK(vector.x == 1); CHECK(vector.y == 2); CHECK(vector.z == 3); } SUBCASE("Conversion constructor") { const sf::Vector3f sourceVector(1.0f, 2.0f, 3.0f); const sf::Vector3i vector(sourceVector); CHECK(vector.x == static_cast(sourceVector.x)); CHECK(vector.y == static_cast(sourceVector.y)); CHECK(vector.z == static_cast(sourceVector.z)); } } SUBCASE("Unary operations") { SUBCASE("-vector") { const sf::Vector3i vector(1, 2, 3); const sf::Vector3i negatedVector = -vector; CHECK(negatedVector.x == -1); CHECK(negatedVector.y == -2); CHECK(negatedVector.z == -3); } } SUBCASE("Arithmetic operations between two vectors") { sf::Vector3i firstVector(2, 5, 6); const sf::Vector3i secondVector(8, 3, 7); SUBCASE("vector += vector") { firstVector += secondVector; CHECK(firstVector.x == 10); CHECK(firstVector.y == 8); CHECK(firstVector.z == 13); } SUBCASE("vector -= vector") { firstVector -= secondVector; CHECK(firstVector.x == -6); CHECK(firstVector.y == 2); CHECK(firstVector.z == -1); } SUBCASE("vector + vector") { const sf::Vector3i result = firstVector + secondVector; CHECK(result.x == 10); CHECK(result.y == 8); CHECK(result.z == 13); } SUBCASE("vector - vector") { const sf::Vector3i result = firstVector - secondVector; CHECK(result.x == -6); CHECK(result.y == 2); CHECK(result.z == -1); } } SUBCASE("Arithmetic operations between vector and scalar value") { sf::Vector3i vector(26, 12, 6); const int scalar = 2; SUBCASE("vector * scalar") { sf::Vector3i result = vector * scalar; CHECK(result.x == 52); CHECK(result.y == 24); CHECK(result.z == 12); } SUBCASE("scalar * vector") { sf::Vector3i result = scalar * vector; CHECK(result.x == 52); CHECK(result.y == 24); CHECK(result.z == 12); } SUBCASE("vector *= scalar") { vector *= scalar; CHECK(vector.x == 52); CHECK(vector.y == 24); CHECK(vector.z == 12); } SUBCASE("vector / scalar") { sf::Vector3i result = vector / scalar; CHECK(result.x == 13); CHECK(result.y == 6); CHECK(result.z == 3); } SUBCASE("vector /= scalar") { vector /= scalar; CHECK(vector.x == 13); CHECK(vector.y == 6); CHECK(vector.z == 3); } } SUBCASE("Comparison operations (two equal and one different vector)") { const sf::Vector3i firstEqualVector(1, 5, 6); const sf::Vector3i secondEqualVector(1, 5, 6); const sf::Vector3i differentVector(6, 9, 7); SUBCASE("vector == vector") { CHECK(firstEqualVector == secondEqualVector); CHECK_FALSE(firstEqualVector == differentVector); } SUBCASE("vector != vector") { CHECK(firstEqualVector != differentVector); CHECK_FALSE(firstEqualVector != secondEqualVector); } } SUBCASE("Structured bindings") { sf::Vector3i vector(1, 2, 3); SUBCASE("destructure by value") { auto [x, y, z] = vector; CHECK(x == 1); CHECK(y == 2); CHECK(z == 3); static_assert(std::is_same_v); x = 3; CHECK(x == 3); CHECK(vector.x == 1); } SUBCASE("destructure by ref") { auto& [x, y, z] = vector; CHECK(x == 1); CHECK(y == 2); CHECK(z == 3); static_assert(std::is_same_v); x = 3; CHECK(x == 3); CHECK(vector.x == 3); } } SUBCASE("Length and normalization") { const sf::Vector3f v(2.4f, 3.0f, 5.2f); CHECK(v.length() == Approx(6.46529f)); CHECK(v.lengthSq() == Approx(41.79997f)); CHECK(v.normalized() == Approx(sf::Vector3f(0.37121f, 0.46401f, 0.80429f))); } SUBCASE("Products and quotients") { const sf::Vector3f v(2.4f, 3.0f, 5.2f); const sf::Vector3f w(-0.7f, -2.2f, -4.8f); CHECK(v.dot(w) == Approx(-33.24f)); CHECK(w.dot(v) == Approx(-33.24f)); CHECK(v.cross(w) == Approx(sf::Vector3f(-2.96f, 7.88f, -3.18f))); CHECK(w.cross(v) == Approx(sf::Vector3f(2.96f, -7.88f, 3.18f))); CHECK(v.cwiseMul(w) == Approx(sf::Vector3f(-1.68f, -6.6f, -24.96f))); CHECK(w.cwiseMul(v) == Approx(sf::Vector3f(-1.68f, -6.6f, -24.96f))); CHECK(v.cwiseDiv(w) == Approx(sf::Vector3f(-3.428571f, -1.363636f, -1.0833333f))); CHECK(w.cwiseDiv(v) == Approx(sf::Vector3f(-0.291666f, -0.733333f, -0.9230769f))); } SUBCASE("Constexpr support") { constexpr sf::Vector3i vector(1, 2, 3); static_assert(vector.x == 1); static_assert(vector.y == 2); static_assert(vector.z == 3); static_assert(vector + sf::Vector3i(3, 2, 1) == sf::Vector3i(4, 4, 4)); } }