3a34f81561
FS#125 - Fix tab character not working in sf::String git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1309 4e206d99-4929-0410-ac5d-dfc041789085
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_GLYPH_HPP
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#define SFML_GLYPH_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Graphics/Rect.hpp>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// Structure describing a glyph (a visual character)
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////////////////////////////////////////////////////////////
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class SFML_API Glyph
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{
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public :
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////////////////////////////////////////////////////////////
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/// Default constructor
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///
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////////////////////////////////////////////////////////////
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Glyph() : Advance(0) {}
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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int Advance; ///< Offset to move horizontically to the next character
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IntRect Rectangle; ///< Bounding rectangle of the glyph, in coordinates relative to the baseline
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FloatRect TexCoords; ///< Texture coordinates of the glyph inside the font's image
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};
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} // namespace sf
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#endif // SFML_GLYPH_HPP
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