SFML/test/System/Vector2.cpp

286 lines
7.7 KiB
C++

#include <SFML/System/Vector2.hpp>
#include "SystemUtil.hpp"
#include <type_traits>
#include <doctest.h>
using namespace sf::Literals;
using doctest::Approx;
// Use sf::Vector2i for tests (except for float vector algebra).
// Test coverage is given, as there are no template specializations.
TEST_CASE("sf::Vector2 class template - [system]")
{
SUBCASE("Construction")
{
SUBCASE("Default constructor")
{
sf::Vector2i vector;
CHECK(vector.x == 0);
CHECK(vector.y == 0);
}
SUBCASE("(x, y) coordinate constructor")
{
sf::Vector2i vector(1, 2);
CHECK(vector.x == 1);
CHECK(vector.y == 2);
}
SUBCASE("Conversion constructor")
{
const sf::Vector2f sourceVector(1.0f, 2.0f);
const sf::Vector2i vector(sourceVector);
CHECK(vector.x == static_cast<int>(sourceVector.x));
CHECK(vector.y == static_cast<int>(sourceVector.y));
}
}
SUBCASE("Unary operations")
{
SUBCASE("-vector")
{
const sf::Vector2i vector(1, 2);
const sf::Vector2i negatedVector = -vector;
CHECK(negatedVector.x == -1);
CHECK(negatedVector.y == -2);
}
}
SUBCASE("Arithmetic operations between two vectors")
{
sf::Vector2i firstVector(2, 5);
const sf::Vector2i secondVector(8, 3);
SUBCASE("vector += vector")
{
firstVector += secondVector;
CHECK(firstVector.x == 10);
CHECK(firstVector.y == 8);
}
SUBCASE("vector -= vector")
{
firstVector -= secondVector;
CHECK(firstVector.x == -6);
CHECK(firstVector.y == 2);
}
SUBCASE("vector + vector")
{
const sf::Vector2i result = firstVector + secondVector;
CHECK(result.x == 10);
CHECK(result.y == 8);
}
SUBCASE("vector - vector")
{
const sf::Vector2i result = firstVector - secondVector;
CHECK(result.x == -6);
CHECK(result.y == 2);
}
}
SUBCASE("Arithmetic operations between vector and scalar value")
{
sf::Vector2i vector(26, 12);
int scalar = 2;
SUBCASE("vector * scalar")
{
const sf::Vector2i result = vector * scalar;
CHECK(result.x == 52);
CHECK(result.y == 24);
}
SUBCASE("scalar * vector")
{
const sf::Vector2i result = scalar * vector;
CHECK(result.x == 52);
CHECK(result.y == 24);
}
SUBCASE("vector *= scalar")
{
vector *= scalar;
CHECK(vector.x == 52);
CHECK(vector.y == 24);
}
SUBCASE("vector / scalar")
{
const sf::Vector2i result = vector / scalar;
CHECK(result.x == 13);
CHECK(result.y == 6);
}
SUBCASE("vector /= scalar")
{
vector /= scalar;
CHECK(vector.x == 13);
CHECK(vector.y == 6);
}
}
SUBCASE("Comparison operations (two equal and one different vector)")
{
const sf::Vector2i firstEqualVector(1, 5);
const sf::Vector2i secondEqualVector(1, 5);
const sf::Vector2i differentVector(6, 9);
SUBCASE("vector == vector")
{
CHECK(firstEqualVector == secondEqualVector);
CHECK_FALSE(firstEqualVector == differentVector);
}
SUBCASE("vector != vector")
{
CHECK(firstEqualVector != differentVector);
CHECK_FALSE(firstEqualVector != secondEqualVector);
}
}
SUBCASE("Structured bindings")
{
sf::Vector2i vector(1, 2);
SUBCASE("destructure by value")
{
auto [x, y] = vector;
CHECK(x == 1);
CHECK(y == 2);
static_assert(std::is_same_v<decltype(x), decltype(vector.x)>);
