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2011-05-29 17:25:04 +02:00
bindings Changed the STATIC_STD_LIBS CMake option to FALSE by default (matches the default compilers' settings) 2011-05-28 14:28:22 +02:00
cmake Minor change in shared library naming on Linux 2011-05-16 08:00:30 +02:00
doc Updated the code example of the documentation main page 2011-05-11 23:15:58 +02:00
examples Times in SFML are now Uint32 milliseconds instead of float seconds 2011-05-19 08:19:42 +02:00
extlibs Fixed static build with MinGW/gcc (was broken after the previous update of external libraries) 2011-05-15 11:07:17 +02:00
include/SFML Implemented the sf::Packet to bool conversion using the safe-bool idiom 2011-05-25 20:45:16 +02:00
src/SFML Implemented the sf::Packet to bool conversion using the safe-bool idiom 2011-05-25 20:45:16 +02:00
xcode Add Xcode 4 templates (issue #13) 2011-05-29 17:25:04 +02:00
CMakeLists.txt Changed the STATIC_STD_LIBS CMake option to FALSE by default (matches the default compilers' settings) 2011-05-28 14:28:22 +02:00
license.txt Updated license.txt 2011-03-27 13:12:47 +02:00
readme.txt Minor fix in readme.txt 2011-04-11 17:31:39 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://www.sfml-dev.org/forum/)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://www.sfml-dev.org/forum/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.