x = 3;
CHECK(x == 3);
CHECK(vector.x == 1);
}
SUBCASE("destructure by ref")
{
auto& [x, y] = vector;
CHECK(x == 1);
CHECK(y == 2);
static_assert(std::is_same_v<decltype(x), decltype(vector.x)>);
x = 3;
CHECK(x == 3);
CHECK(vector.x == 3);
}
}
SUBCASE("Length and normalization")
{
const sf::Vector2f v(2.4f, 3.0f);
CHECK(v.length() == Approx(3.84187));
CHECK(v.lengthSq() == Approx(14.7599650969));
CHECK(v.normalized() == ApproxVec(0.624695, 0.780869));
const sf::Vector2f w(-0.7f, -2.2f);
CHECK(w.length() == Approx(2.30868));
CHECK(w.lengthSq() == Approx(5.3300033));
CHECK(w.normalized() == ApproxVec(-0.303204, -0.952926));
}
SUBCASE("Rotations and angles")
{
const sf::Vector2f v(2.4f, 3.0f);
CHECK(v.angle() == ApproxDeg(51.3402));
CHECK(sf::Vector2f::UnitX.angleTo(v) == ApproxDeg(51.3402));
CHECK(sf::Vector2f::UnitY.angleTo(v) == ApproxDeg(-38.6598));
const sf::Vector2f w(-0.7f, -2.2f);
CHECK(w.angle() == ApproxDeg(-107.65));
CHECK(sf::Vector2f::UnitX.angleTo(w) == ApproxDeg(-107.65));
CHECK(sf::Vector2f::UnitY.angleTo(w) == ApproxDeg(162.35));
CHECK(v.angleTo(w) == ApproxDeg(-158.9902));
CHECK(w.angleTo(v) == ApproxDeg(158.9902));
const float ratio = w.length() / v.length();
CHECK(v.rotatedBy(-158.9902_deg) * ratio == ApproxVec(w));
CHECK(w.rotatedBy(158.9902_deg) / ratio == ApproxVec(v));
CHECK(v.perpendicular() == sf::Vector2f(-3.0f, 2.4f));
CHECK(v.perpendicular().perpendicular().perpendicular().perpendicular() == v);
CHECK(v.rotatedBy(90_deg) == ApproxVec(-3.0, 2.4));
CHECK(v.rotatedBy(27.14_deg) == ApproxVec(0.767248, 3.76448));
CHECK(v.rotatedBy(-36.11_deg) == ApproxVec(3.70694, 1.00925));
}
SUBCASE("Products and quotients")
{
const sf::Vector2f v(2.4f, 3.0f);
const sf::Vector2f w(-0.7f, -2.2f);
CHECK(v.dot(w) == Approx(-8.28));
CHECK(w.dot(v) == Approx(-8.28));
CHECK(v.cross(w) == Approx(-3.18));
CHECK(w.cross(v) == Approx(+3.18));
CHECK(v.cwiseMul(w) == ApproxVec(-1.68, -6.6));
CHECK(w.cwiseMul(v) == ApproxVec(-1.68, -6.6));
CHECK(v.cwiseDiv(w) == ApproxVec(-3.428571, -1.363636));
CHECK(w.cwiseDiv(v) == ApproxVec(-0.291666, -0.733333));
}
SUBCASE("Projection")
{
const sf::Vector2f v(2.4f, 3.0f);
const sf::Vector2f w(-0.7f, -2.2f);
CHECK(v.projectedOnto(w) == ApproxVec(1.087430, 3.417636));
CHECK(v.projectedOnto(w) == ApproxVec(-1.55347f * w));
CHECK(w.projectedOnto(v) == ApproxVec(-1.346342, -1.682927));
CHECK(w.projectedOnto(v) == ApproxVec(-0.560976f * v));
CHECK(v.projectedOnto(sf::Vector2f::UnitX) == ApproxVec(2.4, 0.0));
CHECK(v.projectedOnto(sf::Vector2f::UnitY) == ApproxVec(0.0, 3.0));
}
SUBCASE("Constexpr support")
{
constexpr sf::Vector2i v(1, 2);
constexpr sf::Vector2i w(2, -3);
static_assert(v.x == 1);
static_assert(v.y == 2);
static_assert(v + w == sf::Vector2i(3, -1));
static_assert(v.lengthSq() == 5);
static_assert(v.perpendicular() == sf::Vector2i(-2, 1));
static_assert(v.dot(w) == -4);
static_assert(v.cross(w) == -7);
static_assert(v.cwiseMul(w) == sf::Vector2i(2, -6));
static_assert(w.cwiseDiv(v) == sf::Vector2i(2, -1));
}
}